public override void OnLoad(ConfigNode node) { if (HighLogic.LoadedScene == GameScenes.FLIGHT) { sm = new RecyclerFSM(this); sm.Load(node); } Deactivate(); }
public override void OnLoad(ConfigNode node) { if (CompatibilityChecker.IsWin64()) { Events["Activate"].active = false; Events["Deactivate"].active = false; return; } if (HighLogic.LoadedScene == GameScenes.FLIGHT) { sm = new RecyclerFSM(this); } Deactivate(); }
public override void OnLoad(ConfigNode node) { if (HighLogic.LoadedScene == GameScenes.FLIGHT) { sm = new RecyclerFSM (this); sm.Load (node); } Deactivate (); }
public override void OnLoad(ConfigNode node) { if (CompatibilityChecker.IsWin64 ()) { Events["Activate"].active = false; Events["Deactivate"].active = false; return; } if (HighLogic.LoadedScene == GameScenes.FLIGHT) { sm = new RecyclerFSM (this); } Deactivate (); }