public Scene2DTransformation(Scene2DTransformation S2DT)
 {
     this._Translation = new Vertex(S2DT._Translation.X, S2DT._Translation.Y, S2DT._Translation.Z);
     this._Rotation    = new Vertex(S2DT._Rotation.X, S2DT._Rotation.Y, S2DT._Rotation.Z);
     this._Scale       = new Vertex(S2DT._Scale.X, S2DT._Scale.Y, S2DT._Scale.Z);
 }
Esempio n. 2
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 public Scene2D(string Name) : base(Name)
 {
     this._Transformation = new Scene2DTransformation();
 }
Esempio n. 3
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 public Scene2D(Scene2D S2D)
 {
     this._Transformation = new Scene2DTransformation(S2D._Transformation);
 }
Esempio n. 4
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 public Scene2D() : base()
 {
     this._Transformation = new Scene2DTransformation();
 }