public Scene2DTransformation(Scene2DTransformation S2DT) { this._Translation = new Vertex(S2DT._Translation.X, S2DT._Translation.Y, S2DT._Translation.Z); this._Rotation = new Vertex(S2DT._Rotation.X, S2DT._Rotation.Y, S2DT._Rotation.Z); this._Scale = new Vertex(S2DT._Scale.X, S2DT._Scale.Y, S2DT._Scale.Z); }
public Scene2D(string Name) : base(Name) { this._Transformation = new Scene2DTransformation(); }
public Scene2D(Scene2D S2D) { this._Transformation = new Scene2DTransformation(S2D._Transformation); }
public Scene2D() : base() { this._Transformation = new Scene2DTransformation(); }