Esempio n. 1
0
    static void Main(string[] args)
    {
        Enemies.Zombie newObject1;
        Enemies.Zombie newObject2;

        try
        {
            newObject1      = new Enemies.Zombie(10);
            newObject1.Name = "Ed";
            Console.WriteLine("{0} is of type {1} and has a total of {2} health", newObject1.Name, newObject1.GetType(), newObject1.GetHealth());
        }
        catch (Exception e)
        {
            Console.WriteLine(e.Message);
        }

        try
        {
            newObject2 = new Enemies.Zombie(98);
            Console.WriteLine("{0} is of type {1} and has a total of {2} health", newObject2.Name, newObject2.GetType(), newObject2.GetHealth());
        }
        catch (Exception e)
        {
            Console.WriteLine(e.Message);
        }
    }
Esempio n. 2
0
    static void Main(string[] args)
    {
        Enemies.Zombie newObject1;
        Enemies.Zombie newObject2;

        try
        {
            newObject1      = new Enemies.Zombie(10);
            newObject1.Name = "Ed";
            Console.WriteLine(newObject1.ToString());
        }
        catch (Exception e)
        {
            Console.WriteLine(e.Message);
        }

        try
        {
            newObject2 = new Enemies.Zombie(98);
            Console.WriteLine(newObject2.ToString());
        }
        catch (Exception e)
        {
            Console.WriteLine(e.Message);
        }
    }
Esempio n. 3
0
    static void Main(string[] args)
    {
        Enemies.Zombie newObject = new Enemies.Zombie();

        Console.WriteLine("newObject is of type {0}", newObject.GetType());
        Console.WriteLine("String representation: {0}", newObject.ToString());
    }
Esempio n. 4
0
    static void Main(string[] args)
    {
        Enemies.Zombie newObject1;
        Enemies.Zombie newObject2;

        try
        {
            newObject1 = new Enemies.Zombie(10);
            Console.WriteLine("newObject1 is of type {0} and has a total of {1} health", newObject1.GetType(), newObject1.health);
        }
        catch (Exception e)
        {
            Console.WriteLine(e.Message);
        }

        try
        {
            newObject2 = new Enemies.Zombie(-10);
            Console.WriteLine("newObject2 is of type {0} and has a total of {1} health", newObject2.GetType(), newObject2.health);
        }
        catch (Exception e)
        {
            Console.WriteLine(e.Message);
        }
    }
    static void Main(string[] args)
    {
        Enemies.Zombie newObject = new Enemies.Zombie();

        Console.WriteLine("newObject is of type {0} and has a total of {1} health", newObject.GetType(), newObject.health);
    }