Esempio n. 1
0
        protected void OnCameraConnectionChanged(IntPtr context, tInterface iface, tLinkEvent evt, UInt32 uniqueId)
        {
            bool connected = (evt == tLinkEvent.eLinkAdd);
            Camera camera;

            if (connected)
            {
                tCameraInfo cameraInfo = new tCameraInfo();
                tErr err = Pv.CameraInfo(uniqueId, ref cameraInfo);
                if (err != tErr.eErrSuccess)
                {
                    throw new PvException(err);
                }
                camera = new Camera(cameraInfo);
                cameras.Add(camera);
            }
            else
            {
                camera = cameras.Find(c => c.UniqueId == uniqueId);
            }

            if (camera != null && (CameraConnected != null && connected) || (CameraDisconnected != null && !connected))
            {
                CameraConnectionHandler eventHandler = connected ? CameraConnected : CameraDisconnected;
                Delegate[] delegates = eventHandler.GetInvocationList();
                foreach (CameraConnectionHandler handler in delegates)
                {
                    DispatcherObject dispatcherObject = handler.Target as DispatcherObject;
                    if (dispatcherObject != null && !dispatcherObject.CheckAccess())
                    {
                        dispatcherObject.Dispatcher.Invoke(DispatcherPriority.DataBind, handler, camera);
                    }
                    else
                    {
                        handler(camera);
                    }
                }
            }
        }
Esempio n. 2
0
 internal Frame(Camera camera, IntPtr framePointer, tFrame frame, byte[] buffer)
 {
     this.camera = camera;
     this.framePointer = framePointer;
     this.frame = frame;
     this.buffer = buffer;
 }