//public UIMenu healthUI; private void Start() { // Activate the containers pannel. containersUI.Activate(); // Activate the invetory if needed. InvetoryUI invUI = (InvetoryUI)invetoryUI; if (invUI.IsNeeded()) { invetoryUI.Activate(); } else { invetoryUI.Deactivate(); } // Activate the health UI. //healthUI.Activate(); }
private void Start() { invetoryUI = FindObjectOfType <InvetoryUI>(); invetoryUI.Deactivate(); }
private void Start() { inventory = GetComponentInParent <InvetoryUI>(); }