Esempio n. 1
0
        public void loadScene()
        {
            camerMan = new CameraMan(Engine.InputDevice);
            camerMan.Position.z = -3.0;
            Engine.Camera.WorldObject = camerMan;

            chunklet1 = new Chunklet(0, 0, 0);

            _room = new Room(50,50,50);

            _room.loadXml(Path.Combine(DynaStudios.Utils.StreamTool.DIR, "Maps", "map.xml"), Engine.TextureManager);
        }
Esempio n. 2
0
 public void load(string pathToFile)
 {
     using (FileStream file = new FileInfo(pathToFile).OpenRead())
     {
         for (int y = 0; y < 16; ++y)
         {
             Chunklet chunklet = new Chunklet(x, y, z);
             chunklet.load(file);
             chunklets[y] = chunklet;
         }
     }
 }