public void HandleInput() { m_gameSelectBox.HandleInput(); if (m_newButton.IsClicked()) { NewGameClickEvent(); } if (m_playButton.IsClicked()) { LoadGameClickEvent(m_gameSelectBox.GetSelectedItem()); } }
public void HandleInput() { m_textBoxGameName.HandleInput(); m_worldSelectBox.HandleInput(); if (m_createButton.IsClicked()) { if (m_textBoxGameName.GetText().Length > 0) { string worldName = m_worldSelectBox.GetSelectedItem(); if (worldName == "Create new world") { worldName = m_textBoxGameName.GetText(); } CreateGameCliked(m_textBoxGameName.GetText(), worldName); } } }