public void Draw(SpriteBatch spriteBatch) { spriteBatch.GraphicsDevice.Clear(Color.Black); spriteBatch.Begin(SpriteSortMode.BackToFront, BlendState.AlphaBlend, SamplerState.PointWrap, DepthStencilState.Default, RasterizerState.CullNone); spriteBatch.Draw(m_bGTex, m_windowDrawRectangle, null, Color.White, 0.0f, Vector2.Zero, SpriteEffects.None, 0.0f); spriteBatch.End(); m_serverSelectBox.Draw(spriteBatch, 0.0f); m_joinButton.Draw(spriteBatch, Color.White, 0.0f); }