Esempio n. 1
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 /// <summary>
 /// 初始化构造
 /// </summary>
 /// <param name="baseCreature"></param>
 public AfterAddGuildCallEventArgs(T addGuild, BaseGuildHandler <T, V> guildHandlerT) :
     base(guildHandlerT)
 {
     m_AddGuild = addGuild;
 }
Esempio n. 2
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 /// <summary>
 /// 初始化构造
 /// </summary>
 /// <param name="baseCreature"></param>
 public AfterRemoveGuildCallEventArgs(T removeGuild, BaseGuildHandler <T, V> guildHandlerT) :
     base(guildHandlerT)
 {
     m_RemoveGuild = removeGuild;
 }
Esempio n. 3
0
 /// <summary>
 /// 初始化构造
 /// </summary>
 /// <param name="baseCreature"></param>
 public GuildHandlerEventArgs(BaseGuildHandler <T, V> guildHandlerT)
 {
     m_GuildHandler = guildHandlerT;
 }