internal ServerMessagingSession(Server server, int port)
		{
			this.server = server;
			server.Start(port);
			server.ClientConnected += ClientConnected;
			server.ClientDataReceived += DataReceived;
		}
		public override void Dispose()
		{
			if (server != null)
				server.Dispose();
			server = null;
		}
Esempio n. 3
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 public LocalhostLogServer(Server server)
 {
     this.server = server;
     server.ClientDataReceived += OnDataReceived;
 }