public void UpdateScreenPos(CGPoint inScrollPos) { #if RACE_UP mapObjectScreenPos = (Globals.g_world.game).GetScreenPosition(position); #else mapObjectScreenPos = (Globals.g_world.game).GetScreenPosition(position); if (type == MapObjectType.e_FlowerHead) { mapObjectScreenPos.y += Utilities.GetYOffsetFromHeight(height); } #endif }
public void UpdateSpeedBoostStars() { int howOften; if (Globals.g_world.deviceType == (int)UIDevicePlatform.UIDevice3GiPhone) { howOften = 5; } else { howOften = 3; } if (Utilities.GetRand(howOften) == 0) { Particle particle = (ParticleSystemRoss.Instance()).GetNextFreeParticleP1(ParticleList.t_WhiteStars, "speedbooststars"); if (particle != null) { Particle.ParticleInfo info = new Particle.ParticleInfo(); info.isAdditive = true; info.type = ParticleType.kParticle_Generic; info.texture[0] = (Globals.g_world.GetGame()).GetTexture(TextureType.kTexture_SpeedTrailWhiteStar); info.startPosition = player.GetPosition(); info.startPosition.x += ((float)(Utilities.GetRand(30))) - 15; info.startPosition.y += ((float)(Utilities.GetRand(30))) - 15; info.startPosition.y -= player.GetActualSpeed().y * 1.5f; info.velocity = Utilities.CGPointMake(player.GetActualSpeed().x * 0.5f, player.GetActualSpeed().y * 0.5f); info.startPosition.y += Utilities.GetYOffsetFromHeight(player.positionZ); info.rotationSpeed = 0.2f; info.alphaStart = 0.5f; info.alphaSpeed = 0.025f; info.scaleSpeed = Globals.g_world.GetRotationScaleForShorts(-0.075f); info.scaleStart = 0.25f; float scaleFactor = Utilities.GetScaleFromHeight(player.positionZ); if (scaleFactor > 1.0f) { info.scaleSpeed *= (scaleFactor * 1.0f); info.scaleStart *= (scaleFactor * 1.0f); } particle.Launch_SingleParticle(info); particle.SetAtlasAndSubTextureId(Globals.g_world.GetAtlas(AtlasType.kAtlas_ParticlesScene), 16); particle.SetRotationScale(Globals.g_world.GetRotationScaleForShorts(22.63f * scaleFactor)); if (Globals.deviceIPad) { float rotScale = (Globals.g_world.GetAtlas(AtlasType.kAtlas_ParticlesScene)).GetSubTextureRotationScale(particle.subTextureId); particle.SetRotationScale(rotScale); } particle.SetIsAdditive(true); } } }
public void UpdateBoostArrowStars() { for (int i = 0; i < 2; i++) { Particle particle = (ParticleSystemRoss.Instance()).GetNextFreeParticleP1(ParticleList.t_WhiteStars, "boost arrow stars"); if (particle != null) { Particle.ParticleInfo info = new Particle.ParticleInfo(); info.isAdditive = true; info.type = ParticleType.kParticle_Generic; info.texture[0] = null; info.startPosition = player.GetPosition(); info.startPosition.x += ((float)(Utilities.GetRand(30))) - 15; info.startPosition.y += ((float)(Utilities.GetRand(30))) - 15; info.startPosition.y -= 15.0f; info.startPosition.y += Utilities.GetYOffsetFromHeight(player.positionZ); info.velocity = Utilities.CGPointMake(player.GetActualSpeed().x * 0.5f, player.GetActualSpeed().y * 0.5f); info.rotationSpeed = 0.2f; info.alphaStart = 0.5f; info.alphaSpeed = 0.035f; info.scaleSpeed = Globals.g_world.GetRotationScaleForShorts(-0.05f * 3.56f); info.scaleStart = 0.25f * 3.56f; float scaleFactor = Utilities.GetScaleFromHeight(player.positionZ); if (scaleFactor > 1.0f) { info.scaleSpeed *= (scaleFactor * 1.0f); info.scaleStart *= (scaleFactor * 1.0f); } if (Globals.deviceIPad) { info.scaleSpeed *= 2.0f; } particle.Launch_SingleParticle(info); particle.SetAtlasAndSubTextureId(Globals.g_world.GetAtlas(AtlasType.kAtlas_ParticlesScene), 15); particle.SetRotationScale(Globals.g_world.GetRotationScaleForShorts(Constants.ROT_SCALE_64 * scaleFactor)); if (Globals.deviceIPad) { particle.SetRotationScale(Globals.g_world.GetRotationScaleForShorts(Constants.ROT_SCALE_64 * scaleFactor * 2.0f)); } particle.SetIsAdditive(true); } } }
public void UpdatePlaying() { if (ghostCurrentFrame >= numFrames) { ghostScreenPos.x = -100; ghostScreenPos.y = -100; return; } if (!ghostRecordedYet) { return; } position = Utilities.CGPointMake(frameData[ghostCurrentFrame].x, frameData[ghostCurrentFrame].y); ghostScreenPos = (Globals.g_world.game).GetScreenPosition(position); scale = Utilities.GetScaleFromHeight(frameData[ghostCurrentFrame].positionZ); ghostScreenPos.y += Utilities.GetYOffsetFromHeight(frameData[ghostCurrentFrame].positionZ); ghostCurrentFrame++; }