private void checkCaptureOptionsOfaGivenPawn(GameBoard i_Matrix, Point i_Start, char i_PlayerColor, ref List <Point> o_ResDestanation)// returns start,end,start,end.. { Square checkSquare1 = null; Square checkSquare2 = null; int x = i_Start.GetX(); int y = i_Start.GetY(); int matrixSize = i_Matrix.GetSize; checkSquare1 = i_Matrix.GetSquare(x, y); if (checkSquare1.GetChecker() != null) { if ((i_PlayerColor == (char)eCheckerGame.WhitePlayer) || (checkSquare1.GetChecker().IsKing)) { if ((x + 2 < matrixSize) && (y - 2 >= 0)) { checkSquare1 = i_Matrix.GetSquare(x + 1, y - 1); checkSquare2 = i_Matrix.GetSquare(x + 2, y - 2); if (checkSquare1.GetChecker() != null && checkSquare2.GetChecker() == null && (checkSquare1.GetChecker().Color != i_PlayerColor)) { o_ResDestanation.Add(new Point(x, y)); o_ResDestanation.Add(new Point(x + 2, y - 2)); } } if ((x + 2 < matrixSize) && (y + 2 < matrixSize)) { checkSquare1 = i_Matrix.GetSquare(x + 1, y + 1); checkSquare2 = i_Matrix.GetSquare(x + 2, y + 2); if (checkSquare1.GetChecker() != null && checkSquare2.GetChecker() == null && (checkSquare1.GetChecker().Color != i_PlayerColor)) { o_ResDestanation.Add(new Point(x, y)); o_ResDestanation.Add(new Point(x + 2, y + 2)); } } } checkSquare1 = i_Matrix.GetSquare(x, y); if ((i_PlayerColor == (char)eCheckerGame.BlackPlayer) || (checkSquare1.GetChecker().IsKing)) { if ((y + 2 < matrixSize) && (x - 2 >= 0)) { checkSquare1 = i_Matrix.GetSquare(x - 1, y + 1); checkSquare2 = i_Matrix.GetSquare(x - 2, y + 2); if (checkSquare1.GetChecker() != null && checkSquare2.GetChecker() == null && (checkSquare1.GetChecker().Color != i_PlayerColor)) { o_ResDestanation.Add(new Point(x, y)); o_ResDestanation.Add(new Point(x - 2, y + 2)); } } if ((x - 2 >= 0) && (y - 2 >= 0)) { checkSquare1 = i_Matrix.GetSquare(x - 1, y - 1); checkSquare2 = i_Matrix.GetSquare(x - 2, y - 2); if (checkSquare1.GetChecker() != null && checkSquare2.GetChecker() == null && (checkSquare1.GetChecker().Color != i_PlayerColor)) { o_ResDestanation.Add(new Point(x, y)); o_ResDestanation.Add(new Point(x - 2, y - 2)); } } } } }