public void CloseGUI() { Hide(); Help.HelpFunctions.CanvasGroupSeer.DisableGameObject(GUINavigator); GameProcess.Resume(); isOpen = false; }
public void OpenGUI(int pageId) { GameProcess.Pause(); ChoosePage(pageId); Help.HelpFunctions.CanvasGroupSeer.EnableGameObject(GUINavigator, true); Show(); isOpen = true; }