public void CloseGUI()
 {
     Hide();
     Help.HelpFunctions.CanvasGroupSeer.DisableGameObject(GUINavigator);
     GameProcess.Resume();
     isOpen = false;
 }
 public void OpenGUI(int pageId)
 {
     GameProcess.Pause();
     ChoosePage(pageId);
     Help.HelpFunctions.CanvasGroupSeer.EnableGameObject(GUINavigator, true);
     Show();
     isOpen = true;
 }