Esempio n. 1
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 public void Encode(GameBitBuffer buffer)
 {
     buffer.WriteInt(32, snoQuest);
     buffer.WriteInt(32, Field1);
     buffer.WriteInt(2, (int)Field2);
 }
Esempio n. 2
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        public static void Identify(IConnection connection, MemoryStream stream)
        {
            //We Should move this part to a more central position
            if (gameMessages == null)
            {
                gameMessages = new Dictionary<Type, Action<GameMessage, GameBitBuffer, IConnection>>();
                var actionInfos = typeof(GameRouter).GetMethods().Where(o => o.GetParameters().Where(a => a.ParameterType == typeof(GameMessage)).Count() == 1 && 
                        o.GetParameters().Where(a => a.ParameterType == typeof(IConnection)).Count() == 1 &&
                        o.GetParameters().Where(a => a.ParameterType == typeof(GameBitBuffer)).Count() == 1
                    ).ToList();
                foreach (var actionInfo in actionInfos)
                {
                    Action<GameMessage, GameBitBuffer, IConnection> action = (Action<GameMessage, GameBitBuffer, IConnection>)Delegate.CreateDelegate(typeof(Action<GameMessage, GameBitBuffer, IConnection>), actionInfo);
                    Type typ = Type.GetType("D3Sharp.Net.Game.Packets." + actionInfo.Name);
                    gameMessages.Add(typ, action);
                }
            }
            //

            GameBitBuffer _incomingBuffer = new GameBitBuffer(512);
            GameBitBuffer _outgoingBuffer = new GameBitBuffer(ushort.MaxValue);

            _outgoingBuffer.WriteInt(32, 0);

            var header = new GameHeader(stream);
            var payload = new byte[header.Length - 6];

            stream.Read(payload, 0, (int)header.Length - 6);

            _incomingBuffer.AppendData(header.Data);
            _incomingBuffer.AppendData(payload);

            while (_incomingBuffer.IsPacketAvailable())
            {
                int end = _incomingBuffer.Position;
                end += _incomingBuffer.ReadInt(32) * 8;

                while ((end - _incomingBuffer.Position) >= 9)
                {
                    GameMessage msg = _incomingBuffer.ParseMessage();

                    Logger.LogIncoming(msg);
                    try
                    {
                        if (gameMessages.ContainsKey(GetMessageType(msg.Id)))
                            gameMessages[GetMessageType(msg.Id)](msg, _outgoingBuffer, connection);
                        else
                            Logger.Debug("Unhandled game message: 0x{0:X4} {1}", msg.Id, msg.GetType().Name);
                    }
                    catch (NotImplementedException)
                    {
                        Logger.Debug("Unhandled game message: 0x{0:X4} {1}", msg.Id, msg.GetType().Name);
                    }
                }

                _incomingBuffer.Position = end;
            }
        }
Esempio n. 3
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 public static void FlushOutgoingBuffer(GameBitBuffer buffer, IConnection connection)
 {
     if (buffer.Length > 32)
     {
         var data = buffer.GetPacketAndReset();
         connection.Send(data);
     }
 }
Esempio n. 4
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 public override void Parse(GameBitBuffer buffer)
 {
     Field0 = new Vector3D();
     Field0.Parse(buffer);
     Field1 = buffer.ReadInt(32);
     Field2 = buffer.ReadInt(32);
 }
Esempio n. 5
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 public override void Encode(GameBitBuffer buffer)
 {
     buffer.WriteInt(32, Field0);
     buffer.WriteInt(32, Field1);
 }
Esempio n. 6
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 public void Parse(GameBitBuffer buffer)
 {
     Field0 = new Vector3D();
     Field0.Parse(buffer);
     Field1 = new Vector3D();
     Field1.Parse(buffer);
 }
Esempio n. 7
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 public void Parse(GameBitBuffer buffer)
 {
     Field0 = buffer.ReadInt(2);
     Field1 = buffer.ReadInt(32);
     Field2 = buffer.ReadInt(7);
     Field3 = buffer.ReadInt(32);
     Field4 = buffer.ReadBool();
     Field5 = buffer.ReadInt(32);
     Field6 = buffer.ReadInt(32);
     Field7 = buffer.ReadInt(32);
     Field8 = buffer.ReadInt(32);
 }
Esempio n. 8
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 public void Parse(GameBitBuffer buffer)
 {
     Field0 = buffer.ReadInt(32);
     Field1 = buffer.ReadInt(5);
     Field2 = buffer.ReadInt(4);
     Field3 = buffer.ReadInt(5) + (-1);
 }
Esempio n. 9
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 public void Encode(GameBitBuffer buffer)
 {
     buffer.WriteInt(32, Field0);
     buffer.WriteInt(5, Field1);
     buffer.WriteInt(4, Field2);
     buffer.WriteInt(5, Field3 - (-1));
 }
Esempio n. 10
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 public void Parse(GameBitBuffer buffer)
 {
     Field0 = buffer.ReadFloat32();
     Field1 = new Vector3D();
     Field1.Parse(buffer);
 }
Esempio n. 11
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 public void Encode(GameBitBuffer buffer)
 {
     buffer.WriteFloat32(Field0);
     Field1.Encode(buffer);
 }
Esempio n. 12
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 public override void Parse(GameBitBuffer buffer)
 {
     Field0 = buffer.ReadInt(3);
     Field1 = buffer.ReadCharArray(128);
     Field2 = buffer.ReadCharArray(101);
     Field3 = buffer.ReadInt(5) + (-1);
     Field4 = buffer.ReadInt(3) + (-1);
     snoActorPortrait = buffer.ReadInt(32);
     Field6 = buffer.ReadInt(7);
     Field7 = new HeroStateData();
     Field7.Parse(buffer);
     Field8 = buffer.ReadBool();
     Field9 = buffer.ReadInt(32);
     Field10 = buffer.ReadInt(32);
 }
Esempio n. 13
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 public void Encode(GameBitBuffer buffer)
 {
     buffer.WriteInt(32, Field0);
     buffer.WriteInt(32, Field1);
     buffer.WriteInt(32, Field2);
     Field3.Encode(buffer);
     Field4.Encode(buffer);
     for (int i = 0; i < Field5.Length; i++) buffer.WriteInt(32, Field5[i]);
     buffer.WriteInt(32, Field6);
 }
Esempio n. 14
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 public void Parse(GameBitBuffer buffer)
 {
     Field0 = buffer.ReadInt(32);
     Field1 = buffer.ReadInt(32);
     Field2 = buffer.ReadInt(32);
     Field3 = new AABB();
     Field3.Parse(buffer);
     Field4 = new AABB();
     Field4.Parse(buffer);
     Field5 = new int[4];
     for (int i = 0; i < Field5.Length; i++) Field5[i] = buffer.ReadInt(32);
     Field6 = buffer.ReadInt(32);
 }
Esempio n. 15
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 public void Parse(GameBitBuffer buffer)
 {
     snoWorld = buffer.ReadInt(32);
     Field1 = buffer.ReadInt(32);
 }
Esempio n. 16
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 public void Parse(GameBitBuffer buffer)
 {
     Power = buffer.ReadInt(32);
     Field1 = buffer.ReadInt(32);
     Field2 = buffer.ReadInt(4);
 }
Esempio n. 17
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 public void Encode(GameBitBuffer buffer)
 {
     buffer.WriteInt(32, snoWorld);
     buffer.WriteInt(32, Field1);
 }
Esempio n. 18
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 public void Encode(GameBitBuffer buffer)
 {
     buffer.WriteInt(32, Power);
     buffer.WriteInt(32, Field1);
     buffer.WriteInt(4, Field2);
 }
Esempio n. 19
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 public void Encode(GameBitBuffer buffer)
 {
     Field0.Encode(buffer);
     Field1.Encode(buffer);
 }
Esempio n. 20
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 public void Parse(GameBitBuffer buffer)
 {
     Field0 = new HirelingInfo[4];
     for (int i = 0; i < Field0.Length; i++) { Field0[i] = new HirelingInfo(); Field0[i].Parse(buffer); }
     Field1 = buffer.ReadInt(2);
     Field2 = buffer.ReadInt(32);
 }
Esempio n. 21
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 public void Encode(GameBitBuffer buffer)
 {
     buffer.WriteInt(2, Field0);
     buffer.WriteInt(32, Field1);
     buffer.WriteInt(7, Field2);
     buffer.WriteInt(32, Field3);
     buffer.WriteBool(Field4);
     buffer.WriteInt(32, Field5);
     buffer.WriteInt(32, Field6);
     buffer.WriteInt(32, Field7);
     buffer.WriteInt(32, Field8);
 }
Esempio n. 22
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 public void Encode(GameBitBuffer buffer)
 {
     for (int i = 0; i < Field0.Length; i++) { Field0[i].Encode(buffer); }
     buffer.WriteInt(2, Field1);
     buffer.WriteInt(32, Field2);
 }
Esempio n. 23
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 public override void Parse(GameBitBuffer buffer)
 {
     Field0 = buffer.ReadInt(32);
     Field1 = buffer.ReadInt(32);
 }
Esempio n. 24
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 public void Parse(GameBitBuffer buffer)
 {
     Field0 = buffer.ReadInt(32);
     m_snoLoreLearned = new int /* sno */[256];
     for (int i = 0; i < m_snoLoreLearned.Length; i++) m_snoLoreLearned[i] = buffer.ReadInt(32);
 }
Esempio n. 25
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        public static void SimpleMessage(GameMessage _msg, GameBitBuffer buffer, IConnection connection)
        {
            var msg = (SimpleMessage)_msg;

            switch (msg.Id)
            {
                case 0x0030: // Sent with DwordDataMessage(0x0125, Value:0) and SimpleMessage(0x0125)
                    {
                        #region hardcoded1
                        #region HirelingInfo
                        SendMessage(new HirelingInfoUpdateMessage()
                        {
                            Id = 0x009D,
                            Field0 = 0x00000001,
                            Field1 = false,
                            Field2 = -1,
                            Field3 = 0x00000000,
                        }, buffer);

                        SendMessage(new HirelingInfoUpdateMessage()
                        {
                            Id = 0x009D,
                            Field0 = 0x00000002,
                            Field1 = false,
                            Field2 = -1,
                            Field3 = 0x00000000,
                        }, buffer);

                        SendMessage(new HirelingInfoUpdateMessage()
                        {
                            Id = 0x009D,
                            Field0 = 0x00000003,
                            Field1 = false,
                            Field2 = -1,
                            Field3 = 0x00000000,
                        }, buffer);
                        #endregion
                        #region Attribute Values 0x789E00E2
                        SendMessage(new AttributeSetValueMessage()
                        {
                            Id = 0x004C,
                            Field0 = 0x789E00E2,
                            Field1 = new NetAttributeKeyValue()
                            {
                                Field0 = 0x000FFFFF,
                                Attribute = GameAttribute.Attributes[0x015B], // Banter_Cooldown
                                Int = 0x000007C9,
                                Float = 0f,
                            },
                        }, buffer);

                        SendMessage(new AttributeSetValueMessage()
                        {
                            Id = 0x004C,
                            Field0 = 0x789E00E2,
                            Field1 = new NetAttributeKeyValue()
                            {
                                Field0 = 0x00020CBE,
                                Attribute = GameAttribute.Attributes[0x01CC], // Buff_Active
                                Int = 0x00000001,
                                Float = 0f,
                            },
                        }, buffer);

                        SendMessage(new AttributeSetValueMessage()
                        {
                            Id = 0x004C,
                            Field0 = 0x789E00E2,
                            Field1 = new NetAttributeKeyValue()
                            {
                                Field0 = 0x00033C40,
                                Attribute = GameAttribute.Attributes[0x01CC], // Buff_Active
                                Int = 0x00000000,
                                Float = 0f,
                            },
                        }, buffer);

                        SendMessage(new AttributeSetValueMessage()
                        {
                            Id = 0x004C,
                            Field0 = 0x789E00E2,
                            Field1 = new NetAttributeKeyValue()
                            {
                                Attribute = GameAttribute.Attributes[0x00D7], // Immobolize
                                Int = 0x00000000,
                                Float = 0f,
                            },
                        }, buffer);

                        SendMessage(new AttributeSetValueMessage()
                        {
                            Id = 0x004C,
                            Field0 = 0x789E00E2,
                            Field1 = new NetAttributeKeyValue()
                            {
                                Attribute = GameAttribute.Attributes[0x00D6], // Untargetable
                                Int = 0x00000000,
                                Float = 0f,
                            },
                        }, buffer);

                        SendMessage(new AttributeSetValueMessage()
                        {
                            Id = 0x004C,
                            Field0 = 0x789E00E2,
                            Field1 = new NetAttributeKeyValue()
                            {
                                Attribute = GameAttribute.Attributes[0x01D2], // CantStartDisplayedPowers
                                Int = 0x00000000,
                                Float = 0f,
                            },
                        }, buffer);

                        SendMessage(new AttributeSetValueMessage()
                        {
                            Id = 0x004C,
                            Field0 = 0x789E00E2,
                            Field1 = new NetAttributeKeyValue()
                            {
                                Field0 = 0x00020CBE,
                                Attribute = GameAttribute.Attributes[0x01BA], // Buff_Icon_Start_Tick0
                                Int = 0x000000C1,
                                Float = 0f,
                            },
                        }, buffer);

                        SendMessage(new AttributeSetValueMessage()
                        {
                            Id = 0x004C,
                            Field0 = 0x789E00E2,
                            Field1 = new NetAttributeKeyValue()
                            {
                                Attribute = GameAttribute.Attributes[0x024C], // Disabled
                                Int = 0x00000000,
                                Float = 0f,
                            },
                        }, buffer);

                        SendMessage(new AttributeSetValueMessage()
                        {
                            Id = 0x004C,
                            Field0 = 0x789E00E2,
                            Field1 = new NetAttributeKeyValue()
                            {
                                Attribute = GameAttribute.Attributes[0x012C], // Hidden
                                Int = 0x00000000,
                                Float = 0f,
                            },
                        }, buffer);

                        SendMessage(new AttributeSetValueMessage()
                        {
                            Id = 0x004C,
                            Field0 = 0x789E00E2,
                            Field1 = new NetAttributeKeyValue()
                            {
                                Field0 = 0x00033C40,
                                Attribute = GameAttribute.Attributes[0x0230], // Buff_Icon_Count0
                                Int = 0x00000000,
                                Float = 0f,
                            },
                        }, buffer);

                        SendMessage(new AttributeSetValueMessage()
                        {
                            Id = 0x004C,
                            Field0 = 0x789E00E2,
                            Field1 = new NetAttributeKeyValue()
                            {
                                Field0 = 0x00020CBE,
                                Attribute = GameAttribute.Attributes[0x01BE], // Buff_Icon_End_Tick0
                                Int = 0x000007C9,
                                Float = 0f,
                            },
                        }, buffer);

                        SendMessage(new AttributeSetValueMessage()
                        {
                            Id = 0x004C,
                            Field0 = 0x789E00E2,
                            Field1 = new NetAttributeKeyValue()
                            {
                                Attribute = GameAttribute.Attributes[0x0046], // Loading
                                Int = 0x00000000,
                                Float = 0f,
                            },
                        }, buffer);

                        SendMessage(new AttributeSetValueMessage()
                        {
                            Id = 0x004C,
                            Field0 = 0x789E00E2,
                            Field1 = new NetAttributeKeyValue()
                            {
                                Field0 = 0x00033C40,
                                Attribute = GameAttribute.Attributes[0x01BE], // Buff_Icon_End_Tick0
                                Int = 0x00000000,
                                Float = 0f,
                            },
                        }, buffer);

                        SendMessage(new AttributeSetValueMessage()
                        {
                            Id = 0x004C,
                            Field0 = 0x789E00E2,
                            Field1 = new NetAttributeKeyValue()
                            {
                                Attribute = GameAttribute.Attributes[0x0045], // Invulnerable
                                Int = 0x00000000,
                                Float = 0f,
                            },
                        }, buffer);

                        SendMessage(new AttributeSetValueMessage()
                        {
                            Id = 0x004C,
                            Field0 = 0x789E00E2,
                            Field1 = new NetAttributeKeyValue()
                            {
                                Field0 = 0x00020CBE,
                                Attribute = GameAttribute.Attributes[0x0230], // Buff_Icon_Count0
                                Int = 0x00000001,
                                Float = 0f,
                            },
                        }, buffer);

                        SendMessage(new AttributeSetValueMessage()
                        {
                            Id = 0x004C,
                            Field0 = 0x789E00E2,
                            Field1 = new NetAttributeKeyValue()
                            {
                                Field0 = 0x00033C40,
                                Attribute = GameAttribute.Attributes[0x01BA], // Buff_Icon_Start_Tick0
                                Int = 0x00000000,
                                Float = 0f,
                            },
                        }, buffer);
                        #endregion

                        SendMessage(new ACDCollFlagsMessage()
                        {
                            Id = 0x00A6,
                            Field0 = 0x789E00E2,
                            Field1 = 0x00000008,
                        }, buffer);

                        SendMessage(new DWordDataMessage()
                        {
                            Id = 0x0089,
                            Field0 = 0x000000C1,
                        }, buffer);
                        #endregion
                        FlushOutgoingBuffer(buffer, connection);
                        #region hardcoded2
                        SendMessage(new TrickleMessage()
                        {
                            Id = 0x0042,
                            Field0 = 0x789E00E2,
                            Field1 = 0x00001271,
                            Field2 = new WorldPlace()
                            {
                                Field0 = new Vector3D()
                                {
                                    Field0 = 3143.75f,
                                    Field1 = 2828.75f,
                                    Field2 = 59.07559f,
                                },
                                Field1 = 0x772E0000,
                            },
                            Field3 = 0x00000000,
                            Field4 = 0x00026186,
                            Field5 = 1f,
                            Field6 = 0x00000001,
                            Field7 = 0x00000024,
                            Field10 = unchecked((int)0x8DFA5D13),
                            Field12 = 0x0000F063,
                        }, buffer);

                        SendMessage(new DWordDataMessage()
                        {
                            Id = 0x0089,
                            Field0 = 0x000000D1,
                        }, buffer);
                        #endregion
                        FlushOutgoingBuffer(buffer, connection);
                    }
                    break;
                default:
                    throw new NotImplementedException();
            }
        }
Esempio n. 26
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 public void Encode(GameBitBuffer buffer)
 {
     buffer.WriteInt(32, Field0);
     for (int i = 0; i < m_snoLoreLearned.Length; i++) buffer.WriteInt(32, m_snoLoreLearned[i]);
 }
Esempio n. 27
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 public static void SendMessage(GameMessage msg, GameBitBuffer buffer)
 {
     buffer.EncodeMessage(msg);
 }
Esempio n. 28
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 public override void Encode(GameBitBuffer buffer)
 {
     buffer.WriteInt(3, Field0);
     buffer.WriteCharArray(128, Field1);
     buffer.WriteCharArray(101, Field2);
     buffer.WriteInt(5, Field3 - (-1));
     buffer.WriteInt(3, Field4 - (-1));
     buffer.WriteInt(32, snoActorPortrait);
     buffer.WriteInt(7, Field6);
     Field7.Encode(buffer);
     buffer.WriteBool(Field8);
     buffer.WriteInt(32, Field9);
     buffer.WriteInt(32, Field10);
 }
Esempio n. 29
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        public static void JoinBNetGameMessage(GameMessage _msg, GameBitBuffer buffer, IConnection connection)
        {
            var msg = (JoinBNetGameMessage)_msg;

            if (msg.Id != 0x000A)
                throw new NotImplementedException();

            SendMessage(new VersionsMessage()
            {
                Id = 0x000D,
                SNOPackHash = msg.SNOPackHash,
                ProtocolHash = GameRouter.ImplementedProtocolHash,
                Version = "0.3.0.7333",
            }, buffer);
            FlushOutgoingBuffer(buffer, connection);

            SendMessage(new ConnectionEstablishedMessage()
            {
                Id = 0x002E,
                Field0 = 0x00000000,
                Field1 = 0x4BB91A16,
                Field2 = msg.SNOPackHash,
            }, buffer);
            SendMessage(new GameSetupMessage()
            {
                Id = 0x002F,
                Field0 = 0x00000077,
            }, buffer);

            SendMessage(new SavePointInfoMessage()
            {
                Id = 0x0045,
                snoLevelArea = -1,
            }, buffer);

            SendMessage(new HearthPortalInfoMessage()
            {
                Id = 0x0046,
                snoLevelArea = -1,
                Field1 = -1,
            }, buffer);

            SendMessage(new ActTransitionMessage()
            {
                Id = 0x00A8,
                Field0 = 0x00000000,
                Field1 = true,
            }, buffer);

            #region Quest
            SendMessage(new QuestUpdateMessage()
            {
                Id = 0x0093,
                snoQuest = 0x00015694,
                snoLevelArea = -1,
                Field2 = -1,
                Field3 = false,
                Field4 = false,
            }, buffer);

            SendMessage(new QuestMeterMessage()
            {
                Id = 0x0094,
                snoQuest = 0x00015694,
                Field1 = -1,
                Field2 = -1f,
            }, buffer);

            SendMessage(new QuestUpdateMessage()
            {
                Id = 0x0093,
                snoQuest = 0x0001199F,
                snoLevelArea = -1,
                Field2 = -1,
                Field3 = false,
                Field4 = false,
            }, buffer);

            SendMessage(new QuestMeterMessage()
            {
                Id = 0x0094,
                snoQuest = 0x0001199F,
                Field1 = -1,
                Field2 = -1f,
            }, buffer);

            SendMessage(new QuestUpdateMessage()
            {
                Id = 0x0093,
                snoQuest = 0x00011A1D,
                snoLevelArea = -1,
                Field2 = -1,
                Field3 = false,
                Field4 = false,
            }, buffer);

            SendMessage(new QuestMeterMessage()
            {
                Id = 0x0094,
                snoQuest = 0x00011A1D,
                Field1 = -1,
                Field2 = -1f,
            }, buffer);

            SendMessage(new QuestUpdateMessage()
            {
                Id = 0x0093,
                snoQuest = 0x0001197D,
                snoLevelArea = -1,
                Field2 = -1,
                Field3 = false,
                Field4 = false,
            }, buffer);

            SendMessage(new QuestMeterMessage()
            {
                Id = 0x0094,
                snoQuest = 0x0001197D,
                Field1 = -1,
                Field2 = -1f,
            }, buffer);

            SendMessage(new QuestUpdateMessage()
            {
                Id = 0x0093,
                snoQuest = 0x00011C22,
                snoLevelArea = -1,
                Field2 = -1,
                Field3 = false,
                Field4 = false,
            }, buffer);

            SendMessage(new QuestMeterMessage()
            {
                Id = 0x0094,
                snoQuest = 0x00011C22,
                Field1 = -1,
                Field2 = -1f,
            }, buffer);

            SendMessage(new QuestCounterMessage()
            {
                Id = 0x0095,
                snoQuest = 0x00015694,
                snoLevelArea = -1,
                Field2 = -1,
                Field3 = 0x00000000,
                Field4 = 0x00000000,
                Field5 = 0x00000000,
            }, buffer);

            SendMessage(new QuestCounterMessage()
            {
                Id = 0x0095,
                snoQuest = 0x0001199F,
                snoLevelArea = -1,
                Field2 = -1,
                Field3 = 0x00000000,
                Field4 = 0x00000000,
                Field5 = 0x00000000,
            }, buffer);

            SendMessage(new QuestCounterMessage()
            {
                Id = 0x0095,
                snoQuest = 0x0001199F,
                snoLevelArea = -1,
                Field2 = -1,
                Field3 = 0x00000001,
                Field4 = 0x00000000,
                Field5 = 0x00000000,
            }, buffer);

            SendMessage(new QuestCounterMessage()
            {
                Id = 0x0095,
                snoQuest = 0x00011A1D,
                snoLevelArea = -1,
                Field2 = -1,
                Field3 = 0x00000000,
                Field4 = 0x00000000,
                Field5 = 0x00000000,
            }, buffer);

            SendMessage(new QuestCounterMessage()
            {
                Id = 0x0095,
                snoQuest = 0x0001197D,
                snoLevelArea = -1,
                Field2 = -1,
                Field3 = 0x00000000,
                Field4 = 0x00000000,
                Field5 = 0x00000000,
            }, buffer);

            SendMessage(new QuestCounterMessage()
            {
                Id = 0x0095,
                snoQuest = 0x0001197D,
                snoLevelArea = -1,
                Field2 = -1,
                Field3 = 0x00000001,
                Field4 = 0x00000000,
                Field5 = 0x00000000,
            }, buffer);

            SendMessage(new QuestCounterMessage()
            {
                Id = 0x0095,
                snoQuest = 0x0001197D,
                snoLevelArea = -1,
                Field2 = -1,
                Field3 = 0x00000002,
                Field4 = 0x00000000,
                Field5 = 0x00000000,
            }, buffer);

            SendMessage(new QuestCounterMessage()
            {
                Id = 0x0095,
                snoQuest = 0x00011C22,
                snoLevelArea = -1,
                Field2 = -1,
                Field3 = 0x00000000,
                Field4 = 0x00000000,
                Field5 = 0x00000000,
            }, buffer);
            #endregion
            #region AssignSkill
            SendMessage(new AssignSkillMessage()
            {
                Id = 0x0066,
                snoPower = -1,
                Field1 = 0x00000000,
            }, buffer);

            SendMessage(new AssignSkillMessage()
            {
                Id = 0x0066,
                snoPower = -1,
                Field1 = 0x00000001,
            }, buffer);

            SendMessage(new AssignSkillMessage()
            {
                Id = 0x0066,
                snoPower = -1,
                Field1 = 0x00000002,
            }, buffer);

            SendMessage(new AssignSkillMessage()
            {
                Id = 0x0066,
                snoPower = -1,
                Field1 = 0x00000003,
            }, buffer);

            SendMessage(new AssignSkillMessage()
            {
                Id = 0x0066,
                snoPower = -1,
                Field1 = 0x00000004,
            }, buffer);

            SendMessage(new AssignSkillMessage()
            {
                Id = 0x0066,
                snoPower = -1,
                Field1 = 0x00000005,
            }, buffer);

            SendMessage(new AssignSkillMessage()
            {
                Id = 0x0067,
                snoPower = -1,
                Field1 = 0x00000000,
            }, buffer);

            SendMessage(new AssignSkillMessage()
            {
                Id = 0x0067,
                snoPower = -1,
                Field1 = 0x00000001,
            }, buffer);

            SendMessage(new AssignSkillMessage()
            {
                Id = 0x0067,
                snoPower = -1,
                Field1 = 0x00000002,
            }, buffer);

            SendMessage(new IntDataMessage()
            {
                Id = 0x006B,
                Field0 = 0x00000000,
            }, buffer);

            SendMessage(new AssignSkillMessage()
            {
                Id = 0x0066,
                snoPower = 0x000176C4,
                Field1 = 0x00000000,
            }, buffer);

            SendMessage(new IntDataMessage()
            {
                Id = 0x006B,
                Field0 = 0x00000004,
            }, buffer);

            SendMessage(new AssignSkillMessage()
            {
                Id = 0x0066,
                snoPower = 0x000216FA,
                Field1 = 0x00000001,
            }, buffer);
            #endregion
            #region NewPlayer
            SendMessage(new NewPlayerMessage()
            {
                Id = 0x0031,
                Field0 = 0x00000000,
                Field1 = "",
                Field2 = "NEWMONK#349",
                Field3 = 0x00000002,
                Field4 = 0x00000004,
                snoActorPortrait = 0x00001271,
                Field6 = 0x00000001,
                #region HeroStateData
                Field7 = new HeroStateData()
                {
                    Field0 = 0x00000000,
                    Field1 = 0x00000000,
                    Field2 = 0x00000000,
                    Field3 = 0x00000000,
                    Field4 = new PlayerSavedData()
                    {
                        #region HotBarButtonData
                        Field0 = new HotbarButtonData[9]
            {
                 new HotbarButtonData()
                 {
                    m_snoPower = 0x000176C4,
                    m_gbidItem = -1,
                 },
                 new HotbarButtonData()
                 {
                    m_snoPower = 0x00007780,
                    m_gbidItem = -1,
                 },
                 new HotbarButtonData()
                 {
                    m_snoPower = -1,
                    m_gbidItem = -1,
                 },
                 new HotbarButtonData()
                 {
                    m_snoPower = 0x00007780,
                    m_gbidItem = -1,
                 },
                 new HotbarButtonData()
                 {
                    m_snoPower = 0x000216FA,
                    m_gbidItem = -1,
                 },
                 new HotbarButtonData()
                 {
                    m_snoPower = -1,
                    m_gbidItem = -1,
                 },
                 new HotbarButtonData()
                 {
                    m_snoPower = -1,
                    m_gbidItem = -1,
                 },
                 new HotbarButtonData()
                 {
                    m_snoPower = -1,
                    m_gbidItem = -1,
                 },
                 new HotbarButtonData()
                 {
                    m_snoPower = -1,
                    m_gbidItem = 0x622256D4,
                 },
            },
                        #endregion
                        #region SkillKeyMapping
                        Field1 = new SkillKeyMapping[15]
            {
                 new SkillKeyMapping()
                 {
                    Power = -1,
                    Field1 = -1,
                    Field2 = 0x00000000,
                 },
                 new SkillKeyMapping()
                 {
                    Power = -1,
                    Field1 = -1,
                    Field2 = 0x00000000,
                 },
                 new SkillKeyMapping()
                 {
                    Power = -1,
                    Field1 = -1,
                    Field2 = 0x00000000,
                 },
                 new SkillKeyMapping()
                 {
                    Power = -1,
                    Field1 = -1,
                    Field2 = 0x00000000,
                 },
                 new SkillKeyMapping()
                 {
                    Power = -1,
                    Field1 = -1,
                    Field2 = 0x00000000,
                 },
                 new SkillKeyMapping()
                 {
                    Power = -1,
                    Field1 = -1,
                    Field2 = 0x00000000,
                 },
                 new SkillKeyMapping()
                 {
                    Power = -1,
                    Field1 = -1,
                    Field2 = 0x00000000,
                 },
                 new SkillKeyMapping()
                 {
                    Power = -1,
                    Field1 = -1,
                    Field2 = 0x00000000,
                 },
                 new SkillKeyMapping()
                 {
                    Power = -1,
                    Field1 = -1,
                    Field2 = 0x00000000,
                 },
                 new SkillKeyMapping()
                 {
                    Power = -1,
                    Field1 = -1,
                    Field2 = 0x00000000,
                 },
                 new SkillKeyMapping()
                 {
                    Power = -1,
                    Field1 = -1,
                    Field2 = 0x00000000,
                 },
                 new SkillKeyMapping()
                 {
                    Power = -1,
                    Field1 = -1,
                    Field2 = 0x00000000,
                 },
                 new SkillKeyMapping()
                 {
                    Power = -1,
                    Field1 = -1,
                    Field2 = 0x00000000,
                 },
                 new SkillKeyMapping()
                 {
                    Power = -1,
                    Field1 = -1,
                    Field2 = 0x00000000,
                 },
                 new SkillKeyMapping()
                 {
                    Power = -1,
                    Field1 = -1,
                    Field2 = 0x00000000,
                 },
            },
                        #endregion
                        Field2 = 0x00000000,
                        Field3 = 0x00000001,
                        #region HirelingSavedData
                        Field4 = new HirelingSavedData()
                        {
                            Field0 = new HirelingInfo[4]
                {
                     new HirelingInfo()
                     {
                        Field0 = 0x00000000,
                        Field1 = -1,
                        Field2 = 0x00000000,
                        Field3 = 0x00000000,
                        Field4 = false,
                        Field5 = -1,
                        Field6 = -1,
                        Field7 = -1,
                        Field8 = -1,
                     },
                     new HirelingInfo()
                     {
                        Field0 = 0x00000000,
                        Field1 = -1,
                        Field2 = 0x00000000,
                        Field3 = 0x00000000,
                        Field4 = false,
                        Field5 = -1,
                        Field6 = -1,
                        Field7 = -1,
                        Field8 = -1,
                     },
                     new HirelingInfo()
                     {
                        Field0 = 0x00000000,
                        Field1 = -1,
                        Field2 = 0x00000000,
                        Field3 = 0x00000000,
                        Field4 = false,
                        Field5 = -1,
                        Field6 = -1,
                        Field7 = -1,
                        Field8 = -1,
                     },
                     new HirelingInfo()
                     {
                        Field0 = 0x00000000,
                        Field1 = -1,
                        Field2 = 0x00000000,
                        Field3 = 0x00000000,
                        Field4 = false,
                        Field5 = -1,
                        Field6 = -1,
                        Field7 = -1,
                        Field8 = -1,
                     },
                },
                            Field1 = 0x00000000,
                            Field2 = 0x00000000,
                        },
                        #endregion
                        Field5 = 0x00000000,
                        #region LearnedLore
                        Field6 = new LearnedLore()
                        {
                            Field0 = 0x00000000,
                            m_snoLoreLearned = new int[256]
                {
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                },
                        },
                        #endregion
                        #region snoActiveSkills
                        snoActiveSkills = new int[6]
            {
                0x000176C4, 0x000216FA, -1, -1, -1, -1, 
            },
                        #endregion
                        #region snoTraits
                        snoTraits = new int[3]
            {
                -1, -1, -1, 
            },
                        #endregion
                        #region SavePointData
                        Field9 = new SavePointData()
                        {
                            snoWorld = -1,
                            Field1 = -1,
                        },
                        #endregion
                        #region SeenTutorials
                        m_SeenTutorials = new int[64]
            {
                -1, -1, -1, -1, -1, -1, -1, -1, 
                -1, -1, -1, -1, -1, -1, -1, -1, 
                -1, -1, -1, -1, -1, -1, -1, -1, 
                -1, -1, -1, -1, -1, -1, -1, -1, 
                -1, -1, -1, -1, -1, -1, -1, -1, 
                -1, -1, -1, -1, -1, -1, -1, -1, 
                -1, -1, -1, -1, -1, -1, -1, -1, 
                -1, -1, -1, -1, -1, -1, -1, -1, 
            },
                        #endregion
                    },
                    Field5 = 0x00000000,
                    #region PlayerQuestRewardHistoryEntry
                    tQuestRewardHistory = new PlayerQuestRewardHistoryEntry[0]
        {
        },
                    #endregion
                },
                #endregion
                Field8 = false,
                Field9 = 0x00000001,
                Field10 = 0x789E00E2,
            }, buffer);
            #endregion
            #region GenericBlobMessages 0x0032,0x00ED,0x00EE,0x00EF
            SendMessage(new GenericBlobMessage()
            {
                Id = 0x0032,
                Data = new byte[22]
    {
        0x08, 0x00, 0x12, 0x12, 0x08, 0x08, 0x10, 0x03, 0x18, 0x04, 0x20, 0x0B, 0x28, 0x14, 0x30, 0x07, 
        0x38, 0x0B, 0x40, 0x04, 0x48, 0x01, 
    },
            }, buffer);

            SendMessage(new GenericBlobMessage()
            {
                Id = 0x00ED,
                Data = new byte[11]
    {
        0x18, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
    },
            }, buffer);

            SendMessage(new GenericBlobMessage()
            {
                Id = 0x00EE,
                Data = new byte[11]
    {
        0x18, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
    },
            }, buffer);

            SendMessage(new GenericBlobMessage()
            {
                Id = 0x00EF,
                Data = new byte[11]
    {
        0x18, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
    },
            }, buffer);
            #endregion
            #region GameSyncedData
            SendMessage(new GameSyncedDataMessage()
            {
                Id = 0x00AF,
                Field0 = new GameSyncedData()
                {
                    Field0 = false,
                    Field1 = 0x00000000,
                    Field2 = 0x00000000,
                    Field3 = 0x00000000,
                    Field4 = 0x00000000,
                    Field5 = 0x00000000,
                    Field6 = new int[2]
        {
            0x00000000, 0x00000000, 
        },
                    Field7 = new int[2]
        {
            0x00000000, 0x00000000, 
        },
                },
            }, buffer);
            #endregion
            #region MapMarkerInfo
            SendMessage(new MapMarkerInfoMessage()
            {
                Id = 0x00E9,
                Field0 = unchecked((int)0xDF83395C),
                Field1 = new WorldPlace()
                {
                    Field0 = new Vector3D()
                    {
                        Field0 = 2106.404f,
                        Field1 = 604.0991f,
                        Field2 = -4.181701f,
                    },
                    Field1 = 0x772E0000,
                },
                Field2 = 0x00018FB0,
                m_snoStringList = 0x0000CB2E,
                Field4 = unchecked((int)0xE14E1218),
                Field5 = 0f,
                Field6 = 0f,
                Field7 = 0f,
                Field8 = 0x00000000,
                Field9 = true,
                Field10 = false,
                Field11 = true,
                Field12 = 0x00000000,
            }, buffer);

            SendMessage(new MapMarkerInfoMessage()
            {
                Id = 0x00E9,
                Field0 = unchecked((int)0xD95EA7CD),
                Field1 = new WorldPlace()
                {
                    Field0 = new Vector3D()
                    {
                        Field0 = 1691.334f,
                        Field1 = 2730.091f,
                        Field2 = 37.06796f,
                    },
                    Field1 = 0x772E0000,
                },
                Field2 = 0x00018FB0,
                m_snoStringList = 0x0000CB2E,
                Field4 = 0x4F1F4631,
                Field5 = 0f,
                Field6 = 0f,
                Field7 = 0f,
                Field8 = 0x00000000,
                Field9 = true,
                Field10 = false,
                Field11 = true,
                Field12 = 0x00000000,
            }, buffer);

            SendMessage(new MapMarkerInfoMessage()
            {
                Id = 0x00E9,
                Field0 = 0x25AC7F8A,
                Field1 = new WorldPlace()
                {
                    Field0 = new Vector3D()
                    {
                        Field0 = 2092.469f,
                        Field1 = 2715.238f,
                        Field2 = 37.96085f,
                    },
                    Field1 = 0x772E0000,
                },
                Field2 = 0x00018FB0,
                m_snoStringList = 0x0000CB2E,
                Field4 = 0x4208C1C7,
                Field5 = 0f,
                Field6 = 0f,
                Field7 = 0f,
                Field8 = 0x00000000,
                Field9 = true,
                Field10 = false,
                Field11 = true,
                Field12 = 0x00000000,
            }, buffer);

            SendMessage(new MapMarkerInfoMessage()
            {
                Id = 0x00E9,
                Field0 = unchecked((int)0xAB7BC18D),
                Field1 = new WorldPlace()
                {
                    Field0 = new Vector3D()
                    {
                        Field0 = 2032.983f,
                        Field1 = 1776.411f,
                        Field2 = 1.434785f,
                    },
                    Field1 = 0x772E0000,
                },
                Field2 = 0x00018FB0,
                m_snoStringList = 0x0000CB2E,
                Field4 = unchecked((int)0x911000CE),
                Field5 = 0f,
                Field6 = 0f,
                Field7 = 0f,
                Field8 = 0x00000000,
                Field9 = true,
                Field10 = false,
                Field11 = true,
                Field12 = 0x00000000,
            }, buffer);

            SendMessage(new MapMarkerInfoMessage()
            {
                Id = 0x00E9,
                Field0 = 0x17E66869,
                Field1 = new WorldPlace()
                {
                    Field0 = new Vector3D()
                    {
                        Field0 = 2164.757f,
                        Field1 = 2475.003f,
                        Field2 = 30.89584f,
                    },
                    Field1 = 0x772E0000,
                },
                Field2 = 0x00018FB0,
                m_snoStringList = 0x0000CB2E,
                Field4 = 0x4717C68B,
                Field5 = 0f,
                Field6 = 0f,
                Field7 = 0f,
                Field8 = 0x00000000,
                Field9 = true,
                Field10 = false,
                Field11 = true,
                Field12 = 0x00000000,
            }, buffer);

            SendMessage(new MapMarkerInfoMessage()
            {
                Id = 0x00E9,
                Field0 = 0x2DFE4150,
                Field1 = new WorldPlace()
                {
                    Field0 = new Vector3D()
                    {
                        Field0 = 2415.898f,
                        Field1 = 4024.81f,
                        Field2 = -4.088893f,
                    },
                    Field1 = 0x772E0000,
                },
                Field2 = 0x00018FB0,
                m_snoStringList = 0x0000CB2E,
                Field4 = unchecked((int)0xE14E1218),
                Field5 = 0f,
                Field6 = 0f,
                Field7 = 0f,
                Field8 = 0x00000000,
                Field9 = true,
                Field10 = false,
                Field11 = true,
                Field12 = 0x00000000,
            }, buffer);

            SendMessage(new MapMarkerInfoMessage()
            {
                Id = 0x00E9,
                Field0 = 0x57C0F73E,
                Field1 = new WorldPlace()
                {
                    Field0 = new Vector3D()
                    {
                        Field0 = 1745.596f,
                        Field1 = 353.9031f,
                        Field2 = -4.620636f,
                    },
                    Field1 = 0x772E0000,
                },
                Field2 = 0x00018FB0,
                m_snoStringList = 0x0000CB2E,
                Field4 = unchecked((int)0xE14E1218),
                Field5 = 0f,
                Field6 = 0f,
                Field7 = 0f,
                Field8 = 0x00000000,
                Field9 = true,
                Field10 = false,
                Field11 = true,
                Field12 = 0x00000000,
            }, buffer);

            SendMessage(new MapMarkerInfoMessage()
            {
                Id = 0x00E9,
                Field0 = unchecked((int)0xAEC5316E),
                Field1 = new WorldPlace()
                {
                    Field0 = new Vector3D()
                    {
                        Field0 = 2254.563f,
                        Field1 = 840.8909f,
                        Field2 = 0.1090355f,
                    },
                    Field1 = 0x772E0000,
                },
                Field2 = 0x00018FB0,
                m_snoStringList = 0x0000CB2E,
                Field4 = 0x3FD1BF43,
                Field5 = 0f,
                Field6 = 0f,
                Field7 = 0f,
                Field8 = 0x00000000,
                Field9 = true,
                Field10 = false,
                Field11 = true,
                Field12 = 0x00000000,
            }, buffer);

            SendMessage(new MapMarkerInfoMessage()
            {
                Id = 0x00E9,
                Field0 = unchecked((int)0xF8B8447D),
                Field1 = new WorldPlace()
                {
                    Field0 = new Vector3D()
                    {
                        Field0 = 427.9307f,
                        Field1 = 881.0613f,
                        Field2 = 16.65557f,
                    },
                    Field1 = 0x772E0000,
                },
                Field2 = 0x00018FB0,
                m_snoStringList = 0x0000CB2E,
                Field4 = unchecked((int)0xE14E1218),
                Field5 = 0f,
                Field6 = 0f,
                Field7 = 0f,
                Field8 = 0x00000000,
                Field9 = true,
                Field10 = false,
                Field11 = true,
                Field12 = 0x00000000,
            }, buffer);

            SendMessage(new MapMarkerInfoMessage()
            {
                Id = 0x00E9,
                Field0 = unchecked((int)0xF52F48D1),
                Field1 = new WorldPlace()
                {
                    Field0 = new Vector3D()
                    {
                        Field0 = 1425.811f,
                        Field1 = 2716.384f,
                        Field2 = 44.07326f,
                    },
                    Field1 = 0x772E0000,
                },
                Field2 = 0x00018FB0,
                m_snoStringList = 0x0000CB2E,
                Field4 = unchecked((int)0xE83E7E16),
                Field5 = 0f,
                Field6 = 0f,
                Field7 = 0f,
                Field8 = 0x00000000,
                Field9 = true,
                Field10 = false,
                Field11 = true,
                Field12 = 0x00000000,
            }, buffer);

            SendMessage(new MapMarkerInfoMessage()
            {
                Id = 0x00E9,
                Field0 = 0x79E0DAF9,
                Field1 = new WorldPlace()
                {
                    Field0 = new Vector3D()
                    {
                        Field0 = 2981.73f,
                        Field1 = 2835.009f,
                        Field2 = 24.66344f,
                    },
                    Field1 = 0x772E0000,
                },
                Field2 = 0x0001FA21,
                m_snoStringList = 0x0000F063,
                Field4 = unchecked((int)0x9799F57B),
                Field5 = 0f,
                Field6 = 0f,
                Field7 = 0f,
                Field8 = 0x00000000,
                Field9 = true,
                Field10 = false,
                Field11 = false,
                Field12 = 0x00000000,
            }, buffer);

            SendMessage(new MapMarkerInfoMessage()
            {
                Id = 0x00E9,
                Field0 = 0x096D643D,
                Field1 = new WorldPlace()
                {
                    Field0 = new Vector3D()
                    {
                        Field0 = 1605.721f,
                        Field1 = 3738.172f,
                        Field2 = 50.15869f,
                    },
                    Field1 = 0x772E0000,
                },
                Field2 = 0x00018FB0,
                m_snoStringList = 0x0000CB2E,
                Field4 = unchecked((int)0xE14E1218),
                Field5 = 0f,
                Field6 = 0f,
                Field7 = 0f,
                Field8 = 0x00000000,
                Field9 = true,
                Field10 = false,
                Field11 = true,
                Field12 = 0x00000000,
            }, buffer);

            SendMessage(new MapMarkerInfoMessage()
            {
                Id = 0x00E9,
                Field0 = 0x04A6FD7C,
                Field1 = new WorldPlace()
                {
                    Field0 = new Vector3D()
                    {
                        Field0 = 2233.954f,
                        Field1 = 1793.8f,
                        Field2 = 6.619959f,
                    },
                    Field1 = 0x772E0000,
                },
                Field2 = 0x00018FB0,
                m_snoStringList = 0x0000CB2E,
                Field4 = unchecked((int)0x8ADED0D3),
                Field5 = 0f,
                Field6 = 0f,
                Field7 = 0f,
                Field8 = 0x00000000,
                Field9 = true,
                Field10 = false,
                Field11 = true,
                Field12 = 0x00000000,
            }, buffer);

            SendMessage(new MapMarkerInfoMessage()
            {
                Id = 0x00E9,
                Field0 = unchecked((int)0x804D7E86),
                Field1 = new WorldPlace()
                {
                    Field0 = new Vector3D()
                    {
                        Field0 = 2195.51f,
                        Field1 = 4953.244f,
                        Field2 = 21.84594f,
                    },
                    Field1 = 0x772E0000,
                },
                Field2 = 0x00018FB0,
                m_snoStringList = 0x0000CB2E,
                Field4 = unchecked((int)0xE14E1218),
                Field5 = 0f,
                Field6 = 0f,
                Field7 = 0f,
                Field8 = 0x00000000,
                Field9 = true,
                Field10 = false,
                Field11 = true,
                Field12 = 0x00000000,
            }, buffer);

            SendMessage(new MapMarkerInfoMessage()
            {
                Id = 0x00E9,
                Field0 = 0x09789C6F,
                Field1 = new WorldPlace()
                {
                    Field0 = new Vector3D()
                    {
                        Field0 = 1079.47f,
                        Field1 = 3379.56f,
                        Field2 = 66.53082f,
                    },
                    Field1 = 0x772E0000,
                },
                Field2 = 0x00018FB0,
                m_snoStringList = 0x0000CB2E,
                Field4 = unchecked((int)0xC3352792),
                Field5 = 0f,
                Field6 = 0f,
                Field7 = 0f,
                Field8 = 0x00000000,
                Field9 = true,
                Field10 = false,
                Field11 = true,
                Field12 = 0x00000000,
            }, buffer);

            SendMessage(new MapMarkerInfoMessage()
            {
                Id = 0x00E9,
                Field0 = unchecked((int)0x92838DF5),
                Field1 = new WorldPlace()
                {
                    Field0 = new Vector3D()
                    {
                        Field0 = 402.9449f,
                        Field1 = 665.2502f,
                        Field2 = 15.94455f,
                    },
                    Field1 = 0x772E0000,
                },
                Field2 = 0x00018FB0,
                m_snoStringList = 0x0000CB2E,
                Field4 = unchecked((int)0xE14E1218),
                Field5 = 0f,
                Field6 = 0f,
                Field7 = 0f,
                Field8 = 0x00000000,
                Field9 = true,
                Field10 = false,
                Field11 = true,
                Field12 = 0x00000000,
            }, buffer);

            SendMessage(new MapMarkerInfoMessage()
            {
                Id = 0x00E9,
                Field0 = 0x5A31647A,
                Field1 = new WorldPlace()
                {
                    Field0 = new Vector3D()
                    {
                        Field0 = 1092.551f,
                        Field1 = 4004.261f,
                        Field2 = 79.52255f,
                    },
                    Field1 = 0x772E0000,
                },
                Field2 = 0x00018FB0,
                m_snoStringList = 0x0000CB2E,
                Field4 = unchecked((int)0xE14E1218),
                Field5 = 0f,
                Field6 = 0f,
                Field7 = 0f,
                Field8 = 0x00000000,
                Field9 = true,
                Field10 = false,
                Field11 = true,
                Field12 = 0x00000000,
            }, buffer);

            SendMessage(new MapMarkerInfoMessage()
            {
                Id = 0x00E9,
                Field0 = 0x24F55785,
                Field1 = new WorldPlace()
                {
                    Field0 = new Vector3D()
                    {
                        Field0 = 2176.305f,
                        Field1 = 1939.683f,
                        Field2 = -3.581532f,
                    },
                    Field1 = 0x772E0000,
                },
                Field2 = 0x00018FB0,
                m_snoStringList = 0x0000CB2E,
                Field4 = unchecked((int)0x8ADED0D2),
                Field5 = 0f,
                Field6 = 0f,
                Field7 = 0f,
                Field8 = 0x00000000,
                Field9 = true,
                Field10 = false,
                Field11 = true,
                Field12 = 0x00000000,
            }, buffer);

            SendMessage(new MapMarkerInfoMessage()
            {
                Id = 0x00E9,
                Field0 = unchecked((int)0x872321FD),
                Field1 = new WorldPlace()
                {
                    Field0 = new Vector3D()
                    {
                        Field0 = 2765.661f,
                        Field1 = 1974.691f,
                        Field2 = -7.464648f,
                    },
                    Field1 = 0x772E0000,
                },
                Field2 = 0x00018FB0,
                m_snoStringList = 0x0000CB2E,
                Field4 = unchecked((int)0x86305A9E),
                Field5 = 0f,
                Field6 = 0f,
                Field7 = 0f,
                Field8 = 0x00000000,
                Field9 = true,
                Field10 = false,
                Field11 = true,
                Field12 = 0x00000000,
            }, buffer);

            SendMessage(new MapMarkerInfoMessage()
            {
                Id = 0x00E9,
                Field0 = 0x7E28F29F,
                Field1 = new WorldPlace()
                {
                    Field0 = new Vector3D()
                    {
                        Field0 = 2284.176f,
                        Field1 = 2557.326f,
                        Field2 = 27.7173f,
                    },
                    Field1 = 0x772E0000,
                },
                Field2 = 0x00018FB0,
                m_snoStringList = 0x0000CB2E,
                Field4 = 0x4208C1C6,
                Field5 = 0f,
                Field6 = 0f,
                Field7 = 0f,
                Field8 = 0x00000000,
                Field9 = true,
                Field10 = false,
                Field11 = true,
                Field12 = 0x00000000,
            }, buffer);

            SendMessage(new MapMarkerInfoMessage()
            {
                Id = 0x00E9,
                Field0 = unchecked((int)0x8B988FCF),
                Field1 = new WorldPlace()
                {
                    Field0 = new Vector3D()
                    {
                        Field0 = 2993.722f,
                        Field1 = 2782.086f,
                        Field2 = 24.32831f,
                    },
                    Field1 = 0x772E0000,
                },
                Field2 = 0x00018FB0,
                m_snoStringList = 0x0000CB2E,
                Field4 = unchecked((int)0xF0216008),
                Field5 = 0f,
                Field6 = 0f,
                Field7 = 0f,
                Field8 = 0x00000000,
                Field9 = true,
                Field10 = false,
                Field11 = true,
                Field12 = 0x00000000,
            }, buffer);
            #endregion
            #region Interstitial,RevealWorld,WorldStatus,EnterWorld
            SendMessage(new InterstitialMessage()
            {
                Id = 0x00A9,
                Field0 = 0x00000004,
                Field1 = true,
            }, buffer);

            SendMessage(new RevealWorldMessage()
            {
                Id = 0x0037,
                Field0 = 0x772E0000,
                Field1 = 0x000115EE,
            }, buffer);

            SendMessage(new WorldStatusMessage()
            {
                Id = 0x00B4,
                Field0 = 0x772E0000,
                Field1 = false,
            }, buffer);

            SendMessage(new EnterWorldMessage()
            {
                Id = 0x0033,
                Field0 = new Vector3D() { Field0 = 3143.75f, Field1 = 2828.75f, Field2 = 59.07559f },
                Field1 = 0x772E0000,
                Field2 = 0x000115EE,
            }, buffer);
            #endregion
            #region RevealScene/MapRevealScen
            SendMessage(new RevealSceneMessage()
            {
                Id = 0x0034,
                Field0 = 0x772E0000,
                Field1 = new SceneSpecification()
                {
                    Field0 = 0x00000000,
                    Field1 = new IVector2D()
                    {
                        Field0 = 0x00000033,
                        Field1 = 0x0000002E,
                    },
                    arSnoLevelAreas = new int[4]
        {
            0x00004DEB, 0x00026186, -1, -1, 
        },
                    snoPrevWorld = -1,
                    Field4 = 0x00000000,
                    snoPrevLevelArea = -1,
                    snoNextWorld = -1,
                    Field7 = 0x00000000,
                    snoNextLevelArea = -1,
                    snoMusic = 0x000206F8,
                    snoCombatMusic = -1,
                    snoAmbient = 0x0002734F,
                    snoReverb = 0x000153F6,
                    snoWeather = 0x00013220,
                    snoPresetWorld = 0x000115EE,
                    Field15 = 0x00000002,
                    Field16 = 0x00000002,
                    Field17 = 0x00000000,
                    Field18 = -1,
                    tCachedValues = new SceneCachedValues()
                    {
                        Field0 = 0x0000003F,
                        Field1 = 0x00000060,
                        Field2 = 0x00000060,
                        Field3 = new AABB()
                        {
                            Field0 = new Vector3D()
                            {
                                Field0 = 115.9387f,
                                Field1 = 125.2578f,
                                Field2 = 43.82879f,
                            },
                            Field1 = new Vector3D()
                            {
                                Field0 = 124.0615f,
                                Field1 = 131.6655f,
                                Field2 = 57.26923f,
                            },
                        },
                        Field4 = new AABB()
                        {
                            Field0 = new Vector3D()
                            {
                                Field0 = 115.9387f,
                                Field1 = 125.2578f,
                                Field2 = 43.82879f,
                            },
                            Field1 = new Vector3D()
                            {
                                Field0 = 124.0615f,
                                Field1 = 131.6655f,
                                Field2 = 57.26923f,
                            },
                        },
                        Field5 = new int[4]
            {
                0x00000000, 0x000004C8, 0x00000000, 0x00000000, 
            },
                        Field6 = 0x00000009,
                    },
                },
                Field2 = 0x77560002,
                snoScene = 0x00008245,
                Field4 = new PRTransform()
                {
                    Field0 = new Quaternion()
                    {
                        Field0 = 1f,
                        Field1 = new Vector3D()
                        {
                            Field0 = 0f,
                            Field1 = 0f,
                            Field2 = 0f,
                        },
                    },
                    Field1 = new Vector3D()
                    {
                        Field0 = 3060f,
                        Field1 = 2760f,
                        Field2 = 0f,
                    },
                },
                Field5 = -1,
                snoSceneGroup = -1,
                arAppliedLabels = new int[0]
    {
    },
            }, buffer);

            SendMessage(new MapRevealSceneMessage()
            {
                Id = 0x0044,
                Field0 = 0x77560002,
                snoScene = 0x00008245,
                Field2 = new PRTransform()
                {
                    Field0 = new Quaternion()
                    {
                        Field0 = 1f,
                        Field1 = new Vector3D()
                        {
                            Field0 = 0f,
                            Field1 = 0f,
                            Field2 = 0f,
                        },
                    },
                    Field1 = new Vector3D()
                    {
                        Field0 = 3060f,
                        Field1 = 2760f,
                        Field2 = 0f,
                    },
                },
                Field3 = 0x772E0000,
                Field4 = 0x00000002,
            }, buffer);

            SendMessage(new RevealSceneMessage()
            {
                Id = 0x0034,
                Field0 = 0x772E0000,
                Field1 = new SceneSpecification()
                {
                    Field0 = 0x00000000,
                    Field1 = new IVector2D()
                    {
                        Field0 = 0x0000002B,
                        Field1 = 0x0000002E,
                    },
                    arSnoLevelAreas = new int[4]
        {
            0x000316CE, -1, 0x00004DEB, -1, 
        },
                    snoPrevWorld = -1,
                    Field4 = 0x00000000,
                    snoPrevLevelArea = -1,
                    snoNextWorld = -1,
                    Field7 = 0x00000000,
                    snoNextLevelArea = -1,
                    snoMusic = 0x00021AF7,
                    snoCombatMusic = -1,
                    snoAmbient = 0x0002734F,
                    snoReverb = 0x000153F6,
                    snoWeather = 0x00013220,
                    snoPresetWorld = 0x000115EE,
                    Field15 = 0x00000000,
                    Field16 = 0x00000000,
                    Field17 = 0x00000000,
                    Field18 = -1,
                    tCachedValues = new SceneCachedValues()
                    {
                        Field0 = 0x0000003F,
                        Field1 = 0x00000060,
                        Field2 = 0x00000060,
                        Field3 = new AABB()
                        {
                            Field0 = new Vector3D()
                            {
                                Field0 = 119.8279f,
                                Field1 = 126.4012f,
                                Field2 = 36.26942f,
                            },
                            Field1 = new Vector3D()
                            {
                                Field0 = 130.6345f,
                                Field1 = 128.5111f,
                                Field2 = 40.50302f,
                            },
                        },
                        Field4 = new AABB()
                        {
                            Field0 = new Vector3D()
                            {
                                Field0 = 122.8899f,
                                Field1 = 126.4012f,
                                Field2 = 36.26942f,
                            },
                            Field1 = new Vector3D()
                            {
                                Field0 = 133.6965f,
                                Field1 = 128.5111f,
                                Field2 = 40.50302f,
                            },
                        },
                        Field5 = new int[4]
            {
                0x00000315, 0x00000000, 0x0000009B, 0x00000000, 
            },
                        Field6 = 0x00000009,
                    },
                },
                Field2 = 0x77540000,
                snoScene = 0x00008243,
                Field4 = new PRTransform()
                {
                    Field0 = new Quaternion()
                    {
                        Field0 = 1f,
                        Field1 = new Vector3D()
                        {
                            Field0 = 0f,
                            Field1 = 0f,
                            Field2 = 0f,
                        },
                    },
                    Field1 = new Vector3D()
                    {
                        Field0 = 2580f,
                        Field1 = 2760f,
                        Field2 = 0f,
                    },
                },
                Field5 = -1,
                snoSceneGroup = -1,
                arAppliedLabels = new int[0]
    {
    },
            }, buffer);

            SendMessage(new MapRevealSceneMessage()
            {
                Id = 0x0044,
                Field0 = 0x77540000,
                snoScene = 0x00008243,
                Field2 = new PRTransform()
                {
                    Field0 = new Quaternion()
                    {
                        Field0 = 1f,
                        Field1 = new Vector3D()
                        {
                            Field0 = 0f,
                            Field1 = 0f,
                            Field2 = 0f,
                        },
                    },
                    Field1 = new Vector3D()
                    {
                        Field0 = 2580f,
                        Field1 = 2760f,
                        Field2 = 0f,
                    },
                },
                Field3 = 0x772E0000,
                Field4 = 0x00000002,
            }, buffer);

            SendMessage(new RevealSceneMessage()
            {
                Id = 0x0034,
                Field0 = 0x772E0000,
                Field1 = new SceneSpecification()
                {
                    Field0 = 0x00000000,
                    Field1 = new IVector2D()
                    {
                        Field0 = 0x0000002F,
                        Field1 = 0x0000002A,
                    },
                    arSnoLevelAreas = new int[4]
        {
            0x00004DEB, -1, -1, -1, 
        },
                    snoPrevWorld = -1,
                    Field4 = 0x00000000,
                    snoPrevLevelArea = -1,
                    snoNextWorld = -1,
                    Field7 = 0x00000000,
                    snoNextLevelArea = -1,
                    snoMusic = 0x000206F8,
                    snoCombatMusic = -1,
                    snoAmbient = 0x0002734F,
                    snoReverb = 0x000153F6,
                    snoWeather = 0x00013220,
                    snoPresetWorld = 0x000115EE,
                    Field15 = 0x00000036,
                    Field16 = 0x00000036,
                    Field17 = 0x00000000,
                    Field18 = 0x00000017,
                    tCachedValues = new SceneCachedValues()
                    {
                        Field0 = 0x0000003F,
                        Field1 = 0x00000060,
                        Field2 = 0x00000060,
                        Field3 = new AABB()
                        {
                            Field0 = new Vector3D()
                            {
                                Field0 = 120.0193f,
                                Field1 = 126.4575f,
                                Field2 = 27.89188f,
                            },
                            Field1 = new Vector3D()
                            {
                                Field0 = 128.8389f,
                                Field1 = 133.2742f,
                                Field2 = 41.33233f,
                            },
                        },
                        Field4 = new AABB()
                        {
                            Field0 = new Vector3D()
                            {
                                Field0 = 120.0193f,
                                Field1 = 126.4575f,
                                Field2 = 26.40827f,
                            },
                            Field1 = new Vector3D()
                            {
                                Field0 = 128.8389f,
                                Field1 = 133.2742f,
                                Field2 = 42.81593f,
                            },
                        },
                        Field5 = new int[4]
            {
                0x0000093A, 0x00000000, 0x00000000, 0x00000000, 
            },
                        Field6 = 0x00000009,
                    },
                },
                Field2 = 0x778A0036,
                snoScene = 0x0000823E,
                Field4 = new PRTransform()
                {
                    Field0 = new Quaternion()
                    {
                        Field0 = 1f,
                        Field1 = new Vector3D()
                        {
                            Field0 = 0f,
                            Field1 = 0f,
                            Field2 = 0f,
                        },
                    },
                    Field1 = new Vector3D()
                    {
                        Field0 = 2820f,
                        Field1 = 2520f,
                        Field2 = 0f,
                    },
                },
                Field5 = -1,
                snoSceneGroup = -1,
                arAppliedLabels = new int[0]
    {
    },
            }, buffer);

            SendMessage(new MapRevealSceneMessage()
            {
                Id = 0x0044,
                Field0 = 0x778A0036,
                snoScene = 0x0000823E,
                Field2 = new PRTransform()
                {
                    Field0 = new Quaternion()
                    {
                        Field0 = 1f,
                        Field1 = new Vector3D()
                        {
                            Field0 = 0f,
                            Field1 = 0f,
                            Field2 = 0f,
                        },
                    },
                    Field1 = new Vector3D()
                    {
                        Field0 = 2820f,
                        Field1 = 2520f,
                        Field2 = 0f,
                    },
                },
                Field3 = 0x772E0000,
                Field4 = 0x00000002,
            }, buffer);

            SendMessage(new RevealSceneMessage()
            {
                Id = 0x0034,
                Field0 = 0x772E0000,
                Field1 = new SceneSpecification()
                {
                    Field0 = 0x00000000,
                    Field1 = new IVector2D()
                    {
                        Field0 = 0x00000033,
                        Field1 = 0x0000002A,
                    },
                    arSnoLevelAreas = new int[4]
        {
            0x00004DEB, -1, -1, -1, 
        },
                    snoPrevWorld = -1,
                    Field4 = 0x00000000,
                    snoPrevLevelArea = -1,
                    snoNextWorld = -1,
                    Field7 = 0x00000000,
                    snoNextLevelArea = -1,
                    snoMusic = 0x000206F8,
                    snoCombatMusic = -1,
                    snoAmbient = 0x0002734F,
                    snoReverb = 0x000153F6,
                    snoWeather = 0x00013220,
                    snoPresetWorld = 0x000115EE,
                    Field15 = 0x0000003C,
                    Field16 = 0x0000003C,
                    Field17 = 0x00000000,
                    Field18 = -1,
                    tCachedValues = new SceneCachedValues()
                    {
                        Field0 = 0x0000003F,
                        Field1 = 0x00000060,
                        Field2 = 0x00000060,
                        Field3 = new AABB()
                        {
                            Field0 = new Vector3D()
                            {
                                Field0 = 112.136f,
                                Field1 = 122.7885f,
                                Field2 = 19.60409f,
                            },
                            Field1 = new Vector3D()
                            {
                                Field0 = 127.8643f,
                                Field1 = 122.7885f,
                                Field2 = 35.97958f,
                            },
                        },
                        Field4 = new AABB()
                        {
                            Field0 = new Vector3D()
                            {
                                Field0 = 112.136f,
                                Field1 = 122.7885f,
                                Field2 = 19.60409f,
                            },
                            Field1 = new Vector3D()
                            {
                                Field0 = 127.8643f,
                                Field1 = 122.7885f,
                                Field2 = 35.97958f,
                            },
                        },
                        Field5 = new int[4]
            {
                0x000000CF, 0x00000000, 0x00000000, 0x00000000, 
            },
                        Field6 = 0x00000009,
                    },
                },
                Field2 = 0x7790003C,
                snoScene = 0x0000823F,
                Field4 = new PRTransform()
                {
                    Field0 = new Quaternion()
                    {
                        Field0 = 1f,
                        Field1 = new Vector3D()
                        {
                            Field0 = 0f,
                            Field1 = 0f,
                            Field2 = 0f,
                        },
                    },
                    Field1 = new Vector3D()
                    {
                        Field0 = 3060f,
                        Field1 = 2520f,
                        Field2 = 0f,
                    },
                },
                Field5 = -1,
                snoSceneGroup = -1,
                arAppliedLabels = new int[0]
    {
    },
            }, buffer);

            SendMessage(new MapRevealSceneMessage()
            {
                Id = 0x0044,
                Field0 = 0x7790003C,
                snoScene = 0x0000823F,
                Field2 = new PRTransform()
                {
                    Field0 = new Quaternion()
                    {
                        Field0 = 1f,
                        Field1 = new Vector3D()
                        {
                            Field0 = 0f,
                            Field1 = 0f,
                            Field2 = 0f,
                        },
                    },
                    Field1 = new Vector3D()
                    {
                        Field0 = 3060f,
                        Field1 = 2520f,
                        Field2 = 0f,
                    },
                },
                Field3 = 0x772E0000,
                Field4 = 0x00000002,
            }, buffer);

            SendMessage(new RevealSceneMessage()
            {
                Id = 0x0034,
                Field0 = 0x772E0000,
                Field1 = new SceneSpecification()
                {
                    Field0 = 0x00000000,
                    Field1 = new IVector2D()
                    {
                        Field0 = 0x00000033,
                        Field1 = 0x00000026,
                    },
                    arSnoLevelAreas = new int[4]
        {
            -1, -1, -1, -1, 
        },
                    snoPrevWorld = -1,
                    Field4 = -1,
                    snoPrevLevelArea = -1,
                    snoNextWorld = -1,
                    Field7 = -1,
                    snoNextLevelArea = -1,
                    snoMusic = 0x000206F8,
                    snoCombatMusic = -1,
                    snoAmbient = 0x0002734F,
                    snoReverb = 0x000153F6,
                    snoWeather = 0x0000C575,
                    snoPresetWorld = 0x000115EE,
                    Field15 = 0x00000089,
                    Field16 = 0x00000089,
                    Field17 = 0x00000000,
                    Field18 = -1,
                    tCachedValues = new SceneCachedValues()
                    {
                        Field0 = 0x0000003F,
                        Field1 = 0x00000060,
                        Field2 = 0x00000060,
                        Field3 = new AABB()
                        {
                            Field0 = new Vector3D()
                            {
                                Field0 = 119.9998f,
                                Field1 = 120.0008f,
                                Field2 = -6.470332f,
                            },
                            Field1 = new Vector3D()
                            {
                                Field0 = 120.0005f,
                                Field1 = 120.0008f,
                                Field2 = 6.970119f,
                            },
                        },
                        Field4 = new AABB()
                        {
                            Field0 = new Vector3D()
                            {
                                Field0 = 119.9998f,
                                Field1 = 120.0008f,
                                Field2 = -6.470333f,
                            },
                            Field1 = new Vector3D()
                            {
                                Field0 = 120.0005f,
                                Field1 = 120.0008f,
                                Field2 = 6.97012f,
                            },
                        },
                        Field5 = new int[4]
            {
                0x00000000, 0x00000000, 0x00000000, 0x00000000, 
            },
                        Field6 = 0x00000001,
                    },
                },
                Field2 = 0x77DD0089,
                snoScene = 0x0000823A,
                Field4 = new PRTransform()
                {
                    Field0 = new Quaternion()
                    {
                        Field0 = 1f,
                        Field1 = new Vector3D()
                        {
                            Field0 = 0f,
                            Field1 = 0f,
                            Field2 = 0f,
                        },
                    },
                    Field1 = new Vector3D()
                    {
                        Field0 = 3060f,
                        Field1 = 2280f,
                        Field2 = 0f,
                    },
                },
                Field5 = -1,
                snoSceneGroup = -1,
                arAppliedLabels = new int[0]
    {
    },
            }, buffer);

            SendMessage(new MapRevealSceneMessage()
            {
                Id = 0x0044,
                Field0 = 0x77DD0089,
                snoScene = 0x0000823A,
                Field2 = new PRTransform()
                {
                    Field0 = new Quaternion()
                    {
                        Field0 = 1f,
                        Field1 = new Vector3D()
                        {
                            Field0 = 0f,
                            Field1 = 0f,
                            Field2 = 0f,
                        },
                    },
                    Field1 = new Vector3D()
                    {
                        Field0 = 3060f,
                        Field1 = 2280f,
                        Field2 = 0f,
                    },
                },
                Field3 = 0x772E0000,
                Field4 = 0x00000000,
            }, buffer);
            #endregion

            #region ACDEnterKnown 0x789E00E2 PlayerId??
            SendMessage(new ACDEnterKnownMessage()
            {
                Id = 0x003B,
                Field0 = 0x789E00E2,
                Field1 = 0x00001271,
                Field2 = 0x00000009,
                Field3 = 0x00000000,
                Field4 = new WorldLocationMessageData()
                {
                    Field0 = 1.43f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = 0.05940768f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0f,
                                Field1 = 0f,
                                Field2 = 0.9982339f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 3143.75f,
                            Field1 = 2828.75f,
                            Field2 = 59.07559f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
                Field5 = null,
                Field6 = new GBHandle()
                {
                    Field0 = 0x00000007,
                    Field1 = 0x003DAC15,
                },
                Field7 = -1,
                Field8 = -1,
                Field9 = 0x00000000,
                Field10 = 0x00,
            }, buffer);

            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x789E00E2,
                Field1 = 0x00000000,
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x789E00E2,
                atKeyVals = new NetAttributeKeyValue[15]
    {
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x01F8], // SkillKit 
            Int = 0x00008AFA,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00033C40,
            Attribute = GameAttribute.Attributes[0x01CC], // Buff_Active 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00007545,
            Attribute = GameAttribute.Attributes[0x0041], // Skill 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00007545,
            Attribute = GameAttribute.Attributes[0x0042], // Skill_Total 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000226,
            Attribute = GameAttribute.Attributes[0x003E], // Resistance_Total 
            Int = 0x00000000,
            Float = 0.5f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000226,
            Attribute = GameAttribute.Attributes[0x003C], // Resistance 
            Int = 0x00000000,
            Float = 0.5f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x00D7], // Immobolize 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x00D6], // Untargetable 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x000076B7,
            Attribute = GameAttribute.Attributes[0x0042], // Skill_Total 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x000076B7,
            Attribute = GameAttribute.Attributes[0x0041], // Skill 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x000006DF,
            Attribute = GameAttribute.Attributes[0x0041], // Skill 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x0000CE11,
            Attribute = GameAttribute.Attributes[0x01CC], // Buff_Active 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x01D2], // CantStartDisplayedPowers 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x000216FA,
            Attribute = GameAttribute.Attributes[0x0042], // Skill_Total 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x000176C4,
            Attribute = GameAttribute.Attributes[0x0041], // Skill 
            Int = 0x00000001,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x789E00E2,
                atKeyVals = new NetAttributeKeyValue[15]
    {
         new NetAttributeKeyValue()
         {
            Field0 = 0x000216FA,
            Attribute = GameAttribute.Attributes[0x0041], // Skill 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x000176C4,
            Attribute = GameAttribute.Attributes[0x0042], // Skill_Total 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x000006DF,
            Attribute = GameAttribute.Attributes[0x0042], // Skill_Total 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x000000DE,
            Attribute = GameAttribute.Attributes[0x003C], // Resistance 
            Int = 0x00000000,
            Float = 0.5f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x000000DE,
            Attribute = GameAttribute.Attributes[0x003E], // Resistance_Total 
            Int = 0x00000000,
            Float = 0.5f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x00C8], // Get_Hit_Recovery 
            Int = 0x00000000,
            Float = 6f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x00C7], // Get_Hit_Recovery_Per_Level 
            Int = 0x00000000,
            Float = 1f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x00C6], // Get_Hit_Recovery_Base 
            Int = 0x00000000,
            Float = 5f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00007780,
            Attribute = GameAttribute.Attributes[0x0041], // Skill 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x00C5], // Get_Hit_Max 
            Int = 0x00000000,
            Float = 60f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00007780,
            Attribute = GameAttribute.Attributes[0x0042], // Skill_Total 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x00C4], // Get_Hit_Max_Per_Level 
            Int = 0x00000000,
            Float = 10f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x00C3], // Get_Hit_Max_Base 
            Int = 0x00000000,
            Float = 50f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000000,
            Attribute = GameAttribute.Attributes[0x003E], // Resistance_Total 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000001,
            Attribute = GameAttribute.Attributes[0x003E], // Resistance_Total 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
    },
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x789E00E2,
                atKeyVals = new NetAttributeKeyValue[15]
    {
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000002,
            Attribute = GameAttribute.Attributes[0x003E], // Resistance_Total 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000003,
            Attribute = GameAttribute.Attributes[0x003E], // Resistance_Total 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000004,
            Attribute = GameAttribute.Attributes[0x003E], // Resistance_Total 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000005,
            Attribute = GameAttribute.Attributes[0x003E], // Resistance_Total 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000006,
            Attribute = GameAttribute.Attributes[0x003E], // Resistance_Total 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x00BE], // Dodge_Rating_Total 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x02BA], // IsTrialActor 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x000FFFFF,
            Attribute = GameAttribute.Attributes[0x01B9], // Buff_Visual_Effect 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x00A8], // Crit_Percent_Cap 
            Int = 0x3F400000,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000003,
            Attribute = GameAttribute.Attributes[0x005E], // Resource_Cur 
            Int = 0x43480000,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000003,
            Attribute = GameAttribute.Attributes[0x005F], // Resource_Max 
            Int = 0x00000000,
            Float = 200f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000003,
            Attribute = GameAttribute.Attributes[0x0061], // Resource_Max_Total 
            Int = 0x43480000,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x009D], // Damage_Weapon_Min_Total_All 
            Int = 0x00000000,
            Float = 2f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0099], // Damage_Weapon_Delta_Total_All 
            Int = 0x00000000,
            Float = 1f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000003,
            Attribute = GameAttribute.Attributes[0x0068], // Resource_Regen_Total 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
    },
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x789E00E2,
                atKeyVals = new NetAttributeKeyValue[15]
    {
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000003,
            Attribute = GameAttribute.Attributes[0x006B], // Resource_Effective_Max 
            Int = 0x00000000,
            Float = 200f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x000FFFFF,
            Attribute = GameAttribute.Attributes[0x0092], // Damage_Min_Subtotal 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x000FFFFF,
            Attribute = GameAttribute.Attributes[0x0091], // Damage_Min_Total 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x000FFFFF,
            Attribute = GameAttribute.Attributes[0x0190], // Damage_Weapon_Min_Total_CurrentHand 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x018F], // Attacks_Per_Second_Item_CurrentHand 
            Int = 0x00000000,
            Float = 1.199219f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0189], // Attacks_Per_Second_Item_Total_MainHand 
            Int = 0x00000000,
            Float = 1.199219f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0089], // Attacks_Per_Second_Total 
            Int = 0x00000000,
            Float = 1.199219f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0087], // Attacks_Per_Second 
            Int = 0x00000000,
            Float = 1f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0187], // Attacks_Per_Second_Item_MainHand 
            Int = 0x00000000,
            Float = 1.199219f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0086], // Attacks_Per_Second_Item_Total 
            Int = 0x00000000,
            Float = 1.199219f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00033C40,
            Attribute = GameAttribute.Attributes[0x01BE], // Buff_Icon_End_Tick0 
            Int = 0x000003FB,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0084], // Attacks_Per_Second_Item_Subtotal 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0082], // Attacks_Per_Second_Item 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00033C40,
            Attribute = GameAttribute.Attributes[0x01BA], // Buff_Icon_Start_Tick0 
            Int = 0x00000077,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0081], // Hit_Chance 
            Int = 0x00000000,
            Float = 1f,
         },
    },
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x789E00E2,
                atKeyVals = new NetAttributeKeyValue[15]
    {
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x007F], // Casting_Speed_Total 
            Int = 0x00000000,
            Float = 1f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x007D], // Casting_Speed 
            Int = 0x00000000,
            Float = 1f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x007B], // Movement_Scalar_Total 
            Int = 0x00000000,
            Float = 1f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x0002EC66,
            Attribute = GameAttribute.Attributes[0x0042], // Skill_Total 
            Int = 0x00000000,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0079], // Movement_Scalar_Capped_Total 
            Int = 0x00000000,
            Float = 1f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0078], // Movement_Scalar_Subtotal 
            Int = 0x00000000,
            Float = 1f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0076], // Strafing_Rate_Total 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0075], // Sprinting_Rate_Total 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0074], // Running_Rate_Total 
            Int = 0x00000000,
            Float = 0.3598633f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000000,
            Attribute = GameAttribute.Attributes[0x018B], // Damage_Weapon_Min_Total_MainHand 
            Int = 0x00000000,
            Float = 2f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0073], // Walking_Rate_Total 
            Int = 0x00000000,
            Float = 0.2797852f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000000,
            Attribute = GameAttribute.Attributes[0x018D], // Damage_Weapon_Delta_Total_MainHand 
            Int = 0x00000000,
            Float = 1f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000001,
            Attribute = GameAttribute.Attributes[0x008E], // Damage_Delta_Total 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000002,
            Attribute = GameAttribute.Attributes[0x008E], // Damage_Delta_Total 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000003,
            Attribute = GameAttribute.Attributes[0x008E], // Damage_Delta_Total 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
    },
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x789E00E2,
                atKeyVals = new NetAttributeKeyValue[15]
    {
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000004,
            Attribute = GameAttribute.Attributes[0x008E], // Damage_Delta_Total 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000005,
            Attribute = GameAttribute.Attributes[0x008E], // Damage_Delta_Total 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000006,
            Attribute = GameAttribute.Attributes[0x008E], // Damage_Delta_Total 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000000,
            Attribute = GameAttribute.Attributes[0x008E], // Damage_Delta_Total 
            Int = 0x00000000,
            Float = 1f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0070], // Running_Rate 
            Int = 0x00000000,
            Float = 0.3598633f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000001,
            Attribute = GameAttribute.Attributes[0x0190], // Damage_Weapon_Min_Total_CurrentHand 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000002,
            Attribute = GameAttribute.Attributes[0x0190], // Damage_Weapon_Min_Total_CurrentHand 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000003,
            Attribute = GameAttribute.Attributes[0x0190], // Damage_Weapon_Min_Total_CurrentHand 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000004,
            Attribute = GameAttribute.Attributes[0x0190], // Damage_Weapon_Min_Total_CurrentHand 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000005,
            Attribute = GameAttribute.Attributes[0x0190], // Damage_Weapon_Min_Total_CurrentHand 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000006,
            Attribute = GameAttribute.Attributes[0x0190], // Damage_Weapon_Min_Total_CurrentHand 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000000,
            Attribute = GameAttribute.Attributes[0x0190], // Damage_Weapon_Min_Total_CurrentHand 
            Int = 0x00000000,
            Float = 2f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x006F], // Walking_Rate 
            Int = 0x00000000,
            Float = 0.2797852f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000001,
            Attribute = GameAttribute.Attributes[0x0091], // Damage_Min_Total 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000002,
            Attribute = GameAttribute.Attributes[0x0091], // Damage_Min_Total 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
    },
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x789E00E2,
                atKeyVals = new NetAttributeKeyValue[15]
    {
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000003,
            Attribute = GameAttribute.Attributes[0x0091], // Damage_Min_Total 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000004,
            Attribute = GameAttribute.Attributes[0x0091], // Damage_Min_Total 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000005,
            Attribute = GameAttribute.Attributes[0x0091], // Damage_Min_Total 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000006,
            Attribute = GameAttribute.Attributes[0x0091], // Damage_Min_Total 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000001,
            Attribute = GameAttribute.Attributes[0x0191], // Damage_Weapon_Delta_Total_CurrentHand 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000002,
            Attribute = GameAttribute.Attributes[0x0191], // Damage_Weapon_Delta_Total_CurrentHand 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000003,
            Attribute = GameAttribute.Attributes[0x0191], // Damage_Weapon_Delta_Total_CurrentHand 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000004,
            Attribute = GameAttribute.Attributes[0x0191], // Damage_Weapon_Delta_Total_CurrentHand 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000005,
            Attribute = GameAttribute.Attributes[0x0191], // Damage_Weapon_Delta_Total_CurrentHand 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000006,
            Attribute = GameAttribute.Attributes[0x0191], // Damage_Weapon_Delta_Total_CurrentHand 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000000,
            Attribute = GameAttribute.Attributes[0x0091], // Damage_Min_Total 
            Int = 0x00000000,
            Float = 2f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000000,
            Attribute = GameAttribute.Attributes[0x0191], // Damage_Weapon_Delta_Total_CurrentHand 
            Int = 0x00000000,
            Float = 1f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x006E], // Movement_Scalar 
            Int = 0x00000000,
            Float = 1f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000001,
            Attribute = GameAttribute.Attributes[0x0092], // Damage_Min_Subtotal 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000002,
            Attribute = GameAttribute.Attributes[0x0092], // Damage_Min_Subtotal 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
    },
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x789E00E2,
                atKeyVals = new NetAttributeKeyValue[15]
    {
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000003,
            Attribute = GameAttribute.Attributes[0x0092], // Damage_Min_Subtotal 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000004,
            Attribute = GameAttribute.Attributes[0x0092], // Damage_Min_Subtotal 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000005,
            Attribute = GameAttribute.Attributes[0x0092], // Damage_Min_Subtotal 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000006,
            Attribute = GameAttribute.Attributes[0x0092], // Damage_Min_Subtotal 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000000,
            Attribute = GameAttribute.Attributes[0x0092], // Damage_Min_Subtotal 
            Int = 0x00000000,
            Float = 2f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000000,
            Attribute = GameAttribute.Attributes[0x0094], // Damage_Weapon_Delta 
            Int = 0x00000000,
            Float = 1f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000000,
            Attribute = GameAttribute.Attributes[0x0095], // Damage_Weapon_Delta_SubTotal 
            Int = 0x00000000,
            Float = 1f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000000,
            Attribute = GameAttribute.Attributes[0x0096], // Damage_Weapon_Max 
            Int = 0x00000000,
            Float = 3f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000000,
            Attribute = GameAttribute.Attributes[0x0097], // Damage_Weapon_Max_Total 
            Int = 0x00000000,
            Float = 3f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000000,
            Attribute = GameAttribute.Attributes[0x0098], // Damage_Weapon_Delta_Total 
            Int = 0x00000000,
            Float = 1f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x0000CE11,
            Attribute = GameAttribute.Attributes[0x027B], // Trait 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000000,
            Attribute = GameAttribute.Attributes[0x009B], // Damage_Weapon_Min 
            Int = 0x00000000,
            Float = 2f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000000,
            Attribute = GameAttribute.Attributes[0x009C], // Damage_Weapon_Min_Total 
            Int = 0x00000000,
            Float = 2f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x0000CE11,
            Attribute = GameAttribute.Attributes[0x0041], // Skill 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x0000CE11,
            Attribute = GameAttribute.Attributes[0x0042], // Skill_Total 
            Int = 0x00000001,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x789E00E2,
                atKeyVals = new NetAttributeKeyValue[15]
    {
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x005C], // Resource_Type_Primary 
            Int = 0x00000003,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0056], // Hitpoints_Max_Total 
            Int = 0x00000000,
            Float = 76f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0054], // Hitpoints_Max 
            Int = 0x00000000,
            Float = 40f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0051], // Hitpoints_Total_From_Level 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0050], // Hitpoints_Total_From_Vitality 
            Int = 0x00000000,
            Float = 36f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x004F], // Hitpoints_Factor_Vitality 
            Int = 0x00000000,
            Float = 4f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x004E], // Hitpoints_Factor_Level 
            Int = 0x00000000,
            Float = 4f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x004D], // Hitpoints_Cur 
            Int = 0x00000000,
            Float = 76f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x024C], // Disabled 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0046], // Loading 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0045], // Invulnerable 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0043], // TeamID 
            Int = 0x00000002,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x000FFFFF,
            Attribute = GameAttribute.Attributes[0x0042], // Skill_Total 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x000FFFFF,
            Attribute = GameAttribute.Attributes[0x0041], // Skill 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x0000CE11,
            Attribute = GameAttribute.Attributes[0x0230], // Buff_Icon_Count0 
            Int = 0x00000001,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x789E00E2,
                atKeyVals = new NetAttributeKeyValue[14]
    {
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x012C], // Hidden 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0027], // Level_Cap 
            Int = 0x0000000D,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0026], // Level 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0022], // Experience_Next 
            Int = 0x000004B0,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0021], // Experience_Granted 
            Int = 0x000003E8,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0020], // Armor_Total 
            Int = 0x00000000,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x000C], // Defense 
            Int = 0x00000000,
            Float = 10f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00033C40,
            Attribute = GameAttribute.Attributes[0x0230], // Buff_Icon_Count0 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x000B], // Vitality 
            Int = 0x00000000,
            Float = 9f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x000A], // Precision 
            Int = 0x00000000,
            Float = 11f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0009], // Attack 
            Int = 0x00000000,
            Float = 10f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0008], // Shared_Stash_Slots 
            Int = 0x0000000E,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0007], // Backpack_Slots 
            Int = 0x0000003C,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0103], // General_Cooldown 
            Int = 0x00000000,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new ACDGroupMessage()
            {
                Id = 0x00B8,
                Field0 = 0x789E00E2,
                Field1 = -1,
                Field2 = -1,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003E,
                Field0 = 0x789E00E2,
            }, buffer);

            SendMessage(new ACDTranslateFacingMessage()
            {
                Id = 0x0070,
                Field0 = 0x789E00E2,
                Field1 = 3.022712f,
                Field2 = false,
            }, buffer);

            SendMessage(new PlayerEnterKnownMessage()
            {
                Id = 0x003D,
                Field0 = 0x00000000,
                Field1 = 0x789E00E2,
            }, buffer);

            SendMessage(new VisualInventoryMessage()
            {
                Id = 0x004E,
                Field0 = 0x789E00E2,
                Field1 = new VisualEquipment()
                {
                    Field0 = new VisualItem[8]
        {
             new VisualItem()
             {
                Field0 = -1,
                Field1 = 0x00000000,
                Field2 = 0x00000000,
                Field3 = 0x00000000,
             },
             new VisualItem()
             {
                Field0 = -1,
                Field1 = 0x00000000,
                Field2 = 0x00000000,
                Field3 = 0x00000000,
             },
             new VisualItem()
             {
                Field0 = -1,
                Field1 = 0x00000000,
                Field2 = 0x00000000,
                Field3 = 0x00000000,
             },
             new VisualItem()
             {
                Field0 = -1,
                Field1 = 0x00000000,
                Field2 = 0x00000000,
                Field3 = 0x00000000,
             },
             new VisualItem()
             {
                Field0 = 0x49B51827,
                Field1 = 0x00000000,
                Field2 = 0x00000000,
                Field3 = -1,
             },
             new VisualItem()
             {
                Field0 = -1,
                Field1 = 0x00000000,
                Field2 = 0x00000000,
                Field3 = 0x00000000,
             },
             new VisualItem()
             {
                Field0 = -1,
                Field1 = 0x00000000,
                Field2 = 0x00000000,
                Field3 = 0x00000000,
             },
             new VisualItem()
             {
                Field0 = -1,
                Field1 = 0x00000000,
                Field2 = 0x00000000,
                Field3 = 0x00000000,
             },
        },
                },
            }, buffer);

            SendMessage(new PlayerActorSetInitialMessage()
            {
                Id = 0x0039,
                Field0 = 0x789E00E2,
                Field1 = 0x00000000,
            }, buffer);
            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x00001271,
                },
            }, buffer);
            #endregion
            #region ACDEnterKnown 0x789700DB
            SendMessage(new ACDEnterKnownMessage()
            {
                Id = 0x003B,
                Field0 = 0x789700DB,
                Field1 = 0x00001767,
                Field2 = 0x00000018,
                Field3 = 0x00000000,
                Field4 = new WorldLocationMessageData()
                {
                    Field0 = 1.11f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = 0.9330626f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0f,
                                Field1 = 0f,
                                Field2 = 0.3597142f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 3108.125f,
                            Field1 = 2882.163f,
                            Field2 = 64.49878f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
                Field5 = null,
                Field6 = new GBHandle()
                {
                    Field0 = -1,
                    Field1 = -1,
                },
                Field7 = 0x00000001,
                Field8 = 0x00001767,
                Field9 = 0x00000000,
                Field10 = 0x00,
                Field12 = 0x00012A04,
                Field13 = 0x00000000,
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x789700DB,
                Field1 = 0x00000001,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x789700DB,
                Field1 = 0x00000002,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x789700DB,
                Field1 = 0x00000000,
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x789700DB,
                atKeyVals = new NetAttributeKeyValue[6]
    {
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0056], // Hitpoints_Max_Total 
            Int = 0x00000000,
            Float = 1f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0054], // Hitpoints_Max 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0051], // Hitpoints_Total_From_Level 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x004D], // Hitpoints_Cur 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0043], // TeamID 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0026], // Level 
            Int = 0x00000001,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new ACDGroupMessage()
            {
                Id = 0x00B8,
                Field0 = 0x789700DB,
                Field1 = -1,
                Field2 = -1,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003E,
                Field0 = 0x789700DB,
            }, buffer);

            SendMessage(new ACDTranslateFacingMessage()
            {
                Id = 0x0070,
                Field0 = 0x789700DB,
                Field1 = 0.7359439f,
                Field2 = false,
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x00001767,
                },
            }, buffer);
            #endregion
            #region ACDEnterKnown 0x789800DC
            SendMessage(new ACDEnterKnownMessage()
            {
                Id = 0x003B,
                Field0 = 0x789800DC,
                Field1 = 0x0000157F,
                Field2 = 0x00000008,
                Field3 = 0x00000000,
                Field4 = new WorldLocationMessageData()
                {
                    Field0 = 1f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = 0.05940768f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0f,
                                Field1 = 0f,
                                Field2 = 0.9982339f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 3143.104f,
                            Field1 = 2829.936f,
                            Field2 = 59.07556f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
                Field5 = null,
                Field6 = new GBHandle()
                {
                    Field0 = -1,
                    Field1 = -1,
                },
                Field7 = 0x00000001,
                Field8 = 0x0000157F,
                Field9 = 0x00000000,
                Field10 = 0x00,
                Field12 = 0x00012A04,
                Field13 = 0x00000001,
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x789800DC,
                Field1 = 0x00000001,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x789800DC,
                Field1 = 0x00000002,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x789800DC,
                Field1 = 0x00000000,
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x789800DC,
                atKeyVals = new NetAttributeKeyValue[6]
    {
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0056], // Hitpoints_Max_Total 
            Int = 0x00000000,
            Float = 1f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0054], // Hitpoints_Max 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0051], // Hitpoints_Total_From_Level 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x004D], // Hitpoints_Cur 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0043], // TeamID 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0026], // Level 
            Int = 0x00000001,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new ACDGroupMessage()
            {
                Id = 0x00B8,
                Field0 = 0x789800DC,
                Field1 = -1,
                Field2 = -1,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003E,
                Field0 = 0x789800DC,
            }, buffer);

            SendMessage(new ACDTranslateFacingMessage()
            {
                Id = 0x0070,
                Field0 = 0x789800DC,
                Field1 = 3.022712f,
                Field2 = false,
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x0000157F,
                },
            }, buffer);

            SendMessage(new ACDEnterKnownMessage()
            {
                Id = 0x003B,
                Field0 = 0x789900DD,
                Field1 = 0x000201E5,
                Field2 = 0x00000008,
                Field3 = 0x00000000,
                Field4 = new WorldLocationMessageData()
                {
                    Field0 = 1f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = 0.9878305f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0f,
                                Field1 = 0f,
                                Field2 = 0.1555345f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 3109.516f,
                            Field1 = 2803.876f,
                            Field2 = 59.07428f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
                Field5 = null,
                Field6 = new GBHandle()
                {
                    Field0 = -1,
                    Field1 = -1,
                },
                Field7 = 0x00000001,
                Field8 = 0x000201E5,
                Field9 = 0x00000000,
                Field10 = 0x00,
                Field12 = 0x00012A04,
                Field13 = 0x00000002,
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x789900DD,
                Field1 = 0x00000001,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x789900DD,
                Field1 = 0x00000002,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x789900DD,
                Field1 = 0x00000411,
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x789900DD,
                atKeyVals = new NetAttributeKeyValue[6]
    {
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0056], // Hitpoints_Max_Total 
            Int = 0x00000000,
            Float = 1f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0054], // Hitpoints_Max 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0051], // Hitpoints_Total_From_Level 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x004D], // Hitpoints_Cur 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0043], // TeamID 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0026], // Level 
            Int = 0x00000001,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new ACDGroupMessage()
            {
                Id = 0x00B8,
                Field0 = 0x789900DD,
                Field1 = -1,
                Field2 = -1,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003E,
                Field0 = 0x789900DD,
            }, buffer);

            SendMessage(new ACDTranslateFacingMessage()
            {
                Id = 0x0070,
                Field0 = 0x789900DD,
                Field1 = 0.3123385f,
                Field2 = false,
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x000201E5,
                },
            }, buffer);
            #endregion
            #region ACDEnterKnown 0x789A00DE
            SendMessage(new ACDEnterKnownMessage()
            {
                Id = 0x003B,
                Field0 = 0x789A00DE,
                Field1 = 0x00013871,
                Field2 = 0x00000008,
                Field3 = 0x00000000,
                Field4 = new WorldLocationMessageData()
                {
                    Field0 = 1f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = -0.7652696f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0f,
                                Field1 = 0f,
                                Field2 = 0.6437099f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 3113.659f,
                            Field1 = 2803.692f,
                            Field2 = 73.26618f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
                Field5 = null,
                Field6 = new GBHandle()
                {
                    Field0 = -1,
                    Field1 = -1,
                },
                Field7 = 0x00000001,
                Field8 = 0x00013871,
                Field9 = 0x00000000,
                Field10 = 0x00,
                Field12 = 0x00012A04,
                Field13 = 0x00000003,
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x789A00DE,
                Field1 = 0x00000001,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x789A00DE,
                Field1 = 0x00000002,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x789A00DE,
                Field1 = 0x00000001,
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x789A00DE,
                atKeyVals = new NetAttributeKeyValue[6]
    {
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0056], // Hitpoints_Max_Total 
            Int = 0x00000000,
            Float = 1f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0054], // Hitpoints_Max 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0051], // Hitpoints_Total_From_Level 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x004D], // Hitpoints_Cur 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0043], // TeamID 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0026], // Level 
            Int = 0x00000001,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new ACDGroupMessage()
            {
                Id = 0x00B8,
                Field0 = 0x789A00DE,
                Field1 = -1,
                Field2 = -1,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003E,
                Field0 = 0x789A00DE,
            }, buffer);

            SendMessage(new ACDTranslateFacingMessage()
            {
                Id = 0x0070,
                Field0 = 0x789A00DE,
                Field1 = 4.884459f,
                Field2 = false,
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x00013871,
                },
            }, buffer);
            #endregion
            #region ACDEnterKnown 0x789B00DF
            SendMessage(new ACDEnterKnownMessage()
            {
                Id = 0x003B,
                Field0 = 0x789B00DF,
                Field1 = 0x00000D86,
                Field2 = 0x00000018,
                Field3 = 0x00000000,
                Field4 = new WorldLocationMessageData()
                {
                    Field0 = 1f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = 0.9976531f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0.009601643f,
                                Field1 = -0.0006524475f,
                                Field2 = -0.06779216f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 3127.913f,
                            Field1 = 2830.662f,
                            Field2 = 59.07558f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
                Field5 = null,
                Field6 = new GBHandle()
                {
                    Field0 = -1,
                    Field1 = -1,
                },
                Field7 = 0x00000001,
                Field8 = 0x00000D86,
                Field9 = 0x00000000,
                Field10 = 0x00,
                Field12 = 0x00012A04,
                Field13 = 0x00000004,
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x789B00DF,
                Field1 = 0x00000001,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x789B00DF,
                Field1 = 0x00000002,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x789B00DF,
                Field1 = 0x00000000,
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x789B00DF,
                atKeyVals = new NetAttributeKeyValue[6]
    {
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0056], // Hitpoints_Max_Total 
            Int = 0x00000000,
            Float = 1f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0054], // Hitpoints_Max 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0051], // Hitpoints_Total_From_Level 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x004D], // Hitpoints_Cur 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0043], // TeamID 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0026], // Level 
            Int = 0x00000001,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new ACDGroupMessage()
            {
                Id = 0x00B8,
                Field0 = 0x789B00DF,
                Field1 = -1,
                Field2 = -1,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003E,
                Field0 = 0x789B00DF,
            }, buffer);

            SendMessage(new ACDTranslateFacingMessage()
            {
                Id = 0x0070,
                Field0 = 0x789B00DF,
                Field1 = 6.147496f,
                Field2 = false,
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x00000D86,
                },
            }, buffer);
            #endregion
            #region ACDEnterKnown 0x789C00E0
            SendMessage(new ACDEnterKnownMessage()
            {
                Id = 0x003B,
                Field0 = 0x789C00E0,
                Field1 = 0x00013870,
                Field2 = 0x00000008,
                Field3 = 0x00000000,
                Field4 = new WorldLocationMessageData()
                {
                    Field0 = 1f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = -0.4954694f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0f,
                                Field1 = 0f,
                                Field2 = -0.8686254f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 3120.037f,
                            Field1 = 2864.345f,
                            Field2 = 59.07556f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
                Field5 = null,
                Field6 = new GBHandle()
                {
                    Field0 = -1,
                    Field1 = -1,
                },
                Field7 = 0x00000001,
                Field8 = 0x00013870,
                Field9 = 0x00000000,
                Field10 = 0x00,
                Field12 = 0x00012A04,
                Field13 = 0x00000006,
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x789C00E0,
                Field1 = 0x00000001,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x789C00E0,
                Field1 = 0x00000002,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x789C00E0,
                Field1 = 0x00000001,
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x789C00E0,
                atKeyVals = new NetAttributeKeyValue[6]
    {
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0056], // Hitpoints_Max_Total 
            Int = 0x00000000,
            Float = 1f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0054], // Hitpoints_Max 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0051], // Hitpoints_Total_From_Level 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x004D], // Hitpoints_Cur 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0043], // TeamID 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0026], // Level 
            Int = 0x00000001,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new ACDGroupMessage()
            {
                Id = 0x00B8,
                Field0 = 0x789C00E0,
                Field1 = -1,
                Field2 = -1,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003E,
                Field0 = 0x789C00E0,
            }, buffer);

            SendMessage(new ACDTranslateFacingMessage()
            {
                Id = 0x0070,
                Field0 = 0x789C00E0,
                Field1 = 2.104887f,
                Field2 = false,
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x00013870,
                },
            }, buffer);
            #endregion
            #region ACDEnterKnown 0x789F00E3
            SendMessage(new ACDEnterKnownMessage()
            {
                Id = 0x003B,
                Field0 = 0x789F00E3,
                Field1 = 0x00001025,
                Field2 = 0x0000001A,
                Field3 = 0x00000001,
                Field4 = null,
                Field5 = new InventoryLocationMessageData()
                {
                    Field0 = 0x789E00E2,
                    Field1 = 0x00000004,
                    Field2 = new IVector2D()
                    {
                        Field0 = 0x00000000,
                        Field1 = 0x00000000,
                    },
                },
                Field6 = new GBHandle()
                {
                    Field0 = 0x00000002,
                    Field1 = 0x49B51827,
                },
                Field7 = -1,
                Field8 = -1,
                Field9 = 0x00000001,
                Field10 = 0x00,
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x789F00E3,
                Field1 = 0x00000001,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x789F00E3,
                Field1 = 0x00000002,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x789F00E3,
                Field1 = 0x00000080,
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x789F00E3,
                atKeyVals = new NetAttributeKeyValue[15]
    {
         new NetAttributeKeyValue()
         {
            Field0 = 0x00007780,
            Attribute = GameAttribute.Attributes[0x0041], // Skill 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x009D], // Damage_Weapon_Min_Total_All 
            Int = 0x00000000,
            Float = 2f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x000FFFFF,
            Attribute = GameAttribute.Attributes[0x009C], // Damage_Weapon_Min_Total 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0099], // Damage_Weapon_Delta_Total_All 
            Int = 0x00000000,
            Float = 1f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x000FFFFF,
            Attribute = GameAttribute.Attributes[0x0097], // Damage_Weapon_Max_Total 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x000FFFFF,
            Attribute = GameAttribute.Attributes[0x0096], // Damage_Weapon_Max 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x000FFFFF,
            Attribute = GameAttribute.Attributes[0x018C], // Damage_Weapon_Min_Total_OffHand 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x000FFFFF,
            Attribute = GameAttribute.Attributes[0x018B], // Damage_Weapon_Min_Total_MainHand 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x018A], // Attacks_Per_Second_Item_Total_OffHand 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0089], // Attacks_Per_Second_Total 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0189], // Attacks_Per_Second_Item_Total_MainHand 
            Int = 0x00000000,
            Float = 1.199219f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0188], // Attacks_Per_Second_Item_OffHand 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0187], // Attacks_Per_Second_Item_MainHand 
            Int = 0x00000000,
            Float = 1.199219f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0086], // Attacks_Per_Second_Item_Total 
            Int = 0x00000000,
            Float = 1.199219f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0084], // Attacks_Per_Second_Item_Subtotal 
            Int = 0x00000000,
            Float = 1.199219f,
         },
    },
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x789F00E3,
                atKeyVals = new NetAttributeKeyValue[15]
    {
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0082], // Attacks_Per_Second_Item 
            Int = 0x00000000,
            Float = 1.199219f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000000,
            Attribute = GameAttribute.Attributes[0x018B], // Damage_Weapon_Min_Total_MainHand 
            Int = 0x00000000,
            Float = 2f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000000,
            Attribute = GameAttribute.Attributes[0x018C], // Damage_Weapon_Min_Total_OffHand 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000000,
            Attribute = GameAttribute.Attributes[0x018D], // Damage_Weapon_Delta_Total_MainHand 
            Int = 0x00000000,
            Float = 1f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000000,
            Attribute = GameAttribute.Attributes[0x018E], // Damage_Weapon_Delta_Total_OffHand 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000000,
            Attribute = GameAttribute.Attributes[0x0094], // Damage_Weapon_Delta 
            Int = 0x00000000,
            Float = 1f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000000,
            Attribute = GameAttribute.Attributes[0x0095], // Damage_Weapon_Delta_SubTotal 
            Int = 0x00000000,
            Float = 1f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000000,
            Attribute = GameAttribute.Attributes[0x0096], // Damage_Weapon_Max 
            Int = 0x00000000,
            Float = 3f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000000,
            Attribute = GameAttribute.Attributes[0x0097], // Damage_Weapon_Max_Total 
            Int = 0x00000000,
            Float = 3f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000000,
            Attribute = GameAttribute.Attributes[0x0098], // Damage_Weapon_Delta_Total 
            Int = 0x00000000,
            Float = 1f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000000,
            Attribute = GameAttribute.Attributes[0x009B], // Damage_Weapon_Min 
            Int = 0x00000000,
            Float = 2f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000000,
            Attribute = GameAttribute.Attributes[0x009C], // Damage_Weapon_Min_Total 
            Int = 0x00000000,
            Float = 2f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0125], // Seed 
            Int = unchecked((int)0xED34A51F),
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0124], // IdentifyCost 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0117], // Item_Equipped 
            Int = 0x00000001,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x789F00E3,
                atKeyVals = new NetAttributeKeyValue[3]
    {
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0115], // Item_Quality_Level 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0113], // Durability_Max 
            Int = 0x00000190,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0112], // Durability_Cur 
            Int = 0x00000190,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new ACDGroupMessage()
            {
                Id = 0x00B8,
                Field0 = 0x789F00E3,
                Field1 = -1,
                Field2 = -1,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003E,
                Field0 = 0x789F00E3,
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x00001025,
                },
            }, buffer);
            #endregion
            #region ACDEnterKnown 0x78A000E4
            SendMessage(new ACDEnterKnownMessage()
            {
                Id = 0x003B,
                Field0 = 0x78A000E4,
                Field1 = 0x00001158,
                Field2 = 0x0000001A,
                Field3 = 0x00000001,
                Field4 = null,
                Field5 = new InventoryLocationMessageData()
                {
                    Field0 = 0x789E00E2,
                    Field1 = 0x00000000,
                    Field2 = new IVector2D()
                    {
                        Field0 = 0x00000000,
                        Field1 = 0x00000000,
                    },
                },
                Field6 = new GBHandle()
                {
                    Field0 = 0x00000002,
                    Field1 = 0x622256D4,
                },
                Field7 = -1,
                Field8 = -1,
                Field9 = 0x00000001,
                Field10 = 0x00,
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x78A000E4,
                Field1 = 0x00000001,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x78A000E4,
                Field1 = 0x00000002,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x78A000E4,
                Field1 = 0x00000080,
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x78A000E4,
                atKeyVals = new NetAttributeKeyValue[4]
    {
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0052], // Hitpoints_Granted 
            Int = 0x00000000,
            Float = 100f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0125], // Seed 
            Int = unchecked((int)0x884DCD35),
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0121], // ItemStackQuantityLo 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0115], // Item_Quality_Level 
            Int = 0x00000001,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new ACDGroupMessage()
            {
                Id = 0x00B8,
                Field0 = 0x78A000E4,
                Field1 = -1,
                Field2 = -1,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003E,
                Field0 = 0x78A000E4,
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x00001158,
                },
            }, buffer);
            #endregion

            #region ACDEnterKnown 0x78BE0102
            SendMessage(new ACDEnterKnownMessage()
            {
                Id = 0x003B,
                Field0 = 0x78BE0102,
                Field1 = 0x0001B186,
                Field2 = 0x00000008,
                Field3 = 0x00000000,
                Field4 = new WorldLocationMessageData()
                {
                    Field0 = 1.13f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = 0.9009878f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0f,
                                Field1 = 0f,
                                Field2 = -0.4338445f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 3007.198f,
                            Field1 = 2712.854f,
                            Field2 = 23.76516f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
                Field5 = null,
                Field6 = new GBHandle()
                {
                    Field0 = -1,
                    Field1 = -1,
                },
                Field7 = 0x00000001,
                Field8 = 0x0001B186,
                Field9 = 0x00000000,
                Field10 = 0x00,
                Field12 = 0x0000F05D,
                Field13 = 0x00000012,
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x78BE0102,
                Field1 = 0x00000001,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x78BE0102,
                Field1 = 0x00000002,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x78BE0102,
                Field1 = 0x00000102,
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x78BE0102,
                atKeyVals = new NetAttributeKeyValue[9]
    {
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000000,
            Attribute = GameAttribute.Attributes[0x0159], // Conversation_Icon 
            Int = 0x00000000,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0156], // NPC_Is_Operatable 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0056], // Hitpoints_Max_Total 
            Int = 0x00000000,
            Float = 8.523438f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0155], // Is_NPC 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0054], // Hitpoints_Max 
            Int = 0x00000000,
            Float = 8.523438f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0051], // Hitpoints_Total_From_Level 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x004D], // Hitpoints_Cur 
            Int = 0x00000000,
            Float = 8.523438f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0043], // TeamID 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0026], // Level 
            Int = 0x00000001,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new ACDGroupMessage()
            {
                Id = 0x00B8,
                Field0 = 0x78BE0102,
                Field1 = -1,
                Field2 = -1,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003E,
                Field0 = 0x78BE0102,
            }, buffer);

            SendMessage(new ACDTranslateFacingMessage()
            {
                Id = 0x0070,
                Field0 = 0x78BE0102,
                Field1 = 5.385688f,
                Field2 = false,
            }, buffer);

            SendMessage(new SetIdleAnimationMessage()
            {
                Id = 0x00A5,
                Field0 = 0x78BE0102,
                Field1 = 0x00011150,
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x0001B186,
                },
            }, buffer);
            #endregion
            #region ACDEnterKnown 0x78DD0118
            SendMessage(new ACDEnterKnownMessage()
            {
                Id = 0x003B,
                Field0 = 0x78DD0118,
                Field1 = 0x0000157E,
                Field2 = 0x00000008,
                Field3 = 0x00000000,
                Field4 = new WorldLocationMessageData()
                {
                    Field0 = 1f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = -0.01089788f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0f,
                                Field1 = 0f,
                                Field2 = 0.9999406f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 3125.888f,
                            Field1 = 2602.642f,
                            Field2 = 1.050535f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
                Field5 = null,
                Field6 = new GBHandle()
                {
                    Field0 = -1,
                    Field1 = -1,
                },
                Field7 = 0x00000001,
                Field8 = 0x0000157E,
                Field9 = 0x00000000,
                Field10 = 0x00,
                Field12 = 0x00011B71,
                Field13 = 0x00000000,
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x78DD0118,
                Field1 = 0x00000001,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x78DD0118,
                Field1 = 0x00000002,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x78DD0118,
                Field1 = 0x00000000,
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x78DD0118,
                atKeyVals = new NetAttributeKeyValue[6]
    {
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0056], // Hitpoints_Max_Total 
            Int = 0x00000000,
            Float = 1f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0054], // Hitpoints_Max 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0051], // Hitpoints_Total_From_Level 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x004D], // Hitpoints_Cur 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0043], // TeamID 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0026], // Level 
            Int = 0x00000001,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new ACDGroupMessage()
            {
                Id = 0x00B8,
                Field0 = 0x78DD0118,
                Field1 = -1,
                Field2 = -1,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003E,
                Field0 = 0x78DD0118,
            }, buffer);

            SendMessage(new ACDTranslateFacingMessage()
            {
                Id = 0x0070,
                Field0 = 0x78DD0118,
                Field1 = 3.163388f,
                Field2 = false,
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x0000157E,
                },
            }, buffer);
            #endregion
            #region ACDEnterKnown 0x78DE0119
            SendMessage(new ACDEnterKnownMessage()
            {
                Id = 0x003B,
                Field0 = 0x78DE0119,
                Field1 = 0x00000D86,
                Field2 = 0x00000018,
                Field3 = 0x00000000,
                Field4 = new WorldLocationMessageData()
                {
                    Field0 = 1f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = 1f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0f,
                                Field1 = 0f,
                                Field2 = 0f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 3083.982f,
                            Field1 = 2603.142f,
                            Field2 = 0.4151611f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
                Field5 = null,
                Field6 = new GBHandle()
                {
                    Field0 = -1,
                    Field1 = -1,
                },
                Field7 = 0x00000001,
                Field8 = 0x00000D86,
                Field9 = 0x00000000,
                Field10 = 0x00,
                Field12 = 0x00011B71,
                Field13 = 0x00000001,
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x78DE0119,
                Field1 = 0x00000001,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x78DE0119,
                Field1 = 0x00000002,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x78DE0119,
                Field1 = 0x00000000,
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x78DE0119,
                atKeyVals = new NetAttributeKeyValue[6]
    {
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0056], // Hitpoints_Max_Total 
            Int = 0x00000000,
            Float = 1f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0054], // Hitpoints_Max 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0051], // Hitpoints_Total_From_Level 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x004D], // Hitpoints_Cur 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0043], // TeamID 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0026], // Level 
            Int = 0x00000001,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new ACDGroupMessage()
            {
                Id = 0x00B8,
                Field0 = 0x78DE0119,
                Field1 = -1,
                Field2 = -1,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003E,
                Field0 = 0x78DE0119,
            }, buffer);

            SendMessage(new ACDTranslateFacingMessage()
            {
                Id = 0x0070,
                Field0 = 0x78DE0119,
                Field1 = 0f,
                Field2 = false,
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x00000D86,
                },
            }, buffer);
            #endregion
            #region ACDEnterKnown 0x78DF011A
            SendMessage(new ACDEnterKnownMessage()
            {
                Id = 0x003B,
                Field0 = 0x78DF011A,
                Field1 = 0x000255BB,
                Field2 = 0x00000008,
                Field3 = 0x00000000,
                Field4 = new WorldLocationMessageData()
                {
                    Field0 = 1.13f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = 0.1261874f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0f,
                                Field1 = 0f,
                                Field2 = 0.9920065f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 3131.338f,
                            Field1 = 2597.316f,
                            Field2 = 0.9298096f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
                Field5 = null,
                Field6 = new GBHandle()
                {
                    Field0 = -1,
                    Field1 = -1,
                },
                Field7 = 0x00000001,
                Field8 = 0x000255BB,
                Field9 = 0x00000000,
                Field10 = 0x00,
                Field12 = 0x00011B71,
                Field13 = 0x00000002,
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x78DF011A,
                Field1 = 0x00000001,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x78DF011A,
                Field1 = 0x00000002,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x78DF011A,
                Field1 = 0x00000001,
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x78DF011A,
                atKeyVals = new NetAttributeKeyValue[13]
    {
         new NetAttributeKeyValue()
         {
            Field0 = 0x000FFFFF,
            Attribute = GameAttribute.Attributes[0x01B9], // Buff_Visual_Effect 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000000,
            Attribute = GameAttribute.Attributes[0x0158], // NPC_Has_Interact_Options 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x00000000,
            Attribute = GameAttribute.Attributes[0x0159], // Conversation_Icon 
            Int = 0x00000000,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x0001F972,
            Attribute = GameAttribute.Attributes[0x01CC], // Buff_Active 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x0001F972,
            Attribute = GameAttribute.Attributes[0x0230], // Buff_Icon_Count0 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0156], // NPC_Is_Operatable 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0056], // Hitpoints_Max_Total 
            Int = 0x00000000,
            Float = 14.00781f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0155], // Is_NPC 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0054], // Hitpoints_Max 
            Int = 0x00000000,
            Float = 14.00781f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0051], // Hitpoints_Total_From_Level 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x004D], // Hitpoints_Cur 
            Int = 0x00000000,
            Float = 14.00781f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0043], // TeamID 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0026], // Level 
            Int = 0x00000004,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new ACDGroupMessage()
            {
                Id = 0x00B8,
                Field0 = 0x78DF011A,
                Field1 = -1,
                Field2 = -1,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003E,
                Field0 = 0x78DF011A,
            }, buffer);

            SendMessage(new ACDTranslateFacingMessage()
            {
                Id = 0x0070,
                Field0 = 0x78DF011A,
                Field1 = 2.888546f,
                Field2 = false,
            }, buffer);

            SendMessage(new SetIdleAnimationMessage()
            {
                Id = 0x00A5,
                Field0 = 0x78DF011A,
                Field1 = 0x00011150,
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x000255BB,
                },
            }, buffer);

            SendMessage(new HeroStateMessage()
            {
                Id = 0x003A,
                Field0 = new HeroStateData()
                {
                    Field0 = 0x00000000,
                    Field1 = 0x00000000,
                    Field2 = 0x00000000,
                    Field3 = 0x02000000,
                    Field4 = new PlayerSavedData()
                    {
                        Field0 = new HotbarButtonData[9]
            {
                 new HotbarButtonData()
                 {
                    m_snoPower = 0x000176C4,
                    m_gbidItem = -1,
                 },
                 new HotbarButtonData()
                 {
                    m_snoPower = 0x00007780,
                    m_gbidItem = -1,
                 },
                 new HotbarButtonData()
                 {
                    m_snoPower = -1,
                    m_gbidItem = -1,
                 },
                 new HotbarButtonData()
                 {
                    m_snoPower = 0x00007780,
                    m_gbidItem = -1,
                 },
                 new HotbarButtonData()
                 {
                    m_snoPower = 0x000216FA,
                    m_gbidItem = -1,
                 },
                 new HotbarButtonData()
                 {
                    m_snoPower = -1,
                    m_gbidItem = -1,
                 },
                 new HotbarButtonData()
                 {
                    m_snoPower = -1,
                    m_gbidItem = -1,
                 },
                 new HotbarButtonData()
                 {
                    m_snoPower = -1,
                    m_gbidItem = -1,
                 },
                 new HotbarButtonData()
                 {
                    m_snoPower = -1,
                    m_gbidItem = 0x622256D4,
                 },
            },
                        Field1 = new SkillKeyMapping[15]
            {
                 new SkillKeyMapping()
                 {
                    Power = -1,
                    Field1 = -1,
                    Field2 = 0x00000000,
                 },
                 new SkillKeyMapping()
                 {
                    Power = -1,
                    Field1 = -1,
                    Field2 = 0x00000000,
                 },
                 new SkillKeyMapping()
                 {
                    Power = -1,
                    Field1 = -1,
                    Field2 = 0x00000000,
                 },
                 new SkillKeyMapping()
                 {
                    Power = -1,
                    Field1 = -1,
                    Field2 = 0x00000000,
                 },
                 new SkillKeyMapping()
                 {
                    Power = -1,
                    Field1 = -1,
                    Field2 = 0x00000000,
                 },
                 new SkillKeyMapping()
                 {
                    Power = -1,
                    Field1 = -1,
                    Field2 = 0x00000000,
                 },
                 new SkillKeyMapping()
                 {
                    Power = -1,
                    Field1 = -1,
                    Field2 = 0x00000000,
                 },
                 new SkillKeyMapping()
                 {
                    Power = -1,
                    Field1 = -1,
                    Field2 = 0x00000000,
                 },
                 new SkillKeyMapping()
                 {
                    Power = -1,
                    Field1 = -1,
                    Field2 = 0x00000000,
                 },
                 new SkillKeyMapping()
                 {
                    Power = -1,
                    Field1 = -1,
                    Field2 = 0x00000000,
                 },
                 new SkillKeyMapping()
                 {
                    Power = -1,
                    Field1 = -1,
                    Field2 = 0x00000000,
                 },
                 new SkillKeyMapping()
                 {
                    Power = -1,
                    Field1 = -1,
                    Field2 = 0x00000000,
                 },
                 new SkillKeyMapping()
                 {
                    Power = -1,
                    Field1 = -1,
                    Field2 = 0x00000000,
                 },
                 new SkillKeyMapping()
                 {
                    Power = -1,
                    Field1 = -1,
                    Field2 = 0x00000000,
                 },
                 new SkillKeyMapping()
                 {
                    Power = -1,
                    Field1 = -1,
                    Field2 = 0x00000000,
                 },
            },
                        Field2 = 0x00000000,
                        Field3 = 0x00000001,
                        Field4 = new HirelingSavedData()
                        {
                            Field0 = new HirelingInfo[4]
                {
                     new HirelingInfo()
                     {
                        Field0 = 0x00000000,
                        Field1 = -1,
                        Field2 = 0x00000000,
                        Field3 = 0x00000000,
                        Field4 = false,
                        Field5 = -1,
                        Field6 = -1,
                        Field7 = -1,
                        Field8 = -1,
                     },
                     new HirelingInfo()
                     {
                        Field0 = 0x00000000,
                        Field1 = -1,
                        Field2 = 0x00000000,
                        Field3 = 0x00000000,
                        Field4 = false,
                        Field5 = -1,
                        Field6 = -1,
                        Field7 = -1,
                        Field8 = -1,
                     },
                     new HirelingInfo()
                     {
                        Field0 = 0x00000000,
                        Field1 = -1,
                        Field2 = 0x00000000,
                        Field3 = 0x00000000,
                        Field4 = false,
                        Field5 = -1,
                        Field6 = -1,
                        Field7 = -1,
                        Field8 = -1,
                     },
                     new HirelingInfo()
                     {
                        Field0 = 0x00000000,
                        Field1 = -1,
                        Field2 = 0x00000000,
                        Field3 = 0x00000000,
                        Field4 = false,
                        Field5 = -1,
                        Field6 = -1,
                        Field7 = -1,
                        Field8 = -1,
                     },
                },
                            Field1 = 0x00000000,
                            Field2 = 0x00000000,
                        },
                        Field5 = 0x00000000,
                        Field6 = new LearnedLore()
                        {
                            Field0 = 0x00000000,
                            m_snoLoreLearned = new int[256]
                {
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
                },
                        },
                        snoActiveSkills = new int[6]
            {
                0x000176C4, 0x000216FA, -1, -1, -1, -1, 
            },
                        snoTraits = new int[3]
            {
                -1, -1, -1, 
            },
                        Field9 = new SavePointData()
                        {
                            snoWorld = -1,
                            Field1 = -1,
                        },
                        m_SeenTutorials = new int[64]
            {
                -1, -1, -1, -1, -1, -1, -1, -1, 
                -1, -1, -1, -1, -1, -1, -1, -1, 
                -1, -1, -1, -1, -1, -1, -1, -1, 
                -1, -1, -1, -1, -1, -1, -1, -1, 
                -1, -1, -1, -1, -1, -1, -1, -1, 
                -1, -1, -1, -1, -1, -1, -1, -1, 
                -1, -1, -1, -1, -1, -1, -1, -1, 
                -1, -1, -1, -1, -1, -1, -1, -1, 
            },
                    },
                    Field5 = 0x00000000,
                    tQuestRewardHistory = new PlayerQuestRewardHistoryEntry[0]
        {
        },
                },
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003C,
                Field0 = 0x78BE0102,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003C,
                Field0 = 0x78DF011A,
            }, buffer);

            SendMessage(new RevealTeamMessage()
            {
                Id = 0x0038,
                Field0 = 0x00000000,
                Field1 = 0x00000000,
                Field2 = -1,
            }, buffer);

            SendMessage(new RevealTeamMessage()
            {
                Id = 0x0038,
                Field0 = 0x00000001,
                Field1 = 0x00000000,
                Field2 = -1,
            }, buffer);

            SendMessage(new RevealTeamMessage()
            {
                Id = 0x0038,
                Field0 = 0x00000002,
                Field1 = 0x00000000,
                Field2 = -1,
            }, buffer);

            SendMessage(new RevealTeamMessage()
            {
                Id = 0x0038,
                Field0 = 0x00000003,
                Field1 = 0x00000000,
                Field2 = -1,
            }, buffer);

            SendMessage(new RevealTeamMessage()
            {
                Id = 0x0038,
                Field0 = 0x00000004,
                Field1 = 0x00000000,
                Field2 = -1,
            }, buffer);

            SendMessage(new RevealTeamMessage()
            {
                Id = 0x0038,
                Field0 = 0x00000005,
                Field1 = 0x00000000,
                Field2 = -1,
            }, buffer);

            SendMessage(new RevealTeamMessage()
            {
                Id = 0x0038,
                Field0 = 0x00000006,
                Field1 = 0x00000000,
                Field2 = -1,
            }, buffer);

            SendMessage(new RevealTeamMessage()
            {
                Id = 0x0038,
                Field0 = 0x00000007,
                Field1 = 0x00000000,
                Field2 = -1,
            }, buffer);

            SendMessage(new RevealTeamMessage()
            {
                Id = 0x0038,
                Field0 = 0x00000008,
                Field1 = 0x00000000,
                Field2 = -1,
            }, buffer);

            SendMessage(new RevealTeamMessage()
            {
                Id = 0x0038,
                Field0 = 0x00000009,
                Field1 = 0x00000000,
                Field2 = -1,
            }, buffer);

            SendMessage(new RevealTeamMessage()
            {
                Id = 0x0038,
                Field0 = 0x0000000A,
                Field1 = 0x00000002,
                Field2 = -1,
            }, buffer);

            SendMessage(new RevealTeamMessage()
            {
                Id = 0x0038,
                Field0 = 0x0000000B,
                Field1 = 0x00000002,
                Field2 = -1,
            }, buffer);

            SendMessage(new RevealTeamMessage()
            {
                Id = 0x0038,
                Field0 = 0x0000000C,
                Field1 = 0x00000002,
                Field2 = -1,
            }, buffer);

            SendMessage(new RevealTeamMessage()
            {
                Id = 0x0038,
                Field0 = 0x0000000D,
                Field1 = 0x00000002,
                Field2 = -1,
            }, buffer);

            SendMessage(new RevealTeamMessage()
            {
                Id = 0x0038,
                Field0 = 0x0000000E,
                Field1 = 0x00000000,
                Field2 = 0x00000000,
            }, buffer);

            SendMessage(new RevealTeamMessage()
            {
                Id = 0x0038,
                Field0 = 0x0000000F,
                Field1 = 0x00000000,
                Field2 = 0x00000000,
            }, buffer);

            SendMessage(new RevealTeamMessage()
            {
                Id = 0x0038,
                Field0 = 0x00000010,
                Field1 = 0x00000000,
                Field2 = 0x00000000,
            }, buffer);

            SendMessage(new RevealTeamMessage()
            {
                Id = 0x0038,
                Field0 = 0x00000011,
                Field1 = 0x00000000,
                Field2 = 0x00000000,
            }, buffer);

            SendMessage(new RevealTeamMessage()
            {
                Id = 0x0038,
                Field0 = 0x00000012,
                Field1 = 0x00000000,
                Field2 = 0x00000000,
            }, buffer);

            SendMessage(new RevealTeamMessage()
            {
                Id = 0x0038,
                Field0 = 0x00000013,
                Field1 = 0x00000000,
                Field2 = 0x00000000,
            }, buffer);

            SendMessage(new RevealTeamMessage()
            {
                Id = 0x0038,
                Field0 = 0x00000014,
                Field1 = 0x00000000,
                Field2 = 0x00000000,
            }, buffer);

            SendMessage(new RevealTeamMessage()
            {
                Id = 0x0038,
                Field0 = 0x00000015,
                Field1 = 0x00000000,
                Field2 = 0x00000000,
            }, buffer);

            SendMessage(new RevealTeamMessage()
            {
                Id = 0x0038,
                Field0 = 0x00000016,
                Field1 = 0x00000000,
                Field2 = 0x00000000,
            }, buffer);

            SendMessage(new RevealSceneMessage()
            {
                Id = 0x0034,
                Field0 = 0x772E0000,
                Field1 = new SceneSpecification()
                {
                    Field0 = 0x00000000,
                    Field1 = new IVector2D()
                    {
                        Field0 = 0x0000002F,
                        Field1 = 0x0000002E,
                    },
                    arSnoLevelAreas = new int[4]
        {
            0x00004DEB, 0x00026186, 0x000316CE, -1, 
        },
                    snoPrevWorld = -1,
                    Field4 = 0x00000000,
                    snoPrevLevelArea = -1,
                    snoNextWorld = -1,
                    Field7 = 0x00000000,
                    snoNextLevelArea = -1,
                    snoMusic = 0x000206F8,
                    snoCombatMusic = -1,
                    snoAmbient = 0x0002734F,
                    snoReverb = 0x000153F6,
                    snoWeather = 0x00013220,
                    snoPresetWorld = 0x000115EE,
                    Field15 = 0x00000001,
                    Field16 = 0x00000001,
                    Field17 = 0x00000000,
                    Field18 = -1,
                    tCachedValues = new SceneCachedValues()
                    {
                        Field0 = 0x0000003F,
                        Field1 = 0x00000060,
                        Field2 = 0x00000060,
                        Field3 = new AABB()
                        {
                            Field0 = new Vector3D()
                            {
                                Field0 = 118.3843f,
                                Field1 = 119.1316f,
                                Field2 = 43.57133f,
                            },
                            Field1 = new Vector3D()
                            {
                                Field0 = 134.2307f,
                                Field1 = 131.5811f,
                                Field2 = 43.57133f,
                            },
                        },
                        Field4 = new AABB()
                        {
                            Field0 = new Vector3D()
                            {
                                Field0 = 113.465f,
                                Field1 = 119.1316f,
                                Field2 = 43.57133f,
                            },
                            Field1 = new Vector3D()
                            {
                                Field0 = 139.15f,
                                Field1 = 131.5811f,
                                Field2 = 43.57133f,
                            },
                        },
                        Field5 = new int[4]
            {
                0x0000083F, 0x00000371, 0x000001ED, 0x00000000, 
            },
                        Field6 = 0x00000009,
                    },
                },
                Field2 = 0x77550001,
                snoScene = 0x00008244,
                Field4 = new PRTransform()
                {
                    Field0 = new Quaternion()
                    {
                        Field0 = 1f,
                        Field1 = new Vector3D()
                        {
                            Field0 = 0f,
                            Field1 = 0f,
                            Field2 = 0f,
                        },
                    },
                    Field1 = new Vector3D()
                    {
                        Field0 = 2820f,
                        Field1 = 2760f,
                        Field2 = 0f,
                    },
                },
                Field5 = -1,
                snoSceneGroup = -1,
                arAppliedLabels = new int[1]
    {
        0x00360E26, 
    },
            }, buffer);

            SendMessage(new MapRevealSceneMessage()
            {
                Id = 0x0044,
                Field0 = 0x77550001,
                snoScene = 0x00008244,
                Field2 = new PRTransform()
                {
                    Field0 = new Quaternion()
                    {
                        Field0 = 1f,
                        Field1 = new Vector3D()
                        {
                            Field0 = 0f,
                            Field1 = 0f,
                            Field2 = 0f,
                        },
                    },
                    Field1 = new Vector3D()
                    {
                        Field0 = 2820f,
                        Field1 = 2760f,
                        Field2 = 0f,
                    },
                },
                Field3 = 0x772E0000,
                Field4 = 0x00000002,
            }, buffer);
            #endregion
            #region ACDEnterKnown 0x77BC0000
            SendMessage(new ACDEnterKnownMessage()
            {
                Id = 0x003B,
                Field0 = 0x77BC0000,
                Field1 = 0x00001243,
                Field2 = 0x00000010,
                Field3 = 0x00000000,
                Field4 = new WorldLocationMessageData()
                {
                    Field0 = 1f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = 1f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0f,
                                Field1 = 0f,
                                Field2 = 0f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 2922.286f,
                            Field1 = 2796.864f,
                            Field2 = 23.94531f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
                Field5 = null,
                Field6 = new GBHandle()
                {
                    Field0 = -1,
                    Field1 = -1,
                },
                Field7 = 0x00000001,
                Field8 = 0x00001243,
                Field9 = 0x00000000,
                Field10 = 0x00,
                Field12 = 0x0000DBD3,
                Field13 = 0x00000002,
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x77BC0000,
                Field1 = 0x00000001,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x77BC0000,
                Field1 = 0x00000002,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x77BC0000,
                Field1 = 0x00000000,
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x77BC0000,
                atKeyVals = new NetAttributeKeyValue[4]
    {
         new NetAttributeKeyValue()
         {
            Field0 = 0x000FFFFF,
            Attribute = GameAttribute.Attributes[0x01B9], // Buff_Visual_Effect 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x0001F96A,
            Attribute = GameAttribute.Attributes[0x01CC], // Buff_Active 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x0001F96A,
            Attribute = GameAttribute.Attributes[0x0230], // Buff_Icon_Count0 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0043], // TeamID 
            Int = 0x00000000,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new ACDGroupMessage()
            {
                Id = 0x00B8,
                Field0 = 0x77BC0000,
                Field1 = -1,
                Field2 = -1,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003E,
                Field0 = 0x77BC0000,
            }, buffer);

            SendMessage(new ACDTranslateFacingMessage()
            {
                Id = 0x0070,
                Field0 = 0x77BC0000,
                Field1 = 0f,
                Field2 = false,
            }, buffer);
            #endregion
            #region ACDEnterKnown 0x77C10005
            SendMessage(new ACDEnterKnownMessage()
            {
                Id = 0x003B,
                Field0 = 0x77C10005,
                Field1 = 0x0000192A,
                Field2 = 0x00000000,
                Field3 = 0x00000000,
                Field4 = new WorldLocationMessageData()
                {
                    Field0 = 1f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = 0.9228876f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0f,
                                Field1 = 0f,
                                Field2 = -0.3850694f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 2981.73f,
                            Field1 = 2835.009f,
                            Field2 = 24.66344f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
                Field5 = null,
                Field6 = new GBHandle()
                {
                    Field0 = -1,
                    Field1 = -1,
                },
                Field7 = 0x00000001,
                Field8 = 0x0000192A,
                Field9 = 0x00000000,
                Field10 = 0x00,
                Field12 = 0x0000DBD3,
                Field13 = 0x00000009,
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x77C10005,
                Field1 = 0x00000001,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x77C10005,
                Field1 = 0x00000002,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x77C10005,
                Field1 = 0x00000080,
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x77C10005,
                atKeyVals = new NetAttributeKeyValue[6]
    {
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0056], // Hitpoints_Max_Total 
            Int = 0x00000000,
            Float = 1f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0054], // Hitpoints_Max 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0051], // Hitpoints_Total_From_Level 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x004D], // Hitpoints_Cur 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0043], // TeamID 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0026], // Level 
            Int = 0x00000001,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new ACDGroupMessage()
            {
                Id = 0x00B8,
                Field0 = 0x77C10005,
                Field1 = -1,
                Field2 = -1,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003E,
                Field0 = 0x77C10005,
            }, buffer);

            SendMessage(new ACDTranslateFacingMessage()
            {
                Id = 0x0070,
                Field0 = 0x77C10005,
                Field1 = 5.492608f,
                Field2 = false,
            }, buffer);
            #endregion
            #region ACDEnterKnown 0x77C50009
            SendMessage(new ACDEnterKnownMessage()
            {
                Id = 0x003B,
                Field0 = 0x77C50009,
                Field1 = 0x0001FD60,
                Field2 = 0x00000000,
                Field3 = 0x00000000,
                Field4 = new WorldLocationMessageData()
                {
                    Field0 = 1f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = 0.9997472f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 1.02945E-05f,
                                Field1 = 3.217819E-05f,
                                Field2 = 0.0224885f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 2970.619f,
                            Field1 = 2789.915f,
                            Field2 = 23.94531f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
                Field5 = null,
                Field6 = new GBHandle()
                {
                    Field0 = -1,
                    Field1 = -1,
                },
                Field7 = 0x00000001,
                Field8 = 0x0001FD60,
                Field9 = 0x00000000,
                Field10 = 0x00,
                Field12 = 0x0000DBD3,
                Field13 = 0x0000000D,
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x77C50009,
                Field1 = 0x00000001,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x77C50009,
                Field1 = 0x00000002,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x77C50009,
                Field1 = 0x00000411,
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x77C50009,
                atKeyVals = new NetAttributeKeyValue[11]
    {
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x02BC], // MinimapActive 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x000FFFFF,
            Attribute = GameAttribute.Attributes[0x01B9], // Buff_Visual_Effect 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x0000F50B,
            Attribute = GameAttribute.Attributes[0x0230], // Buff_Icon_Count0 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x0000F50B,
            Attribute = GameAttribute.Attributes[0x01CC], // Buff_Active 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0056], // Hitpoints_Max_Total 
            Int = 0x00000000,
            Float = 1f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0054], // Hitpoints_Max 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0051], // Hitpoints_Total_From_Level 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x004D], // Hitpoints_Cur 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0045], // Invulnerable 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0043], // TeamID 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0026], // Level 
            Int = 0x00000001,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new ACDGroupMessage()
            {
                Id = 0x00B8,
                Field0 = 0x77C50009,
                Field1 = -1,
                Field2 = -1,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003E,
                Field0 = 0x77C50009,
            }, buffer);

            SendMessage(new ACDTranslateFacingMessage()
            {
                Id = 0x0070,
                Field0 = 0x77C50009,
                Field1 = 0.04497663f,
                Field2 = false,
            }, buffer);
            #endregion
            #region ACDEnterKnown 0x77C9000D
            SendMessage(new ACDEnterKnownMessage()
            {
                Id = 0x003B,
                Field0 = 0x77C9000D,
                Field1 = 0x0000157E,
                Field2 = 0x00000000,
                Field3 = 0x00000000,
                Field4 = new WorldLocationMessageData()
                {
                    Field0 = 1f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = 0.7700912f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0f,
                                Field1 = 0f,
                                Field2 = 0.637934f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 2922f,
                            Field1 = 2787f,
                            Field2 = 23.94531f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
                Field5 = null,
                Field6 = new GBHandle()
                {
                    Field0 = -1,
                    Field1 = -1,
                },
                Field7 = 0x00000001,
                Field8 = 0x0000157E,
                Field9 = 0x00000000,
                Field10 = 0x00,
                Field12 = 0x0000DBD3,
                Field13 = 0x00000013,
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x77C9000D,
                Field1 = 0x00000001,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x77C9000D,
                Field1 = 0x00000002,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x77C9000D,
                Field1 = 0x00000000,
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x77C9000D,
                atKeyVals = new NetAttributeKeyValue[6]
    {
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0056], // Hitpoints_Max_Total 
            Int = 0x00000000,
            Float = 1f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0054], // Hitpoints_Max 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0051], // Hitpoints_Total_From_Level 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x004D], // Hitpoints_Cur 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0043], // TeamID 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0026], // Level 
            Int = 0x00000001,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new ACDGroupMessage()
            {
                Id = 0x00B8,
                Field0 = 0x77C9000D,
                Field1 = -1,
                Field2 = -1,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003E,
                Field0 = 0x77C9000D,
            }, buffer);

            SendMessage(new ACDTranslateFacingMessage()
            {
                Id = 0x0070,
                Field0 = 0x77C9000D,
                Field1 = 1.383674f,
                Field2 = false,
            }, buffer);
            #endregion
            #region ACDEnterKnown 0x77CB000F
            SendMessage(new ACDEnterKnownMessage()
            {
                Id = 0x003B,
                Field0 = 0x77CB000F,
                Field1 = 0x0000155A,
                Field2 = 0x00000010,
                Field3 = 0x00000000,
                Field4 = new WorldLocationMessageData()
                {
                    Field0 = 1f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = 1f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0f,
                                Field1 = 0f,
                                Field2 = 0f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 2924f,
                            Field1 = 2802f,
                            Field2 = 23.94532f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
                Field5 = null,
                Field6 = new GBHandle()
                {
                    Field0 = -1,
                    Field1 = -1,
                },
                Field7 = 0x00000001,
                Field8 = 0x0000155A,
                Field9 = 0x00000000,
                Field10 = 0x00,
                Field12 = 0x0000DBD3,
                Field13 = 0x00000029,
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x77CB000F,
                Field1 = 0x00000001,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x77CB000F,
                Field1 = 0x00000002,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x77CB000F,
                Field1 = 0x00000000,
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x77CB000F,
                atKeyVals = new NetAttributeKeyValue[6]
    {
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0056], // Hitpoints_Max_Total 
            Int = 0x00000000,
            Float = 1f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0054], // Hitpoints_Max 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0051], // Hitpoints_Total_From_Level 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x004D], // Hitpoints_Cur 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0043], // TeamID 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0026], // Level 
            Int = 0x00000001,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new ACDGroupMessage()
            {
                Id = 0x00B8,
                Field0 = 0x77CB000F,
                Field1 = -1,
                Field2 = -1,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003E,
                Field0 = 0x77CB000F,
            }, buffer);

            SendMessage(new ACDTranslateFacingMessage()
            {
                Id = 0x0070,
                Field0 = 0x77CB000F,
                Field1 = 0f,
                Field2 = false,
            }, buffer);
            #endregion
            #region ACDEnterKnown 0x77DA001E
            SendMessage(new ACDEnterKnownMessage()
            {
                Id = 0x003B,
                Field0 = 0x77DA001E,
                Field1 = 0x00019527,
                Field2 = 0x00000000,
                Field3 = 0x00000000,
                Field4 = new WorldLocationMessageData()
                {
                    Field0 = 1f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = 0.9999328f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0f,
                                Field1 = 0f,
                                Field2 = 0.01160305f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 2981.23f,
                            Field1 = 2785.814f,
                            Field2 = 23.94531f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
                Field5 = null,
                Field6 = new GBHandle()
                {
                    Field0 = -1,
                    Field1 = -1,
                },
                Field7 = 0x00000001,
                Field8 = 0x00019527,
                Field9 = 0x00000000,
                Field10 = 0x00,
                Field12 = 0x0000DBD3,
                Field13 = 0x00000036,
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x77DA001E,
                Field1 = 0x00000001,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x77DA001E,
                Field1 = 0x00000002,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x77DA001E,
                Field1 = 0x00000001,
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x77DA001E,
                atKeyVals = new NetAttributeKeyValue[7]
    {
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x01C2], // Could_Have_Ragdolled 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0056], // Hitpoints_Max_Total 
            Int = 0x00000000,
            Float = 1f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0054], // Hitpoints_Max 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0051], // Hitpoints_Total_From_Level 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x004D], // Hitpoints_Cur 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0043], // TeamID 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0026], // Level 
            Int = 0x00000001,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new ACDGroupMessage()
            {
                Id = 0x00B8,
                Field0 = 0x77DA001E,
                Field1 = -1,
                Field2 = -1,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003E,
                Field0 = 0x77DA001E,
            }, buffer);

            SendMessage(new ACDTranslateFacingMessage()
            {
                Id = 0x0070,
                Field0 = 0x77DA001E,
                Field1 = 0.02320435f,
                Field2 = false,
            }, buffer);
            #endregion
            #region ACDEnterKnown 0x77DB001F
            SendMessage(new ACDEnterKnownMessage()
            {
                Id = 0x003B,
                Field0 = 0x77DB001F,
                Field1 = 0x00018B03,
                Field2 = 0x00000000,
                Field3 = 0x00000000,
                Field4 = new WorldLocationMessageData()
                {
                    Field0 = 1f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = 1f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0f,
                                Field1 = 0f,
                                Field2 = 0f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 2915.467f,
                            Field1 = 2845.922f,
                            Field2 = 23.82193f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
                Field5 = null,
                Field6 = new GBHandle()
                {
                    Field0 = -1,
                    Field1 = -1,
                },
                Field7 = 0x00000001,
                Field8 = 0x00018B03,
                Field9 = 0x00000000,
                Field10 = 0x00,
                Field12 = 0x0000DBD3,
                Field13 = 0x00000037,
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x77DB001F,
                Field1 = 0x00000001,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x77DB001F,
                Field1 = 0x00000002,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x77DB001F,
                Field1 = 0x00000000,
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x77DB001F,
                atKeyVals = new NetAttributeKeyValue[1]
    {
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0043], // TeamID 
            Int = 0x0000000A,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new ACDGroupMessage()
            {
                Id = 0x00B8,
                Field0 = 0x77DB001F,
                Field1 = -1,
                Field2 = -1,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003E,
                Field0 = 0x77DB001F,
            }, buffer);

            SendMessage(new ACDTranslateFacingMessage()
            {
                Id = 0x0070,
                Field0 = 0x77DB001F,
                Field1 = 0f,
                Field2 = false,
            }, buffer);
            #endregion
            #region ACDEnterKnown 0x77E20026
            SendMessage(new ACDEnterKnownMessage()
            {
                Id = 0x003B,
                Field0 = 0x77E20026,
                Field1 = 0x0000157E,
                Field2 = 0x00000000,
                Field3 = 0x00000000,
                Field4 = new WorldLocationMessageData()
                {
                    Field0 = 1f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = 0.7700912f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0f,
                                Field1 = 0f,
                                Field2 = 0.637934f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 2993.917f,
                            Field1 = 2791.82f,
                            Field2 = 23.94531f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
                Field5 = null,
                Field6 = new GBHandle()
                {
                    Field0 = -1,
                    Field1 = -1,
                },
                Field7 = 0x00000001,
                Field8 = 0x0000157E,
                Field9 = 0x00000000,
                Field10 = 0x00,
                Field12 = 0x0000DBD3,
                Field13 = 0x0000003E,
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x77E20026,
                Field1 = 0x00000001,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x77E20026,
                Field1 = 0x00000002,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x77E20026,
                Field1 = 0x00000000,
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x77E20026,
                atKeyVals = new NetAttributeKeyValue[6]
    {
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0056], // Hitpoints_Max_Total 
            Int = 0x00000000,
            Float = 1f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0054], // Hitpoints_Max 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0051], // Hitpoints_Total_From_Level 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x004D], // Hitpoints_Cur 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0043], // TeamID 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0026], // Level 
            Int = 0x00000001,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new ACDGroupMessage()
            {
                Id = 0x00B8,
                Field0 = 0x77E20026,
                Field1 = -1,
                Field2 = -1,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003E,
                Field0 = 0x77E20026,
            }, buffer);

            SendMessage(new ACDTranslateFacingMessage()
            {
                Id = 0x0070,
                Field0 = 0x77E20026,
                Field1 = 1.383674f,
                Field2 = false,
            }, buffer);
            #endregion
            #region ACDEnterKnown 0x77E6002A
            SendMessage(new ACDEnterKnownMessage()
            {
                Id = 0x003B,
                Field0 = 0x77E6002A,
                Field1 = 0x00001243,
                Field2 = 0x00000010,
                Field3 = 0x00000000,
                Field4 = new WorldLocationMessageData()
                {
                    Field0 = 1f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = 1f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0f,
                                Field1 = 0f,
                                Field2 = 0f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 2990.738f,
                            Field1 = 2828.897f,
                            Field2 = 23.94533f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
                Field5 = null,
                Field6 = new GBHandle()
                {
                    Field0 = -1,
                    Field1 = -1,
                },
                Field7 = 0x00000001,
                Field8 = 0x00001243,
                Field9 = 0x00000000,
                Field10 = 0x00,
                Field12 = 0x0000DBD3,
                Field13 = 0x00000046,
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x77E6002A,
                Field1 = 0x00000001,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x77E6002A,
                Field1 = 0x00000002,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x77E6002A,
                Field1 = 0x00000000,
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x77E6002A,
                atKeyVals = new NetAttributeKeyValue[4]
    {
         new NetAttributeKeyValue()
         {
            Field0 = 0x000FFFFF,
            Attribute = GameAttribute.Attributes[0x01B9], // Buff_Visual_Effect 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x0001F96A,
            Attribute = GameAttribute.Attributes[0x01CC], // Buff_Active 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x0001F96A,
            Attribute = GameAttribute.Attributes[0x0230], // Buff_Icon_Count0 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0043], // TeamID 
            Int = 0x00000000,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new ACDGroupMessage()
            {
                Id = 0x00B8,
                Field0 = 0x77E6002A,
                Field1 = -1,
                Field2 = -1,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003E,
                Field0 = 0x77E6002A,
            }, buffer);

            SendMessage(new ACDTranslateFacingMessage()
            {
                Id = 0x0070,
                Field0 = 0x77E6002A,
                Field1 = 0f,
                Field2 = false,
            }, buffer);
            #endregion
            #region ACDEnterKnown 0x77E8002C
            SendMessage(new ACDEnterKnownMessage()
            {
                Id = 0x003B,
                Field0 = 0x77E8002C,
                Field1 = 0x0000155A,
                Field2 = 0x00000010,
                Field3 = 0x00000000,
                Field4 = new WorldLocationMessageData()
                {
                    Field0 = 1f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = 1f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0f,
                                Field1 = 0f,
                                Field2 = 0f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 2973.246f,
                            Field1 = 2827.689f,
                            Field2 = 24.87411f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
                Field5 = null,
                Field6 = new GBHandle()
                {
                    Field0 = -1,
                    Field1 = -1,
                },
                Field7 = 0x00000001,
                Field8 = 0x0000155A,
                Field9 = 0x00000000,
                Field10 = 0x00,
                Field12 = 0x0000DBD3,
                Field13 = 0x00000049,
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x77E8002C,
                Field1 = 0x00000001,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x77E8002C,
                Field1 = 0x00000002,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x77E8002C,
                Field1 = 0x00000000,
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x77E8002C,
                atKeyVals = new NetAttributeKeyValue[6]
    {
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0056], // Hitpoints_Max_Total 
            Int = 0x00000000,
            Float = 1f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0054], // Hitpoints_Max 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0051], // Hitpoints_Total_From_Level 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x004D], // Hitpoints_Cur 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0043], // TeamID 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0026], // Level 
            Int = 0x00000001,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new ACDGroupMessage()
            {
                Id = 0x00B8,
                Field0 = 0x77E8002C,
                Field1 = -1,
                Field2 = -1,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003E,
                Field0 = 0x77E8002C,
            }, buffer);

            SendMessage(new ACDTranslateFacingMessage()
            {
                Id = 0x0070,
                Field0 = 0x77E8002C,
                Field1 = 0f,
                Field2 = false,
            }, buffer);
            #endregion
            #region ACDEnterKnown 0x77EB002F
            SendMessage(new ACDEnterKnownMessage()
            {
                Id = 0x003B,
                Field0 = 0x77EB002F,
                Field1 = 0x000261CF,
                Field2 = 0x00000010,
                Field3 = 0x00000000,
                Field4 = new WorldLocationMessageData()
                {
                    Field0 = 1f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = 1f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0f,
                                Field1 = 0f,
                                Field2 = 0f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 3002.507f,
                            Field1 = 2843.755f,
                            Field2 = 23.94531f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
                Field5 = null,
                Field6 = new GBHandle()
                {
                    Field0 = -1,
                    Field1 = -1,
                },
                Field7 = 0x00000001,
                Field8 = 0x000261CF,
                Field9 = 0x00000000,
                Field10 = 0x00,
                Field12 = 0x0000DBD3,
                Field13 = 0x0000004E,
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x77EB002F,
                Field1 = 0x00000001,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x77EB002F,
                Field1 = 0x00000002,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x77EB002F,
                Field1 = 0x00000000,
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x77EB002F,
                atKeyVals = new NetAttributeKeyValue[6]
    {
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0056], // Hitpoints_Max_Total 
            Int = 0x00000000,
            Float = 1f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0054], // Hitpoints_Max 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0051], // Hitpoints_Total_From_Level 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x004D], // Hitpoints_Cur 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0043], // TeamID 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0026], // Level 
            Int = 0x00000001,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new ACDGroupMessage()
            {
                Id = 0x00B8,
                Field0 = 0x77EB002F,
                Field1 = -1,
                Field2 = -1,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003E,
                Field0 = 0x77EB002F,
            }, buffer);

            SendMessage(new ACDTranslateFacingMessage()
            {
                Id = 0x0070,
                Field0 = 0x77EB002F,
                Field1 = 0f,
                Field2 = false,
            }, buffer);
            #endregion
            #region ACDEnterKnown 0x77F00034
            SendMessage(new ACDEnterKnownMessage()
            {
                Id = 0x003B,
                Field0 = 0x77F00034,
                Field1 = 0x00001243,
                Field2 = 0x00000010,
                Field3 = 0x00000000,
                Field4 = new WorldLocationMessageData()
                {
                    Field0 = 1f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = 0.9329559f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0f,
                                Field1 = 0f,
                                Field2 = -0.3599906f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 2939.892f,
                            Field1 = 2798.311f,
                            Field2 = 23.94532f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
                Field5 = null,
                Field6 = new GBHandle()
                {
                    Field0 = -1,
                    Field1 = -1,
                },
                Field7 = 0x00000001,
                Field8 = 0x00001243,
                Field9 = 0x00000000,
                Field10 = 0x00,
                Field12 = 0x0000DBD3,
                Field13 = 0x00000057,
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x77F00034,
                Field1 = 0x00000001,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x77F00034,
                Field1 = 0x00000002,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x77F00034,
                Field1 = 0x00000000,
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x77F00034,
                atKeyVals = new NetAttributeKeyValue[4]
    {
         new NetAttributeKeyValue()
         {
            Field0 = 0x000FFFFF,
            Attribute = GameAttribute.Attributes[0x01B9], // Buff_Visual_Effect 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x0001F96A,
            Attribute = GameAttribute.Attributes[0x01CC], // Buff_Active 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x0001F96A,
            Attribute = GameAttribute.Attributes[0x0230], // Buff_Icon_Count0 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0043], // TeamID 
            Int = 0x00000000,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new ACDGroupMessage()
            {
                Id = 0x00B8,
                Field0 = 0x77F00034,
                Field1 = -1,
                Field2 = -1,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003E,
                Field0 = 0x77F00034,
            }, buffer);

            SendMessage(new ACDTranslateFacingMessage()
            {
                Id = 0x0070,
                Field0 = 0x77F00034,
                Field1 = 5.546649f,
                Field2 = false,
            }, buffer);
            #endregion
            #region ACDEnterKnown 0x77F20036
            SendMessage(new ACDEnterKnownMessage()
            {
                Id = 0x003B,
                Field0 = 0x77F20036,
                Field1 = 0x0002B875,
                Field2 = 0x00000010,
                Field3 = 0x00000000,
                Field4 = new WorldLocationMessageData()
                {
                    Field0 = 0.632705f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = 0.7219135f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0f,
                                Field1 = 0f,
                                Field2 = 0.6919833f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 2993.722f,
                            Field1 = 2782.086f,
                            Field2 = 24.32831f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
                Field5 = null,
                Field6 = new GBHandle()
                {
                    Field0 = -1,
                    Field1 = -1,
                },
                Field7 = 0x00000001,
                Field8 = 0x0002B875,
                Field9 = 0x00000000,
                Field10 = 0x00,
                Field12 = 0x0000DBD3,
                Field13 = 0x00000059,
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x77F20036,
                Field1 = 0x00000001,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x77F20036,
                Field1 = 0x00000002,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new PortalSpecifierMessage()
            {
                Id = 0x004B,
                Field0 = 0x77F20036,
                Field1 = new ResolvedPortalDestination()
                {
                    snoWorld = 0x0001AB32,
                    Field1 = 0x000000AC,
                    snoDestLevelArea = 0x0001AB91,
                },
            }, buffer);

            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x77F20036,
                Field1 = 0x00000001,
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x77F20036,
                atKeyVals = new NetAttributeKeyValue[7]
    {
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x02BC], // MinimapActive 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0056], // Hitpoints_Max_Total 
            Int = 0x00000000,
            Float = 1f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0054], // Hitpoints_Max 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0051], // Hitpoints_Total_From_Level 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x004D], // Hitpoints_Cur 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0043], // TeamID 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0026], // Level 
            Int = 0x00000001,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new ACDGroupMessage()
            {
                Id = 0x00B8,
                Field0 = 0x77F20036,
                Field1 = -1,
                Field2 = -1,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003E,
                Field0 = 0x77F20036,
            }, buffer);

            SendMessage(new ACDTranslateFacingMessage()
            {
                Id = 0x0070,
                Field0 = 0x77F20036,
                Field1 = 1.528479f,
                Field2 = false,
            }, buffer);
            #endregion
            #region ACDEnterKnown 0x77F30037
            SendMessage(new ACDEnterKnownMessage()
            {
                Id = 0x003B,
                Field0 = 0x77F30037,
                Field1 = 0x00001243,
                Field2 = 0x00000010,
                Field3 = 0x00000000,
                Field4 = new WorldLocationMessageData()
                {
                    Field0 = 1f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = 1f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0f,
                                Field1 = 0f,
                                Field2 = 0f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 2921.905f,
                            Field1 = 2782.769f,
                            Field2 = 24.68567f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
                Field5 = null,
                Field6 = new GBHandle()
                {
                    Field0 = -1,
                    Field1 = -1,
                },
                Field7 = 0x00000001,
                Field8 = 0x00001243,
                Field9 = 0x00000000,
                Field10 = 0x00,
                Field12 = 0x0000DBD3,
                Field13 = 0x0000005B,
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x77F30037,
                Field1 = 0x00000001,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x77F30037,
                Field1 = 0x00000002,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x77F30037,
                Field1 = 0x00000000,
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x77F30037,
                atKeyVals = new NetAttributeKeyValue[4]
    {
         new NetAttributeKeyValue()
         {
            Field0 = 0x000FFFFF,
            Attribute = GameAttribute.Attributes[0x01B9], // Buff_Visual_Effect 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x0001F96A,
            Attribute = GameAttribute.Attributes[0x01CC], // Buff_Active 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x0001F96A,
            Attribute = GameAttribute.Attributes[0x0230], // Buff_Icon_Count0 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0043], // TeamID 
            Int = 0x00000000,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new ACDGroupMessage()
            {
                Id = 0x00B8,
                Field0 = 0x77F30037,
                Field1 = -1,
                Field2 = -1,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003E,
                Field0 = 0x77F30037,
            }, buffer);

            SendMessage(new ACDTranslateFacingMessage()
            {
                Id = 0x0070,
                Field0 = 0x77F30037,
                Field1 = 0f,
                Field2 = false,
            }, buffer);
            #endregion
            #region ACDEnterKnown 0x77F7003B
            SendMessage(new ACDEnterKnownMessage()
            {
                Id = 0x003B,
                Field0 = 0x77F7003B,
                Field1 = 0x00001243,
                Field2 = 0x00000010,
                Field3 = 0x00000000,
                Field4 = new WorldLocationMessageData()
                {
                    Field0 = 1f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = 1f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0f,
                                Field1 = 0f,
                                Field2 = 0f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 2989.97f,
                            Field1 = 2849.609f,
                            Field2 = 23.94532f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
                Field5 = null,
                Field6 = new GBHandle()
                {
                    Field0 = -1,
                    Field1 = -1,
                },
                Field7 = 0x00000001,
                Field8 = 0x00001243,
                Field9 = 0x00000000,
                Field10 = 0x00,
                Field12 = 0x0000DBD3,
                Field13 = 0x00000068,
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x77F7003B,
                Field1 = 0x00000001,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x77F7003B,
                Field1 = 0x00000002,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x77F7003B,
                Field1 = 0x00000000,
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x77F7003B,
                atKeyVals = new NetAttributeKeyValue[4]
    {
         new NetAttributeKeyValue()
         {
            Field0 = 0x000FFFFF,
            Attribute = GameAttribute.Attributes[0x01B9], // Buff_Visual_Effect 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x0001F96A,
            Attribute = GameAttribute.Attributes[0x01CC], // Buff_Active 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x0001F96A,
            Attribute = GameAttribute.Attributes[0x0230], // Buff_Icon_Count0 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0043], // TeamID 
            Int = 0x00000000,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new ACDGroupMessage()
            {
                Id = 0x00B8,
                Field0 = 0x77F7003B,
                Field1 = -1,
                Field2 = -1,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003E,
                Field0 = 0x77F7003B,
            }, buffer);

            SendMessage(new ACDTranslateFacingMessage()
            {
                Id = 0x0070,
                Field0 = 0x77F7003B,
                Field1 = 0f,
                Field2 = false,
            }, buffer);
            #endregion
            #region ACDEnterKnown 0x77F8003C
            SendMessage(new ACDEnterKnownMessage()
            {
                Id = 0x003B,
                Field0 = 0x77F8003C,
                Field1 = 0x00001243,
                Field2 = 0x00000010,
                Field3 = 0x00000000,
                Field4 = new WorldLocationMessageData()
                {
                    Field0 = 1f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = 1f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0f,
                                Field1 = 0f,
                                Field2 = 0f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 3013.641f,
                            Field1 = 2800.703f,
                            Field2 = 23.94532f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
                Field5 = null,
                Field6 = new GBHandle()
                {
                    Field0 = -1,
                    Field1 = -1,
                },
                Field7 = 0x00000001,
                Field8 = 0x00001243,
                Field9 = 0x00000000,
                Field10 = 0x00,
                Field12 = 0x0000DBD3,
                Field13 = 0x00000069,
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x77F8003C,
                Field1 = 0x00000001,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x77F8003C,
                Field1 = 0x00000002,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x77F8003C,
                Field1 = 0x00000000,
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x77F8003C,
                atKeyVals = new NetAttributeKeyValue[4]
    {
         new NetAttributeKeyValue()
         {
            Field0 = 0x000FFFFF,
            Attribute = GameAttribute.Attributes[0x01B9], // Buff_Visual_Effect 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x0001F96A,
            Attribute = GameAttribute.Attributes[0x01CC], // Buff_Active 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x0001F96A,
            Attribute = GameAttribute.Attributes[0x0230], // Buff_Icon_Count0 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0043], // TeamID 
            Int = 0x00000000,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new ACDGroupMessage()
            {
                Id = 0x00B8,
                Field0 = 0x77F8003C,
                Field1 = -1,
                Field2 = -1,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003E,
                Field0 = 0x77F8003C,
            }, buffer);

            SendMessage(new ACDTranslateFacingMessage()
            {
                Id = 0x0070,
                Field0 = 0x77F8003C,
                Field1 = 0f,
                Field2 = false,
            }, buffer);
            #endregion
            #region ACDEnterKnown 0x77F9003D
            SendMessage(new ACDEnterKnownMessage()
            {
                Id = 0x003B,
                Field0 = 0x77F9003D,
                Field1 = 0x00001243,
                Field2 = 0x00000010,
                Field3 = 0x00000000,
                Field4 = new WorldLocationMessageData()
                {
                    Field0 = 1f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = 1f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0f,
                                Field1 = 0f,
                                Field2 = 0f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 2972.528f,
                            Field1 = 2799.993f,
                            Field2 = 23.94532f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
                Field5 = null,
                Field6 = new GBHandle()
                {
                    Field0 = -1,
                    Field1 = -1,
                },
                Field7 = 0x00000001,
                Field8 = 0x00001243,
                Field9 = 0x00000000,
                Field10 = 0x00,
                Field12 = 0x0000DBD3,
                Field13 = 0x0000006A,
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x77F9003D,
                Field1 = 0x00000001,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x77F9003D,
                Field1 = 0x00000002,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x77F9003D,
                Field1 = 0x00000000,
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x77F9003D,
                atKeyVals = new NetAttributeKeyValue[4]
    {
         new NetAttributeKeyValue()
         {
            Field0 = 0x000FFFFF,
            Attribute = GameAttribute.Attributes[0x01B9], // Buff_Visual_Effect 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x0001F96A,
            Attribute = GameAttribute.Attributes[0x01CC], // Buff_Active 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x0001F96A,
            Attribute = GameAttribute.Attributes[0x0230], // Buff_Icon_Count0 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0043], // TeamID 
            Int = 0x00000000,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new ACDGroupMessage()
            {
                Id = 0x00B8,
                Field0 = 0x77F9003D,
                Field1 = -1,
                Field2 = -1,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003E,
                Field0 = 0x77F9003D,
            }, buffer);

            SendMessage(new ACDTranslateFacingMessage()
            {
                Id = 0x0070,
                Field0 = 0x77F9003D,
                Field1 = 0f,
                Field2 = false,
            }, buffer);
            #endregion
            #region ACDEnterKnown 0x77FC0040
            SendMessage(new ACDEnterKnownMessage()
            {
                Id = 0x003B,
                Field0 = 0x77FC0040,
                Field1 = 0x00001243,
                Field2 = 0x00000010,
                Field3 = 0x00000000,
                Field4 = new WorldLocationMessageData()
                {
                    Field0 = 1f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = 1f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0f,
                                Field1 = 0f,
                                Field2 = 0f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 2894.062f,
                            Field1 = 2819.54f,
                            Field2 = 23.94533f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
                Field5 = null,
                Field6 = new GBHandle()
                {
                    Field0 = -1,
                    Field1 = -1,
                },
                Field7 = 0x00000001,
                Field8 = 0x00001243,
                Field9 = 0x00000000,
                Field10 = 0x00,
                Field12 = 0x0000DBD3,
                Field13 = 0x0000006D,
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x77FC0040,
                Field1 = 0x00000001,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x77FC0040,
                Field1 = 0x00000002,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x77FC0040,
                Field1 = 0x00000000,
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x77FC0040,
                atKeyVals = new NetAttributeKeyValue[4]
    {
         new NetAttributeKeyValue()
         {
            Field0 = 0x000FFFFF,
            Attribute = GameAttribute.Attributes[0x01B9], // Buff_Visual_Effect 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x0001F96A,
            Attribute = GameAttribute.Attributes[0x01CC], // Buff_Active 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x0001F96A,
            Attribute = GameAttribute.Attributes[0x0230], // Buff_Icon_Count0 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0043], // TeamID 
            Int = 0x00000000,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new ACDGroupMessage()
            {
                Id = 0x00B8,
                Field0 = 0x77FC0040,
                Field1 = -1,
                Field2 = -1,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003E,
                Field0 = 0x77FC0040,
            }, buffer);

            SendMessage(new ACDTranslateFacingMessage()
            {
                Id = 0x0070,
                Field0 = 0x77FC0040,
                Field1 = 0f,
                Field2 = false,
            }, buffer);
            #endregion
            #region ACDEnterKnown 0x77FD0041
            SendMessage(new ACDEnterKnownMessage()
            {
                Id = 0x003B,
                Field0 = 0x77FD0041,
                Field1 = 0x00001243,
                Field2 = 0x00000010,
                Field3 = 0x00000000,
                Field4 = new WorldLocationMessageData()
                {
                    Field0 = 1f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = 1f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0f,
                                Field1 = 0f,
                                Field2 = 0f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 2938.309f,
                            Field1 = 2814.277f,
                            Field2 = 23.87319f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
                Field5 = null,
                Field6 = new GBHandle()
                {
                    Field0 = -1,
                    Field1 = -1,
                },
                Field7 = 0x00000001,
                Field8 = 0x00001243,
                Field9 = 0x00000000,
                Field10 = 0x00,
                Field12 = 0x0000DBD3,
                Field13 = 0x0000006E,
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x77FD0041,
                Field1 = 0x00000001,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x77FD0041,
                Field1 = 0x00000002,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x77FD0041,
                Field1 = 0x00000000,
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x77FD0041,
                atKeyVals = new NetAttributeKeyValue[4]
    {
         new NetAttributeKeyValue()
         {
            Field0 = 0x000FFFFF,
            Attribute = GameAttribute.Attributes[0x01B9], // Buff_Visual_Effect 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x0001F96A,
            Attribute = GameAttribute.Attributes[0x01CC], // Buff_Active 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x0001F96A,
            Attribute = GameAttribute.Attributes[0x0230], // Buff_Icon_Count0 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0043], // TeamID 
            Int = 0x00000000,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new ACDGroupMessage()
            {
                Id = 0x00B8,
                Field0 = 0x77FD0041,
                Field1 = -1,
                Field2 = -1,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003E,
                Field0 = 0x77FD0041,
            }, buffer);

            SendMessage(new ACDTranslateFacingMessage()
            {
                Id = 0x0070,
                Field0 = 0x77FD0041,
                Field1 = 0f,
                Field2 = false,
            }, buffer);
            #endregion
            #region ACDEnterKnown 0x77FE0042
            SendMessage(new ACDEnterKnownMessage()
            {
                Id = 0x003B,
                Field0 = 0x77FE0042,
                Field1 = 0x00021463,
                Field2 = 0x00000000,
                Field3 = 0x00000000,
                Field4 = new WorldLocationMessageData()
                {
                    Field0 = 1f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = 0.07654059f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0f,
                                Field1 = 0f,
                                Field2 = 0.9970666f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 2920.87f,
                            Field1 = 2779.655f,
                            Field2 = 23.94531f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
                Field5 = null,
                Field6 = new GBHandle()
                {
                    Field0 = -1,
                    Field1 = -1,
                },
                Field7 = 0x00000001,
                Field8 = 0x00021463,
                Field9 = 0x00000000,
                Field10 = 0x00,
                Field12 = 0x0000DBD3,
                Field13 = 0x00000072,
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x77FE0042,
                Field1 = 0x00000001,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x77FE0042,
                Field1 = 0x00000002,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x77FE0042,
                Field1 = 0x00000411,
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x77FE0042,
                atKeyVals = new NetAttributeKeyValue[5]
    {
         new NetAttributeKeyValue()
         {
            Field0 = 0x000FFFFF,
            Attribute = GameAttribute.Attributes[0x01B9], // Buff_Visual_Effect 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x0000F50B,
            Attribute = GameAttribute.Attributes[0x0230], // Buff_Icon_Count0 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x0000F50B,
            Attribute = GameAttribute.Attributes[0x01CC], // Buff_Active 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0045], // Invulnerable 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0043], // TeamID 
            Int = 0x00000000,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new ACDGroupMessage()
            {
                Id = 0x00B8,
                Field0 = 0x77FE0042,
                Field1 = -1,
                Field2 = -1,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003E,
                Field0 = 0x77FE0042,
            }, buffer);

            SendMessage(new ACDTranslateFacingMessage()
            {
                Id = 0x0070,
                Field0 = 0x77FE0042,
                Field1 = 2.988367f,
                Field2 = false,
            }, buffer);
            #endregion
            #region ACDEnterKnown 0x78010045
            SendMessage(new ACDEnterKnownMessage()
            {
                Id = 0x003B,
                Field0 = 0x78010045,
                Field1 = 0x0001B603,
                Field2 = 0x00000000,
                Field3 = 0x00000000,
                Field4 = new WorldLocationMessageData()
                {
                    Field0 = 1f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = 0.8008201f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0f,
                                Field1 = 0f,
                                Field2 = -0.598905f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 3030.794f,
                            Field1 = 2770.09f,
                            Field2 = 23.94532f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
                Field5 = null,
                Field6 = new GBHandle()
                {
                    Field0 = -1,
                    Field1 = -1,
                },
                Field7 = 0x00000001,
                Field8 = 0x0001B603,
                Field9 = 0x00000000,
                Field10 = 0x00,
                Field12 = 0x0000DBD3,
                Field13 = 0x00000075,
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x78010045,
                Field1 = 0x00000001,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x78010045,
                Field1 = 0x00000002,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x78010045,
                Field1 = 0x00000C21,
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x78010045,
                atKeyVals = new NetAttributeKeyValue[4]
    {
         new NetAttributeKeyValue()
         {
            Field0 = 0x000FFFFF,
            Attribute = GameAttribute.Attributes[0x01B9], // Buff_Visual_Effect 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x0001F972,
            Attribute = GameAttribute.Attributes[0x01CC], // Buff_Active 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x0001F972,
            Attribute = GameAttribute.Attributes[0x0230], // Buff_Icon_Count0 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0043], // TeamID 
            Int = 0x00000000,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new ACDGroupMessage()
            {
                Id = 0x00B8,
                Field0 = 0x78010045,
                Field1 = -1,
                Field2 = -1,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003E,
                Field0 = 0x78010045,
            }, buffer);

            SendMessage(new ACDTranslateFacingMessage()
            {
                Id = 0x0070,
                Field0 = 0x78010045,
                Field1 = 4.99892f,
                Field2 = false,
            }, buffer);
            #endregion
            #region ACDEnterKnown 0x78020046
            SendMessage(new ACDEnterKnownMessage()
            {
                Id = 0x003B,
                Field0 = 0x78020046,
                Field1 = 0x0001E345,
                Field2 = 0x00000010,
                Field3 = 0x00000000,
                Field4 = new WorldLocationMessageData()
                {
                    Field0 = 1f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = 0.9238795f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 2.799833E-05f,
                                Field1 = 6.323846E-05f,
                                Field2 = 0.3826835f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 2998.413f,
                            Field1 = 2835.342f,
                            Field2 = 24.36805f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
                Field5 = null,
                Field6 = new GBHandle()
                {
                    Field0 = -1,
                    Field1 = -1,
                },
                Field7 = 0x00000001,
                Field8 = 0x0001E345,
                Field9 = 0x00000000,
                Field10 = 0x00,
                Field12 = 0x0000DBD3,
                Field13 = 0x00000077,
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x78020046,
                Field1 = 0x00000001,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x78020046,
                Field1 = 0x00000002,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x78020046,
                Field1 = 0x00000001,
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x78020046,
                atKeyVals = new NetAttributeKeyValue[6]
    {
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0056], // Hitpoints_Max_Total 
            Int = 0x00000000,
            Float = 1f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0054], // Hitpoints_Max 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0051], // Hitpoints_Total_From_Level 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x004D], // Hitpoints_Cur 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0043], // TeamID 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0026], // Level 
            Int = 0x00000001,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new ACDGroupMessage()
            {
                Id = 0x00B8,
                Field0 = 0x78020046,
                Field1 = -1,
                Field2 = -1,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003E,
                Field0 = 0x78020046,
            }, buffer);

            SendMessage(new ACDTranslateFacingMessage()
            {
                Id = 0x0070,
                Field0 = 0x78020046,
                Field1 = 0.7854109f,
                Field2 = false,
            }, buffer);
            #endregion
            #region ACDEnterKnown 0x78030047
            SendMessage(new ACDEnterKnownMessage()
            {
                Id = 0x003B,
                Field0 = 0x78030047,
                Field1 = 0x0001E344,
                Field2 = 0x00000010,
                Field3 = 0x00000000,
                Field4 = new WorldLocationMessageData()
                {
                    Field0 = 1f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = 0.9238795f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 2.799833E-05f,
                                Field1 = 6.323846E-05f,
                                Field2 = 0.3826835f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 2982.224f,
                            Field1 = 2818.409f,
                            Field2 = 23.98143f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
                Field5 = null,
                Field6 = new GBHandle()
                {
                    Field0 = -1,
                    Field1 = -1,
                },
                Field7 = 0x00000001,
                Field8 = 0x0001E344,
                Field9 = 0x00000000,
                Field10 = 0x00,
                Field12 = 0x0000DBD3,
                Field13 = 0x00000078,
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x78030047,
                Field1 = 0x00000001,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x78030047,
                Field1 = 0x00000002,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x78030047,
                Field1 = 0x00000001,
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x78030047,
                atKeyVals = new NetAttributeKeyValue[6]
    {
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0056], // Hitpoints_Max_Total 
            Int = 0x00000000,
            Float = 1f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0054], // Hitpoints_Max 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0051], // Hitpoints_Total_From_Level 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x004D], // Hitpoints_Cur 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0043], // TeamID 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0026], // Level 
            Int = 0x00000001,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new ACDGroupMessage()
            {
                Id = 0x00B8,
                Field0 = 0x78030047,
                Field1 = -1,
                Field2 = -1,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003E,
                Field0 = 0x78030047,
            }, buffer);

            SendMessage(new ACDTranslateFacingMessage()
            {
                Id = 0x0070,
                Field0 = 0x78030047,
                Field1 = 0.7854109f,
                Field2 = false,
            }, buffer);
            #endregion
            #region ACDEnterKnown 0x78040048
            SendMessage(new ACDEnterKnownMessage()
            {
                Id = 0x003B,
                Field0 = 0x78040048,
                Field1 = 0x0001E343,
                Field2 = 0x00000010,
                Field3 = 0x00000000,
                Field4 = new WorldLocationMessageData()
                {
                    Field0 = 1f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = 0.9238795f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 2.799833E-05f,
                                Field1 = 6.323846E-05f,
                                Field2 = 0.3826835f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 2982.041f,
                            Field1 = 2851.404f,
                            Field2 = 24.49633f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
                Field5 = null,
                Field6 = new GBHandle()
                {
                    Field0 = -1,
                    Field1 = -1,
                },
                Field7 = 0x00000001,
                Field8 = 0x0001E343,
                Field9 = 0x00000000,
                Field10 = 0x00,
                Field12 = 0x0000DBD3,
                Field13 = 0x00000079,
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x78040048,
                Field1 = 0x00000001,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x78040048,
                Field1 = 0x00000002,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x78040048,
                Field1 = 0x00000001,
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x78040048,
                atKeyVals = new NetAttributeKeyValue[6]
    {
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0056], // Hitpoints_Max_Total 
            Int = 0x00000000,
            Float = 1f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0054], // Hitpoints_Max 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0051], // Hitpoints_Total_From_Level 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x004D], // Hitpoints_Cur 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0043], // TeamID 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0026], // Level 
            Int = 0x00000001,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new ACDGroupMessage()
            {
                Id = 0x00B8,
                Field0 = 0x78040048,
                Field1 = -1,
                Field2 = -1,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003E,
                Field0 = 0x78040048,
            }, buffer);

            SendMessage(new ACDTranslateFacingMessage()
            {
                Id = 0x0070,
                Field0 = 0x78040048,
                Field1 = 0.7854109f,
                Field2 = false,
            }, buffer);
            #endregion
            #region ACDEnterKnown 0x78050049
            SendMessage(new ACDEnterKnownMessage()
            {
                Id = 0x003B,
                Field0 = 0x78050049,
                Field1 = 0x0001E342,
                Field2 = 0x00000010,
                Field3 = 0x00000000,
                Field4 = new WorldLocationMessageData()
                {
                    Field0 = 1f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = 0.9238795f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 2.799833E-05f,
                                Field1 = 6.323846E-05f,
                                Field2 = 0.3826835f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 2965.15f,
                            Field1 = 2834.933f,
                            Field2 = 24.04564f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
                Field5 = null,
                Field6 = new GBHandle()
                {
                    Field0 = -1,
                    Field1 = -1,
                },
                Field7 = 0x00000001,
                Field8 = 0x0001E342,
                Field9 = 0x00000000,
                Field10 = 0x00,
                Field12 = 0x0000DBD3,
                Field13 = 0x0000007A,
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x78050049,
                Field1 = 0x00000001,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x78050049,
                Field1 = 0x00000002,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x78050049,
                Field1 = 0x00000001,
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x78050049,
                atKeyVals = new NetAttributeKeyValue[6]
    {
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0056], // Hitpoints_Max_Total 
            Int = 0x00000000,
            Float = 1f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0054], // Hitpoints_Max 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0051], // Hitpoints_Total_From_Level 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x004D], // Hitpoints_Cur 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0043], // TeamID 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0026], // Level 
            Int = 0x00000001,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new ACDGroupMessage()
            {
                Id = 0x00B8,
                Field0 = 0x78050049,
                Field1 = -1,
                Field2 = -1,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003E,
                Field0 = 0x78050049,
            }, buffer);

            SendMessage(new ACDTranslateFacingMessage()
            {
                Id = 0x0070,
                Field0 = 0x78050049,
                Field1 = 0.7854109f,
                Field2 = false,
            }, buffer);
            #endregion
            #region ACDEnterKnown 0x7806004A
            SendMessage(new ACDEnterKnownMessage()
            {
                Id = 0x003B,
                Field0 = 0x7806004A,
                Field1 = 0x0002EC04,
                Field2 = 0x00000000,
                Field3 = 0x00000000,
                Field4 = new WorldLocationMessageData()
                {
                    Field0 = 1f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = 1f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0f,
                                Field1 = 0f,
                                Field2 = 0f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 2985.959f,
                            Field1 = 2795.399f,
                            Field2 = 23.94531f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
                Field5 = null,
                Field6 = new GBHandle()
                {
                    Field0 = -1,
                    Field1 = -1,
                },
                Field7 = 0x00000001,
                Field8 = 0x0002EC04,
                Field9 = 0x00000000,
                Field10 = 0x00,
                Field12 = 0x0000DBD3,
                Field13 = 0x00000080,
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x7806004A,
                Field1 = 0x00000001,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x7806004A,
                Field1 = 0x00000002,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x7806004A,
                Field1 = 0x00000000,
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x7806004A,
                atKeyVals = new NetAttributeKeyValue[6]
    {
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0056], // Hitpoints_Max_Total 
            Int = 0x00000000,
            Float = 1f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0054], // Hitpoints_Max 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0051], // Hitpoints_Total_From_Level 
            Int = 0x00000000,
            Float = 3.051758E-05f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x004D], // Hitpoints_Cur 
            Int = 0x00000000,
            Float = 0.0009994507f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0043], // TeamID 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0026], // Level 
            Int = 0x00000001,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new ACDGroupMessage()
            {
                Id = 0x00B8,
                Field0 = 0x7806004A,
                Field1 = -1,
                Field2 = -1,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003E,
                Field0 = 0x7806004A,
            }, buffer);

            SendMessage(new ACDTranslateFacingMessage()
            {
                Id = 0x0070,
                Field0 = 0x7806004A,
                Field1 = 0f,
                Field2 = false,
            }, buffer);
            #endregion
            #region ACDEnterKnown 0x7809004D
            SendMessage(new ACDEnterKnownMessage()
            {
                Id = 0x003B,
                Field0 = 0x7809004D,
                Field1 = 0x00001243,
                Field2 = 0x00000010,
                Field3 = 0x00000000,
                Field4 = new WorldLocationMessageData()
                {
                    Field0 = 1f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = 0.977448f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0f,
                                Field1 = 0f,
                                Field2 = 0.2111764f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 2943.416f,
                            Field1 = 2819.508f,
                            Field2 = 23.84636f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
                Field5 = null,
                Field6 = new GBHandle()
                {
                    Field0 = -1,
                    Field1 = -1,
                },
                Field7 = 0x00000001,
                Field8 = 0x00001243,
                Field9 = 0x00000000,
                Field10 = 0x00,
                Field12 = 0x0000DBD3,
                Field13 = 0x0000008A,
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x7809004D,
                Field1 = 0x00000001,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x7809004D,
                Field1 = 0x00000002,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x7809004D,
                Field1 = 0x00000000,
            }, buffer);

            SendMessage(new AttributesSetValuesMessage()
            {
                Id = 0x004D,
                Field0 = 0x7809004D,
                atKeyVals = new NetAttributeKeyValue[4]
    {
         new NetAttributeKeyValue()
         {
            Field0 = 0x000FFFFF,
            Attribute = GameAttribute.Attributes[0x01B9], // Buff_Visual_Effect 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x0001F96A,
            Attribute = GameAttribute.Attributes[0x01CC], // Buff_Active 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Field0 = 0x0001F96A,
            Attribute = GameAttribute.Attributes[0x0230], // Buff_Icon_Count0 
            Int = 0x00000001,
            Float = 0f,
         },
         new NetAttributeKeyValue()
         {
            Attribute = GameAttribute.Attributes[0x0043], // TeamID 
            Int = 0x00000000,
            Float = 0f,
         },
    },
            }, buffer);

            SendMessage(new ACDGroupMessage()
            {
                Id = 0x00B8,
                Field0 = 0x7809004D,
                Field1 = -1,
                Field2 = -1,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003E,
                Field0 = 0x7809004D,
            }, buffer);

            SendMessage(new ACDTranslateFacingMessage()
            {
                Id = 0x0070,
                Field0 = 0x7809004D,
                Field1 = 0.4255699f,
                Field2 = false,
            }, buffer);
            #endregion
            #region ACDEnterKnown 0x781C0060
            SendMessage(new ACDEnterKnownMessage()
            {
                Id = 0x003B,
                Field0 = 0x781C0060,
                Field1 = 0x0002B273,
                Field2 = 0x00000000,
                Field3 = 0x00000000,
                Field4 = new WorldLocationMessageData()
                {
                    Field0 = 1f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = 1f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0f,
                                Field1 = 0f,
                                Field2 = 0f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 3020.224f,
                            Field1 = 2861.322f,
                            Field2 = 23.94533f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
                Field5 = null,
                Field6 = new GBHandle()
                {
                    Field0 = -1,
                    Field1 = -1,
                },
                Field7 = 0x00000001,
                Field8 = 0x0002B273,
                Field9 = 0x00000000,
                Field10 = 0x00,
                Field12 = 0x0002B900,
                Field13 = 0x00000005,
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x781C0060,
                Field1 = 0x00000001,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x781C0060,
                Field1 = 0x00000002,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x781C0060,
                Field1 = 0x00000001,
            }, buffer);

            SendMessage(new ACDGroupMessage()
            {
                Id = 0x00B8,
                Field0 = 0x781C0060,
                Field1 = -1,
                Field2 = -1,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003E,
                Field0 = 0x781C0060,
            }, buffer);

            SendMessage(new ACDTranslateFacingMessage()
            {
                Id = 0x0070,
                Field0 = 0x781C0060,
                Field1 = 0f,
                Field2 = false,
            }, buffer);
            #endregion
            #region ACDEnterKnown 0x781E0062
            SendMessage(new ACDEnterKnownMessage()
            {
                Id = 0x003B,
                Field0 = 0x781E0062,
                Field1 = 0x0002B28B,
                Field2 = 0x00000000,
                Field3 = 0x00000000,
                Field4 = new WorldLocationMessageData()
                {
                    Field0 = 1f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = -0.3870942f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0f,
                                Field1 = 0f,
                                Field2 = 0.9220403f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 3026.482f,
                            Field1 = 2856.695f,
                            Field2 = 23.94533f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
                Field5 = null,
                Field6 = new GBHandle()
                {
                    Field0 = -1,
                    Field1 = -1,
                },
                Field7 = 0x00000001,
                Field8 = 0x0002B28B,
                Field9 = 0x00000000,
                Field10 = 0x00,
                Field12 = 0x0002B900,
                Field13 = 0x00000007,
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x781E0062,
                Field1 = 0x00000001,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new AffixMessage()
            {
                Id = 0x0048,
                Field0 = 0x781E0062,
                Field1 = 0x00000002,
                aAffixGBIDs = new int[0]
    {
    },
            }, buffer);

            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x781E0062,
                Field1 = 0x00000001,
            }, buffer);

            SendMessage(new ACDGroupMessage()
            {
                Id = 0x00B8,
                Field0 = 0x781E0062,
                Field1 = -1,
                Field2 = -1,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x003E,
                Field0 = 0x781E0062,
            }, buffer);

            SendMessage(new ACDTranslateFacingMessage()
            {
                Id = 0x0070,
                Field0 = 0x781E0062,
                Field1 = 3.936559f,
                Field2 = false,
            }, buffer);
            #endregion
            #region SNONameData
            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000021,
                    Field1 = 0x00008243,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000021,
                    Field1 = 0x00008244,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000021,
                    Field1 = 0x00008245,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000021,
                    Field1 = 0x0000823E,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000021,
                    Field1 = 0x00000770,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000021,
                    Field1 = 0x0000823F,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000021,
                    Field1 = 0x00008239,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000021,
                    Field1 = 0x0000823A,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000021,
                    Field1 = 0x000160A7,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000021,
                    Field1 = 0x0000824D,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x00001243,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x0000157E,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x000018A8,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x0000192A,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x00001243,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x0001FD60,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x00032361,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x0000157E,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x0000155A,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x00001243,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x00001224,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x00019527,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x00018B03,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x000227BE,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x0000157E,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x00001243,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x0000155A,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x000261CF,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x00013871,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x00001243,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x0002B875,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x00001243,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x000250CC,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x0001B186,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x00001243,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x00001243,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x00001243,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x00001243,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x00001243,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x00001243,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x00001243,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x00001243,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x00021463,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x000228C4,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x0001B603,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x0001E345,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x0001E344,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x0001E343,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x0001E342,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x0002EC04,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x00001243,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x00001243,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x00001243,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x00001243,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x0002B281,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x0002B284,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x0002B289,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x0002B27C,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x0002B28B,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x0002B273,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x0002B278,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x0002B28B,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x00026989,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x0002B27B,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x00014A3E,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x000341A5,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x000341A6,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x0002AEA4,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x00001243,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x00001243,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x000314B7,
                },
            }, buffer);

            SendMessage(new SNONameDataMessage()
            {
                Id = 0x00D3,
                Field0 = new SNOName()
                {
                    Field0 = 0x00000001,
                    Field1 = 0x000314B8,
                },
            }, buffer);
            #endregion
            #region Set individual attributes of 0x789700DB
            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789700DB,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0056], // Hitpoints_Max_Total 
                    Int = 0x00000000,
                    Float = 1f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789700DB,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0054], // Hitpoints_Max 
                    Int = 0x00000000,
                    Float = 0.0009994507f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789700DB,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x004D], // Hitpoints_Cur 
                    Int = 0x00000000,
                    Float = 0.0009994507f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789700DB,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0026], // Level 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789700DB,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0043], // TeamID 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);
            #endregion
            #region ACDWorldPosition 0x789700DB
            SendMessage(new ACDWorldPositionMessage()
            {
                Id = 0x003F,
                Field0 = 0x789700DB,
                Field1 = new WorldLocationMessageData()
                {
                    Field0 = 1.11f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = 0.9330626f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0f,
                                Field1 = 0f,
                                Field2 = 0.3597142f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 3108.125f,
                            Field1 = 2882.163f,
                            Field2 = 64.49878f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
            }, buffer);
            #endregion
            #region Set Individual Attributes of 0x789800DC
            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789800DC,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0056], // Hitpoints_Max_Total 
                    Int = 0x00000000,
                    Float = 1f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789800DC,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0054], // Hitpoints_Max 
                    Int = 0x00000000,
                    Float = 0.0009994507f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789800DC,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x004D], // Hitpoints_Cur 
                    Int = 0x00000000,
                    Float = 0.0009994507f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789800DC,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0026], // Level 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789800DC,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0043], // TeamID 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);
            #endregion
            #region ACDWorldPosition 0x789800DC
            SendMessage(new ACDWorldPositionMessage()
            {
                Id = 0x003F,
                Field0 = 0x789800DC,
                Field1 = new WorldLocationMessageData()
                {
                    Field0 = 1f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = 0.05940768f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0f,
                                Field1 = 0f,
                                Field2 = 0.9982339f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 3143.104f,
                            Field1 = 2829.936f,
                            Field2 = 59.07556f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
            }, buffer);
            #endregion
            #region Set individual attributes of 0x789900DD
            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789900DD,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0056], // Hitpoints_Max_Total 
                    Int = 0x00000000,
                    Float = 1f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789900DD,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0054], // Hitpoints_Max 
                    Int = 0x00000000,
                    Float = 0.0009994507f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789900DD,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x004D], // Hitpoints_Cur 
                    Int = 0x00000000,
                    Float = 0.0009994507f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789900DD,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0026], // Level 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789900DD,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0043], // TeamID 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);
            #endregion
            #region ACDWorldPositionMessage 0x789900DD
            SendMessage(new ACDWorldPositionMessage()
            {
                Id = 0x003F,
                Field0 = 0x789900DD,
                Field1 = new WorldLocationMessageData()
                {
                    Field0 = 1f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = 0.9878305f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0f,
                                Field1 = 0f,
                                Field2 = 0.1555345f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 3109.516f,
                            Field1 = 2803.876f,
                            Field2 = 59.07428f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
            }, buffer);
            #endregion
            #region Attributes 0x789A00DE
            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789A00DE,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0056], // Hitpoints_Max_Total 
                    Int = 0x00000000,
                    Float = 1f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789A00DE,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0054], // Hitpoints_Max 
                    Int = 0x00000000,
                    Float = 0.0009994507f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789A00DE,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x004D], // Hitpoints_Cur 
                    Int = 0x00000000,
                    Float = 0.0009994507f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789A00DE,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0026], // Level 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789A00DE,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0043], // TeamID 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);
            #endregion
            #region ACDWorldPosition 0x789A00DE
            SendMessage(new ACDWorldPositionMessage()
            {
                Id = 0x003F,
                Field0 = 0x789A00DE,
                Field1 = new WorldLocationMessageData()
                {
                    Field0 = 1f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = -0.7652696f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0f,
                                Field1 = 0f,
                                Field2 = 0.6437099f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 3113.659f,
                            Field1 = 2803.692f,
                            Field2 = 73.26618f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
            }, buffer);
            #endregion
            #region Attributes 0x789B00DF
            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789B00DF,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0056], // Hitpoints_Max_Total 
                    Int = 0x00000000,
                    Float = 1f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789B00DF,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0054], // Hitpoints_Max 
                    Int = 0x00000000,
                    Float = 0.0009994507f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789B00DF,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x004D], // Hitpoints_Cur 
                    Int = 0x00000000,
                    Float = 0.0009994507f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789B00DF,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0026], // Level 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789B00DF,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0043], // TeamID 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);
            #endregion
            #region ACDWorldPosition 0x789B00DF
            SendMessage(new ACDWorldPositionMessage()
            {
                Id = 0x003F,
                Field0 = 0x789B00DF,
                Field1 = new WorldLocationMessageData()
                {
                    Field0 = 1f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = 0.9976531f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0.009601643f,
                                Field1 = -0.0006524475f,
                                Field2 = -0.06779216f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 3127.913f,
                            Field1 = 2830.662f,
                            Field2 = 59.07558f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
            }, buffer);
            #endregion
            #region Attributes 0x789C00E0
            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789C00E0,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0056], // Hitpoints_Max_Total 
                    Int = 0x00000000,
                    Float = 1f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789C00E0,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0054], // Hitpoints_Max 
                    Int = 0x00000000,
                    Float = 0.0009994507f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789C00E0,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x004D], // Hitpoints_Cur 
                    Int = 0x00000000,
                    Float = 0.0009994507f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789C00E0,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0026], // Level 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789C00E0,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0043], // TeamID 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);
            #endregion
            #region ACDWorldPosition 0x789C00E0
            SendMessage(new ACDWorldPositionMessage()
            {
                Id = 0x003F,
                Field0 = 0x789C00E0,
                Field1 = new WorldLocationMessageData()
                {
                    Field0 = 1f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = -0.4954694f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0f,
                                Field1 = 0f,
                                Field2 = -0.8686254f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 3120.037f,
                            Field1 = 2864.345f,
                            Field2 = 59.07556f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
            }, buffer);
            #endregion
            #region Attributes 0x789E00E2
            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x0000CE11,
                    Attribute = GameAttribute.Attributes[0x0041], // Skill 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x007F], // Casting_Speed_Total 
                    Int = 0x00000000,
                    Float = 1f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x00000003,
                    Attribute = GameAttribute.Attributes[0x0061], // Resource_Max_Total 
                    Int = 0x43480000,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x009D], // Damage_Weapon_Min_Total_All 
                    Int = 0x00000000,
                    Float = 2f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x007D], // Casting_Speed 
                    Int = 0x00000000,
                    Float = 1f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x0000CE11,
                    Attribute = GameAttribute.Attributes[0x0042], // Skill_Total 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x005C], // Resource_Type_Primary 
                    Int = 0x00000003,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x007B], // Movement_Scalar_Total 
                    Int = 0x00000000,
                    Float = 1f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x02BA], // IsTrialActor 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x000FFFFF,
                    Attribute = GameAttribute.Attributes[0x01B9], // Buff_Visual_Effect 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0099], // Damage_Weapon_Delta_Total_All 
                    Int = 0x00000000,
                    Float = 1f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0079], // Movement_Scalar_Capped_Total 
                    Int = 0x00000000,
                    Float = 1f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x01F8], // SkillKit 
                    Int = 0x00008AFA,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0078], // Movement_Scalar_Subtotal 
                    Int = 0x00000000,
                    Float = 1f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x00033C40,
                    Attribute = GameAttribute.Attributes[0x01CC], // Buff_Active 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x00D7], // Immobolize 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x00D6], // Untargetable 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x000076B7,
                    Attribute = GameAttribute.Attributes[0x0042], // Skill_Total 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0056], // Hitpoints_Max_Total 
                    Int = 0x00000000,
                    Float = 76f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x000076B7,
                    Attribute = GameAttribute.Attributes[0x0041], // Skill 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x00000003,
                    Attribute = GameAttribute.Attributes[0x006B], // Resource_Effective_Max 
                    Int = 0x00000000,
                    Float = 200f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0074], // Running_Rate_Total 
                    Int = 0x00000000,
                    Float = 0.3598633f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x00000000,
                    Attribute = GameAttribute.Attributes[0x018B], // Damage_Weapon_Min_Total_MainHand 
                    Int = 0x00000000,
                    Float = 2f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0054], // Hitpoints_Max 
                    Int = 0x00000000,
                    Float = 40f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0073], // Walking_Rate_Total 
                    Int = 0x00000000,
                    Float = 0.2797852f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x000006DF,
                    Attribute = GameAttribute.Attributes[0x0041], // Skill 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x0000CE11,
                    Attribute = GameAttribute.Attributes[0x01CC], // Buff_Active 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x01D2], // CantStartDisplayedPowers 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x000216FA,
                    Attribute = GameAttribute.Attributes[0x0042], // Skill_Total 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x000176C4,
                    Attribute = GameAttribute.Attributes[0x0041], // Skill 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x00000000,
                    Attribute = GameAttribute.Attributes[0x018D], // Damage_Weapon_Delta_Total_MainHand 
                    Int = 0x00000000,
                    Float = 1f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x000216FA,
                    Attribute = GameAttribute.Attributes[0x0041], // Skill 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x000176C4,
                    Attribute = GameAttribute.Attributes[0x0042], // Skill_Total 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x00000000,
                    Attribute = GameAttribute.Attributes[0x008E], // Damage_Delta_Total 
                    Int = 0x00000000,
                    Float = 1f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0050], // Hitpoints_Total_From_Vitality 
                    Int = 0x00000000,
                    Float = 36f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x000006DF,
                    Attribute = GameAttribute.Attributes[0x0042], // Skill_Total 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0070], // Running_Rate 
                    Int = 0x00000000,
                    Float = 0.3598633f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x004F], // Hitpoints_Factor_Vitality 
                    Int = 0x00000000,
                    Float = 4f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x00000000,
                    Attribute = GameAttribute.Attributes[0x0190], // Damage_Weapon_Min_Total_CurrentHand 
                    Int = 0x00000000,
                    Float = 2f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x006F], // Walking_Rate 
                    Int = 0x00000000,
                    Float = 0.2797852f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x018F], // Attacks_Per_Second_Item_CurrentHand 
                    Int = 0x00000000,
                    Float = 1.199219f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x0000CE11,
                    Attribute = GameAttribute.Attributes[0x0230], // Buff_Icon_Count0 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x000000DE,
                    Attribute = GameAttribute.Attributes[0x003C], // Resistance 
                    Int = 0x00000000,
                    Float = 0.5f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x00000000,
                    Attribute = GameAttribute.Attributes[0x0091], // Damage_Min_Total 
                    Int = 0x00000000,
                    Float = 2f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x00000000,
                    Attribute = GameAttribute.Attributes[0x0191], // Damage_Weapon_Delta_Total_CurrentHand 
                    Int = 0x00000000,
                    Float = 1f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x006E], // Movement_Scalar 
                    Int = 0x00000000,
                    Float = 1f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x004E], // Hitpoints_Factor_Level 
                    Int = 0x00000000,
                    Float = 4f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x004D], // Hitpoints_Cur 
                    Int = 0x00000000,
                    Float = 76f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x00000000,
                    Attribute = GameAttribute.Attributes[0x0092], // Damage_Min_Subtotal 
                    Int = 0x00000000,
                    Float = 2f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x024C], // Disabled 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x012C], // Hidden 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x000C], // Defense 
                    Int = 0x00000000,
                    Float = 10f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x000000DE,
                    Attribute = GameAttribute.Attributes[0x003E], // Resistance_Total 
                    Int = 0x00000000,
                    Float = 0.5f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x00033C40,
                    Attribute = GameAttribute.Attributes[0x0230], // Buff_Icon_Count0 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x00000000,
                    Attribute = GameAttribute.Attributes[0x0094], // Damage_Weapon_Delta 
                    Int = 0x00000000,
                    Float = 1f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x000B], // Vitality 
                    Int = 0x00000000,
                    Float = 9f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x000A], // Precision 
                    Int = 0x00000000,
                    Float = 11f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x00007545,
                    Attribute = GameAttribute.Attributes[0x0041], // Skill 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x00000000,
                    Attribute = GameAttribute.Attributes[0x0095], // Damage_Weapon_Delta_SubTotal 
                    Int = 0x00000000,
                    Float = 1f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0009], // Attack 
                    Int = 0x00000000,
                    Float = 10f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x00007545,
                    Attribute = GameAttribute.Attributes[0x0042], // Skill_Total 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0189], // Attacks_Per_Second_Item_Total_MainHand 
                    Int = 0x00000000,
                    Float = 1.199219f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x00000000,
                    Attribute = GameAttribute.Attributes[0x0096], // Damage_Weapon_Max 
                    Int = 0x00000000,
                    Float = 3f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0089], // Attacks_Per_Second_Total 
                    Int = 0x00000000,
                    Float = 1.199219f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0108], // Projectile_Speed 
                    Int = 0x00000000,
                    Float = 3.051758E-05f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x00C8], // Get_Hit_Recovery 
                    Int = 0x00000000,
                    Float = 6f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x00A8], // Crit_Percent_Cap 
                    Int = 0x3F400000,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0008], // Shared_Stash_Slots 
                    Int = 0x0000000E,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x00000000,
                    Attribute = GameAttribute.Attributes[0x0097], // Damage_Weapon_Max_Total 
                    Int = 0x00000000,
                    Float = 3f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0027], // Level_Cap 
                    Int = 0x0000000D,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x00000000,
                    Attribute = GameAttribute.Attributes[0x0098], // Damage_Weapon_Delta_Total 
                    Int = 0x00000000,
                    Float = 1f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x00C7], // Get_Hit_Recovery_Per_Level 
                    Int = 0x00000000,
                    Float = 1f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0087], // Attacks_Per_Second 
                    Int = 0x00000000,
                    Float = 1f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0187], // Attacks_Per_Second_Item_MainHand 
                    Int = 0x00000000,
                    Float = 1.199219f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0007], // Backpack_Slots 
                    Int = 0x0000003C,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0046], // Loading 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0086], // Attacks_Per_Second_Item_Total 
                    Int = 0x00000000,
                    Float = 1.199219f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x00C6], // Get_Hit_Recovery_Base 
                    Int = 0x00000000,
                    Float = 5f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x00007780,
                    Attribute = GameAttribute.Attributes[0x0041], // Skill 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0026], // Level 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x00033C40,
                    Attribute = GameAttribute.Attributes[0x01BE], // Buff_Icon_End_Tick0 
                    Int = 0x000003FB,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0045], // Invulnerable 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x0000CE11,
                    Attribute = GameAttribute.Attributes[0x027B], // Trait 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x00C5], // Get_Hit_Max 
                    Int = 0x00000000,
                    Float = 60f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x00007780,
                    Attribute = GameAttribute.Attributes[0x0042], // Skill_Total 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x00000000,
                    Attribute = GameAttribute.Attributes[0x009B], // Damage_Weapon_Min 
                    Int = 0x00000000,
                    Float = 2f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x00C4], // Get_Hit_Max_Per_Level 
                    Int = 0x00000000,
                    Float = 10f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0103], // General_Cooldown 
                    Int = 0x00000000,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x00000226,
                    Attribute = GameAttribute.Attributes[0x003E], // Resistance_Total 
                    Int = 0x00000000,
                    Float = 0.5f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x00000000,
                    Attribute = GameAttribute.Attributes[0x009C], // Damage_Weapon_Min_Total 
                    Int = 0x00000000,
                    Float = 2f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x00C3], // Get_Hit_Max_Base 
                    Int = 0x00000000,
                    Float = 50f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0043], // TeamID 
                    Int = 0x00000002,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x000FFFFF,
                    Attribute = GameAttribute.Attributes[0x0042], // Skill_Total 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0022], // Experience_Next 
                    Int = 0x000004B0,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x00000003,
                    Attribute = GameAttribute.Attributes[0x005E], // Resource_Cur 
                    Int = 0x43480000,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x000FFFFF,
                    Attribute = GameAttribute.Attributes[0x0041], // Skill 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x00033C40,
                    Attribute = GameAttribute.Attributes[0x01BA], // Buff_Icon_Start_Tick0 
                    Int = 0x00000077,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0081], // Hit_Chance 
                    Int = 0x00000000,
                    Float = 1f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0021], // Experience_Granted 
                    Int = 0x000003E8,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x00000226,
                    Attribute = GameAttribute.Attributes[0x003C], // Resistance 
                    Int = 0x00000000,
                    Float = 0.5f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x00000003,
                    Attribute = GameAttribute.Attributes[0x005F], // Resource_Max 
                    Int = 0x00000000,
                    Float = 200f,
                },
            }, buffer);
            #endregion
            #region VisualInventoryMessage 0x789E00E2
            SendMessage(new VisualInventoryMessage()
            {
                Id = 0x004E,
                Field0 = 0x789E00E2,
                Field1 = new VisualEquipment()
                {
                    Field0 = new VisualItem[8]
        {
             new VisualItem()
             {
                Field0 = -1,
                Field1 = 0x00000000,
                Field2 = 0x00000000,
                Field3 = 0x00000000,
             },
             new VisualItem()
             {
                Field0 = -1,
                Field1 = 0x00000000,
                Field2 = 0x00000000,
                Field3 = 0x00000000,
             },
             new VisualItem()
             {
                Field0 = -1,
                Field1 = 0x00000000,
                Field2 = 0x00000000,
                Field3 = 0x00000000,
             },
             new VisualItem()
             {
                Field0 = -1,
                Field1 = 0x00000000,
                Field2 = 0x00000000,
                Field3 = 0x00000000,
             },
             new VisualItem()
             {
                Field0 = 0x49B51827,
                Field1 = 0x00000000,
                Field2 = 0x00000000,
                Field3 = -1,
             },
             new VisualItem()
             {
                Field0 = -1,
                Field1 = 0x00000000,
                Field2 = 0x00000000,
                Field3 = 0x00000000,
             },
             new VisualItem()
             {
                Field0 = -1,
                Field1 = 0x00000000,
                Field2 = 0x00000000,
                Field3 = 0x00000000,
             },
             new VisualItem()
             {
                Field0 = -1,
                Field1 = 0x00000000,
                Field2 = 0x00000000,
                Field3 = 0x00000000,
             },
        },
                },
            }, buffer);
            #endregion
            #region ACDWorldPosition 0x789E00E2
            SendMessage(new ACDWorldPositionMessage()
            {
                Id = 0x003F,
                Field0 = 0x789E00E2,
                Field1 = new WorldLocationMessageData()
                {
                    Field0 = 1.43f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = 0.05940768f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0f,
                                Field1 = 0f,
                                Field2 = 0.9982339f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 3143.75f,
                            Field1 = 2828.75f,
                            Field2 = 59.07559f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
            }, buffer);
            #endregion
            #region ACDCollFlags 0x789E00E2
            SendMessage(new ACDCollFlagsMessage()
            {
                Id = 0x00A6,
                Field0 = 0x789E00E2,
                Field1 = 0x00000000,
            }, buffer);
            #endregion
            #region Item 0x789F00E3
            #region Attributes 0x789F00E3
            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789F00E3,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x009D], // Damage_Weapon_Min_Total_All 
                    Int = 0x00000000,
                    Float = 2f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789F00E3,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0099], // Damage_Weapon_Delta_Total_All 
                    Int = 0x00000000,
                    Float = 1f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789F00E3,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0117], // Item_Equipped 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789F00E3,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0115], // Item_Quality_Level 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789F00E3,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x00000000,
                    Attribute = GameAttribute.Attributes[0x018B], // Damage_Weapon_Min_Total_MainHand 
                    Int = 0x00000000,
                    Float = 2f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789F00E3,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0113], // Durability_Max 
                    Int = 0x00000190,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789F00E3,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x00000000,
                    Attribute = GameAttribute.Attributes[0x018D], // Damage_Weapon_Delta_Total_MainHand 
                    Int = 0x00000000,
                    Float = 1f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789F00E3,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0112], // Durability_Cur 
                    Int = 0x00000190,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789F00E3,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x00000000,
                    Attribute = GameAttribute.Attributes[0x0094], // Damage_Weapon_Delta 
                    Int = 0x00000000,
                    Float = 1f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789F00E3,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x00000000,
                    Attribute = GameAttribute.Attributes[0x0095], // Damage_Weapon_Delta_SubTotal 
                    Int = 0x00000000,
                    Float = 1f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789F00E3,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x00000000,
                    Attribute = GameAttribute.Attributes[0x0096], // Damage_Weapon_Max 
                    Int = 0x00000000,
                    Float = 3f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789F00E3,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0189], // Attacks_Per_Second_Item_Total_MainHand 
                    Int = 0x00000000,
                    Float = 1.199219f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789F00E3,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x00000000,
                    Attribute = GameAttribute.Attributes[0x0097], // Damage_Weapon_Max_Total 
                    Int = 0x00000000,
                    Float = 3f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789F00E3,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0187], // Attacks_Per_Second_Item_MainHand 
                    Int = 0x00000000,
                    Float = 1.199219f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789F00E3,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x00000000,
                    Attribute = GameAttribute.Attributes[0x0098], // Damage_Weapon_Delta_Total 
                    Int = 0x00000000,
                    Float = 1f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789F00E3,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x00007780,
                    Attribute = GameAttribute.Attributes[0x0041], // Skill 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789F00E3,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0086], // Attacks_Per_Second_Item_Total 
                    Int = 0x00000000,
                    Float = 1.199219f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789F00E3,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0125], // Seed 
                    Int = unchecked((int)0xED34A51F),
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789F00E3,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0124], // IdentifyCost 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789F00E3,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0084], // Attacks_Per_Second_Item_Subtotal 
                    Int = 0x00000000,
                    Float = 1.199219f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789F00E3,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x00000000,
                    Attribute = GameAttribute.Attributes[0x009B], // Damage_Weapon_Min 
                    Int = 0x00000000,
                    Float = 2f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789F00E3,
                Field1 = new NetAttributeKeyValue()
                {
                    Field0 = 0x00000000,
                    Attribute = GameAttribute.Attributes[0x009C], // Damage_Weapon_Min_Total 
                    Int = 0x00000000,
                    Float = 2f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789F00E3,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0082], // Attacks_Per_Second_Item 
                    Int = 0x00000000,
                    Float = 1.199219f,
                },
            }, buffer);
            #endregion

            SendMessage(new PlayEffectMessage()
            {
                Id = 0x007A,
                Field0 = 0x789F00E3,
                Field1 = 0x00000027,
            }, buffer);
            SendMessage(new ACDInventoryPositionMessage()
            {
                Id = 0x0040,
                Field0 = 0x789F00E3,
                Field1 = new InventoryLocationMessageData()
                {
                    Field0 = 0x789E00E2,
                    Field1 = 0x00000004,
                    Field2 = new IVector2D()
                    {
                        Field0 = 0x00000000,
                        Field1 = 0x00000000,
                    },
                },
                Field2 = 0x00000001,
            }, buffer);

            SendMessage(new ACDInventoryUpdateActorSNO()
            {
                Id = 0x0041,
                Field0 = 0x789F00E3,
                Field1 = 0x00001025,
            }, buffer);
            #endregion
            #region Item 0x789F00E4
            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x78A000E4,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0115], // Item_Quality_Level 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x78A000E4,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0052], // Hitpoints_Granted 
                    Int = 0x00000000,
                    Float = 100f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x78A000E4,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0125], // Seed 
                    Int = unchecked((int)0x884DCD35),
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x78A000E4,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0121], // ItemStackQuantityLo 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new PlayEffectMessage()
            {
                Id = 0x007A,
                Field0 = 0x78A000E4,
                Field1 = 0x00000027,
            }, buffer);

            SendMessage(new ACDInventoryPositionMessage()
            {
                Id = 0x0040,
                Field0 = 0x78A000E4,
                Field1 = new InventoryLocationMessageData()
                {
                    Field0 = 0x789E00E2,
                    Field1 = 0x00000000,
                    Field2 = new IVector2D()
                    {
                        Field0 = 0x00000000,
                        Field1 = 0x00000000,
                    },
                },
                Field2 = 0x00000001,
            }, buffer);

            SendMessage(new ACDInventoryUpdateActorSNO()
            {
                Id = 0x0041,
                Field0 = 0x78A000E4,
                Field1 = 0x00001158,
            }, buffer);
            #endregion
            #region Attributes 0x78DD0118
            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x78DD0118,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0056], // Hitpoints_Max_Total 
                    Int = 0x00000000,
                    Float = 1f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x78DD0118,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0054], // Hitpoints_Max 
                    Int = 0x00000000,
                    Float = 0.0009994507f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x78DD0118,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x004D], // Hitpoints_Cur 
                    Int = 0x00000000,
                    Float = 0.0009994507f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x78DD0118,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0026], // Level 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x78DD0118,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0043], // TeamID 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);
            #endregion
            #region ACDWorldPosition 0x78DD0118
            SendMessage(new ACDWorldPositionMessage()
            {
                Id = 0x003F,
                Field0 = 0x78DD0118,
                Field1 = new WorldLocationMessageData()
                {
                    Field0 = 1f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = -0.01089788f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0f,
                                Field1 = 0f,
                                Field2 = 0.9999406f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 3125.888f,
                            Field1 = 2602.642f,
                            Field2 = 1.050535f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
            }, buffer);
            #endregion
            #region Attributes 0x78DE0119
            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x78DE0119,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0056], // Hitpoints_Max_Total 
                    Int = 0x00000000,
                    Float = 1f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x78DE0119,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0054], // Hitpoints_Max 
                    Int = 0x00000000,
                    Float = 0.0009994507f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x78DE0119,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x004D], // Hitpoints_Cur 
                    Int = 0x00000000,
                    Float = 0.0009994507f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x78DE0119,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0026], // Level 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x78DE0119,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x0043], // TeamID 
                    Int = 0x00000001,
                    Float = 0f,
                },
            }, buffer);
            #endregion
            #region ACDWorldPosition 0x78DE0119
            SendMessage(new ACDWorldPositionMessage()
            {
                Id = 0x003F,
                Field0 = 0x78DE0119,
                Field1 = new WorldLocationMessageData()
                {
                    Field0 = 1f,
                    Field1 = new PRTransform()
                    {
                        Field0 = new Quaternion()
                        {
                            Field0 = 1f,
                            Field1 = new Vector3D()
                            {
                                Field0 = 0f,
                                Field1 = 0f,
                                Field2 = 0f,
                            },
                        },
                        Field1 = new Vector3D()
                        {
                            Field0 = 3083.982f,
                            Field1 = 2603.142f,
                            Field2 = 0.4151611f,
                        },
                    },
                    Field2 = 0x772E0000,
                },
            }, buffer);
            #endregion
            #region TrickleMessage 0x789E00E2
            SendMessage(new TrickleMessage()
            {
                Id = 0x0042,
                Field0 = 0x789E00E2,
                Field1 = 0x00001271,
                Field2 = new WorldPlace()
                {
                    Field0 = new Vector3D()
                    {
                        Field0 = 3143.75f,
                        Field1 = 2828.75f,
                        Field2 = 59.07559f,
                    },
                    Field1 = 0x772E0000,
                },
                Field3 = 0x00000000,
                Field4 = 0x00026186,
                Field5 = 1f,
                Field6 = 0x00000001,
                Field7 = 0x0000002C,
                Field10 = unchecked((int)0x8DFA5D13),
                Field12 = 0x0000F063,
            }, buffer);
            #endregion
            #region TrickleMessage 0x0042

            SendMessage(new TrickleMessage()
            {
                Id = 0x0042,
                Field0 = 0x77BF0003,
                Field1 = 0x0000176E,
                Field2 = new WorldPlace()
                {
                    Field0 = new Vector3D()
                    {
                        Field0 = 2820.838f,
                        Field1 = 2912.305f,
                        Field2 = 33.09947f,
                    },
                    Field1 = 0x772E0000,
                },
                Field4 = 0x00004DEB,
                Field5 = 1f,
                Field6 = 0x00000008,
                Field7 = 0x00000024,
                Field10 = unchecked((int)0xC206AF3C),
                Field12 = 0x0000F063,
                Field13 = 225f,
            }, buffer);

            SendMessage(new TrickleMessage()
            {
                Id = 0x0042,
                Field0 = 0x77C50009,
                Field1 = 0x0001FD60,
                Field2 = new WorldPlace()
                {
                    Field0 = new Vector3D()
                    {
                        Field0 = 2970.619f,
                        Field1 = 2789.915f,
                        Field2 = 23.94531f,
                    },
                    Field1 = 0x772E0000,
                },
                Field4 = 0x00004DEB,
                Field5 = 0.001f,
                Field6 = 0x0000000B,
                Field7 = 0x00000020,
                Field9 = 0x000315F2,
                Field10 = 0x00BEA005,
                Field12 = 0x0000F063,
                Field13 = 225f,
            }, buffer);

            SendMessage(new TrickleMessage()
            {
                Id = 0x0042,
                Field0 = 0x77C6000A,
                Field1 = 0x00032361,
                Field2 = new WorldPlace()
                {
                    Field0 = new Vector3D()
                    {
                        Field0 = 2847.292f,
                        Field1 = 2845.497f,
                        Field2 = 23.90378f,
                    },
                    Field1 = 0x772E0000,
                },
                Field4 = 0x00004DEB,
                Field5 = 1f,
                Field6 = 0x00000008,
                Field7 = 0x00000024,
                Field10 = 0x4167BF66,
                Field12 = 0x0000F063,
                Field13 = 225f,
            }, buffer);

            SendMessage(new TrickleMessage()
            {
                Id = 0x0042,
                Field0 = 0x77C8000C,
                Field1 = 0x0000176E,
                Field2 = new WorldPlace()
                {
                    Field0 = new Vector3D()
                    {
                        Field0 = 2857.057f,
                        Field1 = 2913.271f,
                        Field2 = 33.15442f,
                    },
                    Field1 = 0x772E0000,
                },
                Field4 = 0x00004DEB,
                Field5 = 1f,
                Field6 = 0x00000008,
                Field7 = 0x00000024,
                Field10 = unchecked((int)0xC206AF3C),
                Field12 = 0x0000F063,
                Field13 = 225f,
            }, buffer);

            SendMessage(new TrickleMessage()
            {
                Id = 0x0042,
                Field0 = 0x77D00014,
                Field1 = 0x00001224,
                Field2 = new WorldPlace()
                {
                    Field0 = new Vector3D()
                    {
                        Field0 = 3009.983f,
                        Field1 = 2855.779f,
                        Field2 = 23.85921f,
                    },
                    Field1 = 0x772E0000,
                },
                Field4 = 0x00004DEB,
                Field5 = 1f,
                Field6 = 0x00000008,
                Field7 = 0x00000024,
                Field10 = unchecked((int)0x9B392F4F),
                Field12 = 0x0000F063,
                Field13 = 225f,
            }, buffer);

            SendMessage(new TrickleMessage()
            {
                Id = 0x0042,
                Field0 = 0x77E00024,
                Field1 = 0x000227BE,
                Field2 = new WorldPlace()
                {
                    Field0 = new Vector3D()
                    {
                        Field0 = 2884.539f,
                        Field1 = 2799.291f,
                        Field2 = 23.94533f,
                    },
                    Field1 = 0x772E0000,
                },
                Field4 = 0x00004DEB,
                Field5 = 1f,
                Field6 = 0x00000008,
                Field7 = 0x00000024,
                Field10 = 0x52AB3C27,
                Field12 = 0x0000F063,
                Field13 = 225f,
            }, buffer);

            SendMessage(new TrickleMessage()
            {
                Id = 0x0042,
                Field0 = 0x77E30027,
                Field1 = 0x00001772,
                Field2 = new WorldPlace()
                {
                    Field0 = new Vector3D()
                    {
                        Field0 = 2847.094f,
                        Field1 = 2925.771f,
                        Field2 = 24.30022f,
                    },
                    Field1 = 0x772E0000,
                },
                Field4 = 0x000316CE,
                Field5 = 1f,
                Field6 = 0x00000008,
                Field7 = 0x00000024,
                Field10 = unchecked((int)0xE8AAA9EB),
                Field12 = 0x0000F063,
                Field13 = 225f,
            }, buffer);

            SendMessage(new TrickleMessage()
            {
                Id = 0x0042,
                Field0 = 0x77E40028,
                Field1 = 0x00001772,
                Field2 = new WorldPlace()
                {
                    Field0 = new Vector3D()
                    {
                        Field0 = 2861.172f,
                        Field1 = 2935.073f,
                        Field2 = 24.02267f,
                    },
                    Field1 = 0x772E0000,
                },
                Field4 = 0x000316CE,
                Field5 = 1f,
                Field6 = 0x00000008,
                Field7 = 0x00000024,
                Field10 = unchecked((int)0xE8AAA9EB),
                Field12 = 0x0000F063,
                Field13 = 225f,
            }, buffer);

            SendMessage(new TrickleMessage()
            {
                Id = 0x0042,
                Field0 = 0x77F40038,
                Field1 = 0x000250CC,
                Field2 = new WorldPlace()
                {
                    Field0 = new Vector3D()
                    {
                        Field0 = 2972.107f,
                        Field1 = 2869.526f,
                        Field2 = 23.93186f,
                    },
                    Field1 = 0x772E0000,
                },
                Field4 = 0x00004DEB,
                Field5 = 1f,
                Field6 = 0x00000008,
                Field7 = 0x00000024,
                Field10 = 0x5FD00378,
                Field12 = 0x0000F063,
                Field13 = 225f,
            }, buffer);

            SendMessage(new TrickleMessage()
            {
                Id = 0x0042,
                Field0 = 0x77F50039,
                Field1 = 0x0001B186,
                Field2 = new WorldPlace()
                {
                    Field0 = new Vector3D()
                    {
                        Field0 = 2979.583f,
                        Field1 = 2867.992f,
                        Field2 = 24.00022f,
                    },
                    Field1 = 0x772E0000,
                },
                Field4 = 0x00004DEB,
                Field5 = 1f,
                Field6 = 0x00000008,
                Field7 = 0x00000024,
                Field10 = 0x4C11D859,
                Field12 = 0x0000F063,
                Field13 = 225f,
            }, buffer);

            SendMessage(new TrickleMessage()
            {
                Id = 0x0042,
                Field0 = 0x78000044,
                Field1 = 0x000228C4,
                Field2 = new WorldPlace()
                {
                    Field0 = new Vector3D()
                    {
                        Field0 = 3022.005f,
                        Field1 = 2778.869f,
                        Field2 = 23.94533f,
                    },
                    Field1 = 0x772E0000,
                },
                Field4 = 0x00004DEB,
                Field5 = 1f,
                Field6 = 0x00000008,
                Field7 = 0x00000024,
                Field10 = unchecked((int)0xA8D02EDD),
                Field12 = 0x0000F063,
                Field13 = 225f,
            }, buffer);

            SendMessage(new TrickleMessage()
            {
                Id = 0x0042,
                Field0 = 0x78B000F4,
                Field1 = 0x00032A7B,
                Field2 = new WorldPlace()
                {
                    Field0 = new Vector3D()
                    {
                        Field0 = 2856.255f,
                        Field1 = 2547.737f,
                        Field2 = 0.4998169f,
                    },
                    Field1 = 0x772E0000,
                },
                Field4 = 0x00004DEB,
                Field5 = 1f,
                Field6 = 0x00000008,
                Field7 = 0x00000024,
                Field10 = unchecked((int)0xAB714BBD),
                Field12 = 0x0000F063,
                Field13 = 225f,
            }, buffer);

            SendMessage(new TrickleMessage()
            {
                Id = 0x0042,
                Field0 = 0x78B200F6,
                Field1 = 0x00032A7B,
                Field2 = new WorldPlace()
                {
                    Field0 = new Vector3D()
                    {
                        Field0 = 2873.099f,
                        Field1 = 2551.124f,
                        Field2 = 0.4997787f,
                    },
                    Field1 = 0x772E0000,
                },
                Field4 = 0x00004DEB,
                Field5 = 1f,
                Field6 = 0x00000008,
                Field7 = 0x00000024,
                Field10 = unchecked((int)0xAB714BBD),
                Field12 = 0x0000F063,
                Field13 = 225f,
            }, buffer);

            SendMessage(new TrickleMessage()
            {
                Id = 0x0042,
                Field0 = 0x78B500F9,
                Field1 = 0x00014A3E,
                Field2 = new WorldPlace()
                {
                    Field0 = new Vector3D()
                    {
                        Field0 = 2993.154f,
                        Field1 = 2593.221f,
                        Field2 = 0.5345764f,
                    },
                    Field1 = 0x772E0000,
                },
                Field4 = 0x00004DEB,
                Field5 = 1f,
                Field6 = 0x00000008,
                Field7 = 0x00000024,
                Field10 = 0x2E91310B,
                Field12 = 0x0000F063,
                Field13 = 225f,
            }, buffer);

            SendMessage(new TrickleMessage()
            {
                Id = 0x0042,
                Field0 = 0x78B600FA,
                Field1 = 0x00014A40,
                Field2 = new WorldPlace()
                {
                    Field0 = new Vector3D()
                    {
                        Field0 = 2900.319f,
                        Field1 = 2574.399f,
                        Field2 = 0.4997864f,
                    },
                    Field1 = 0x772E0000,
                },
                Field4 = 0x00004DEB,
                Field5 = 1f,
                Field6 = 0x00000008,
                Field7 = 0x00000024,
                Field10 = 0x2E91310C,
                Field12 = 0x0000F063,
                Field13 = 225f,
            }, buffer);

            SendMessage(new TrickleMessage()
            {
                Id = 0x0042,
                Field0 = 0x78BE0102,
                Field1 = 0x0001B186,
                Field2 = new WorldPlace()
                {
                    Field0 = new Vector3D()
                    {
                        Field0 = 3007.198f,
                        Field1 = 2712.854f,
                        Field2 = 23.76516f,
                    },
                    Field1 = 0x772E0000,
                },
                Field4 = 0x00004DEB,
                Field5 = 1f,
                Field6 = 0x00000008,
                Field7 = 0x00000024,
                Field10 = 0x4C11D859,
                Field12 = 0x0000F063,
                Field13 = 225f,
            }, buffer);

            SendMessage(new TrickleMessage()
            {
                Id = 0x0042,
                Field0 = 0x78C40108,
                Field1 = 0x0002AEA4,
                Field2 = new WorldPlace()
                {
                    Field0 = new Vector3D()
                    {
                        Field0 = 2982.698f,
                        Field1 = 2600.461f,
                        Field2 = 0.4997864f,
                    },
                    Field1 = 0x772E0000,
                },
                Field4 = 0x00004DEB,
                Field5 = 1f,
                Field6 = 0x00000008,
                Field7 = 0x0000002C,
                Field10 = unchecked((int)0xDCEFA44D),
                Field12 = 0x0000F063,
                Field13 = 225f,
            }, buffer);

            SendMessage(new TrickleMessage()
            {
                Id = 0x0042,
                Field0 = 0x78DF011A,
                Field1 = 0x000255BB,
                Field2 = new WorldPlace()
                {
                    Field0 = new Vector3D()
                    {
                        Field0 = 3131.338f,
                        Field1 = 2597.316f,
                        Field2 = 0.9298096f,
                    },
                    Field1 = 0x772E0000,
                },
                Field4 = 0x00004DEB,
                Field5 = 1f,
                Field6 = 0x00000008,
                Field7 = 0x00000024,
                Field10 = 0x0AF96544,
                Field12 = 0x0000F063,
            }, buffer);
            #endregion
            #region ANNDataMessage 0x0043
            SendMessage(new ANNDataMessage()
            {
                Id = 0x0043,
                Field0 = 0x788500C9,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x0043,
                Field0 = 0x788700CB,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x0043,
                Field0 = 0x77C40008,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x0043,
                Field0 = 0x77C7000B,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x0043,
                Field0 = 0x77CD0011,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x0043,
                Field0 = 0x77E50029,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x0043,
                Field0 = 0x77EA002E,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x0043,
                Field0 = 0x77EE0032,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x0043,
                Field0 = 0x78120056,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x0043,
                Field0 = 0x78140058,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x0043,
                Field0 = 0x78B800FC,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x0043,
                Field0 = 0x78BF0103,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x0043,
                Field0 = 0x78C00104,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x0043,
                Field0 = 0x78C10105,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x0043,
                Field0 = 0x78C30107,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x0043,
                Field0 = 0x78D80113,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x0043,
                Field0 = 0x78D90114,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x0043,
                Field0 = 0x78DA0115,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x0043,
                Field0 = 0x78DB0116,
            }, buffer);

            SendMessage(new ANNDataMessage()
            {
                Id = 0x0043,
                Field0 = 0x78DC0117,
            }, buffer);
            #endregion
            SendMessage(new DWordDataMessage() // TICK
            {
                Id = 0x0089,
                Field0 = 0x00000077,
            }, buffer);

            FlushOutgoingBuffer(buffer, connection);

            SendMessage(new AttributeSetValueMessage()
            {
                Id = 0x004C,
                Field0 = 0x789E00E2,
                Field1 = new NetAttributeKeyValue()
                {
                    Attribute = GameAttribute.Attributes[0x005B], // Hitpoints_Healed_Target
                    Int = 0x00000000,
                    Float = 76f,
                },
            }, buffer);

            SendMessage(new DWordDataMessage() // TICK
            {
                Id = 0x0089,
                Field0 = 0x0000007D,
            }, buffer);

            FlushOutgoingBuffer(buffer, connection);
        }
Esempio n. 30
0
 public void Parse(GameBitBuffer buffer)
 {
     snoQuest = buffer.ReadInt(32);
     Field1 = buffer.ReadInt(32);
     Field2 = (eField2)buffer.ReadInt(2);
 }