Esempio n. 1
0
        /// <summary>
        /// Process when a player leaves his battle screen.
        /// </summary>
        /// <param name="player">The player who exits his battle screen.</param>
        /// <param name="world">A reference to the gameworld.</param>
        private void ProcessExitBattle(Player player, GameWorld world)
        {
#if DEBUG
            Log.WriteDebug("In ProcessExitBattle()");
#endif
            world.HandleExitBattle(player);
        }
Esempio n. 2
0
 /// <summary>
 /// Process when a player leaves his battle screen.
 /// </summary>
 /// <param name="player">The player who exits his battle screen.</param>
 /// <param name="world">A reference to the gameworld.</param>
 private void ProcessExitBattle(Player player, GameWorld world)
 {
     #if DEBUG
     Log.WriteDebug("In ProcessExitBattle()");
     #endif
     world.HandleExitBattle(player);
 }