Esempio n. 1
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 private void OnReset(object sender, ResetReceiveEvent e)
 {
     this._blocks = ParseWorld(e.PlayerIOMessage, this.RoomWidth, this.RoomHeight, 0);
 }
Esempio n. 2
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 private void OnReset(object sender, ResetReceiveEvent e)
 {
     this.Reset(this._world.RoomWidth, this._world.RoomHeight);
 }