Esempio n. 1
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 public FriendSpouseInformations(int SpouseAccountId, ulong SpouseId, string SpouseName, ushort SpouseLevel, sbyte Breed, sbyte Sex, EntityLook SpouseEntityLook, GuildInformations GuildInfo, sbyte AlignmentSide)
 {
     this.SpouseAccountId  = SpouseAccountId;
     this.SpouseId         = SpouseId;
     this.SpouseName       = SpouseName;
     this.SpouseLevel      = SpouseLevel;
     this.Breed            = Breed;
     this.Sex              = Sex;
     this.SpouseEntityLook = SpouseEntityLook;
     this.GuildInfo        = GuildInfo;
     this.AlignmentSide    = AlignmentSide;
 }
Esempio n. 2
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 public FriendOnlineInformations(bool Sex, bool HavenBagShared, ulong PlayerId, string PlayerName, ushort Level, sbyte AlignmentSide, sbyte Breed, GuildInformations GuildInfo, ushort MoodSmileyId, PlayerStatus Status)
 {
     this.Sex            = Sex;
     this.HavenBagShared = HavenBagShared;
     this.PlayerId       = PlayerId;
     this.PlayerName     = PlayerName;
     this.Level          = Level;
     this.AlignmentSide  = AlignmentSide;
     this.Breed          = Breed;
     this.GuildInfo      = GuildInfo;
     this.MoodSmileyId   = MoodSmileyId;
     this.Status         = Status;
 }
Esempio n. 3
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 public TaxCollectorStaticInformations(ushort FirstNameId, ushort LastNameId, GuildInformations GuildIdentity)
 {
     this.FirstNameId   = FirstNameId;
     this.LastNameId    = LastNameId;
     this.GuildIdentity = GuildIdentity;
 }
Esempio n. 4
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 public override void Deserialize(IDataReader reader)
 {
     base.Deserialize(reader);
     GuildInfo = new GuildInformations();
     GuildInfo.Deserialize(reader);
 }
Esempio n. 5
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 public HouseGuildedInformations(GuildInformations GuildInfo)
 {
     this.GuildInfo = GuildInfo;
 }
Esempio n. 6
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 public PaddockGuildedInformations(bool Deserted, GuildInformations GuildInfo)
 {
     this.Deserted  = Deserted;
     this.GuildInfo = GuildInfo;
 }