Esempio n. 1
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 public PlayerMatchup(PlayerSocketController player1, PlayerSocketController player2)
 {
     p1 = player1;
     p2 = player2;
 }
Esempio n. 2
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 public void Simulation(PlayerSocketController player1, PlayerSocketController player2)
 {
     //Console.WriteLine($"Game spawned for {player1.user} and {player2.user}");
 }