public SetRedirector ( |
||
redirect | Target redirector. | |
return | void |
/// <summary> /// Initialize a new instance of the KryptonPaletteInputControls class. /// </summary> /// <param name="redirector">Palette redirector for sourcing inherited values.</param> /// <param name="needPaint">Delegate for notifying paint requests.</param> internal KryptonPaletteInputControls(PaletteRedirect redirector, NeedPaintHandler needPaint) { Debug.Assert(redirector != null); // Create the input control style specific and common palettes InputControlCommon = new KryptonPaletteInputControl(redirector, PaletteBackStyle.InputControlStandalone, PaletteBorderStyle.InputControlStandalone, PaletteContentStyle.InputControlStandalone, needPaint); InputControlStandalone = new KryptonPaletteInputControl(redirector, PaletteBackStyle.InputControlStandalone, PaletteBorderStyle.InputControlStandalone, PaletteContentStyle.InputControlStandalone, needPaint); InputControlRibbon = new KryptonPaletteInputControl(redirector, PaletteBackStyle.InputControlRibbon, PaletteBorderStyle.InputControlRibbon, PaletteContentStyle.InputControlRibbon, needPaint); InputControlCustom1 = new KryptonPaletteInputControl(redirector, PaletteBackStyle.InputControlCustom1, PaletteBorderStyle.InputControlCustom1, PaletteContentStyle.InputControlCustom1, needPaint); // Create redirectors for inheriting from style specific to style common PaletteRedirectTriple redirectCommon = new PaletteRedirectTriple(redirector, InputControlCommon.StateDisabled, InputControlCommon.StateNormal, InputControlCommon.StateActive); // Inform the input control style to use the new redirector InputControlStandalone.SetRedirector(redirectCommon); InputControlRibbon.SetRedirector(redirectCommon); InputControlCustom1.SetRedirector(redirectCommon); }
/// <summary> /// Initialize a new instance of the KryptonPaletteInputControls class. /// </summary> /// <param name="redirector">Palette redirector for sourcing inherited values.</param> /// <param name="needPaint">Delegate for notifying paint requests.</param> internal KryptonPaletteInputControls(PaletteRedirect redirector, NeedPaintHandler needPaint) { Debug.Assert(redirector != null); // Create the input control style specific and common palettes _inputControlCommon = new KryptonPaletteInputControl(redirector, PaletteBackStyle.InputControlStandalone, PaletteBorderStyle.InputControlStandalone, PaletteContentStyle.InputControlStandalone, needPaint); _inputControlStandalone = new KryptonPaletteInputControl(redirector, PaletteBackStyle.InputControlStandalone, PaletteBorderStyle.InputControlStandalone, PaletteContentStyle.InputControlStandalone, needPaint); _inputControlRibbon = new KryptonPaletteInputControl(redirector, PaletteBackStyle.InputControlRibbon, PaletteBorderStyle.InputControlRibbon, PaletteContentStyle.InputControlRibbon, needPaint); _inputControlCustom1 = new KryptonPaletteInputControl(redirector, PaletteBackStyle.InputControlCustom1, PaletteBorderStyle.InputControlCustom1, PaletteContentStyle.InputControlCustom1, needPaint); // Create redirectors for inheriting from style specific to style common PaletteRedirectTriple redirectCommon = new PaletteRedirectTriple(redirector, _inputControlCommon.StateDisabled, _inputControlCommon.StateNormal, _inputControlCommon.StateActive); // Inform the input control style to use the new redirector _inputControlStandalone.SetRedirector(redirectCommon); _inputControlRibbon.SetRedirector(redirectCommon); _inputControlCustom1.SetRedirector(redirectCommon); }