Esempio n. 1
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        public static DAEMatrix4 operator *(DAEMatrix4 left, DAEMatrix4 right)
        {
            if (left.IsIdentity)
            {
                return(right);
            }

            if (right.IsIdentity)
            {
                return(left);
            }

            DAEMatrix4 result = DAEMatrix4.Identity;

            result.M11 = (left.M11 * right.M11) + (left.M12 * right.M21) + (left.M13 * right.M31) + (left.M14 * right.M41);
            result.M12 = (left.M11 * right.M12) + (left.M12 * right.M22) + (left.M13 * right.M32) + (left.M14 * right.M42);
            result.M13 = (left.M11 * right.M13) + (left.M12 * right.M23) + (left.M13 * right.M33) + (left.M14 * right.M43);
            result.M14 = (left.M11 * right.M14) + (left.M12 * right.M24) + (left.M13 * right.M34) + (left.M14 * right.M44);
            result.M21 = (left.M21 * right.M11) + (left.M22 * right.M21) + (left.M23 * right.M31) + (left.M24 * right.M41);
            result.M22 = (left.M21 * right.M12) + (left.M22 * right.M22) + (left.M23 * right.M32) + (left.M24 * right.M42);
            result.M23 = (left.M21 * right.M13) + (left.M22 * right.M23) + (left.M23 * right.M33) + (left.M24 * right.M43);
            result.M24 = (left.M21 * right.M14) + (left.M22 * right.M24) + (left.M23 * right.M34) + (left.M24 * right.M44);
            result.M31 = (left.M31 * right.M11) + (left.M32 * right.M21) + (left.M33 * right.M31) + (left.M34 * right.M41);
            result.M32 = (left.M31 * right.M12) + (left.M32 * right.M22) + (left.M33 * right.M32) + (left.M34 * right.M42);
            result.M33 = (left.M31 * right.M13) + (left.M32 * right.M23) + (left.M33 * right.M33) + (left.M34 * right.M43);
            result.M34 = (left.M31 * right.M14) + (left.M32 * right.M24) + (left.M33 * right.M34) + (left.M34 * right.M44);
            result.M41 = (left.M41 * right.M11) + (left.M42 * right.M21) + (left.M43 * right.M31) + (left.M44 * right.M41);
            result.M42 = (left.M41 * right.M12) + (left.M42 * right.M22) + (left.M43 * right.M32) + (left.M44 * right.M42);
            result.M43 = (left.M41 * right.M13) + (left.M42 * right.M23) + (left.M43 * right.M33) + (left.M44 * right.M43);
            result.M44 = (left.M41 * right.M14) + (left.M42 * right.M24) + (left.M43 * right.M34) + (left.M44 * right.M44);

            return(result);
        }
Esempio n. 2
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        public static DAEMatrix4 Scaling(double scaleX, double scaleY, double scaleZ)
        {
            DAEMatrix4 result = DAEMatrix4.Identity;

            result.M11 = scaleX == 0 ? 0.001f : scaleX;
            result.M22 = scaleY == 0 ? 0.001f : scaleY;
            result.M33 = scaleZ == 0 ? 0.001f : scaleZ;

            return(result);
        }
Esempio n. 3
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        public static DAEMatrix4 Translation(double dx, double dy, double dz)
        {
            DAEMatrix4 result = DAEMatrix4.Identity;

            result.M14 = dx;
            result.M24 = dy;
            result.M34 = dz;

            return(result);
        }
Esempio n. 4
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        public static DAEMatrix4 operator *(DAEMatrix4 left, double right)
        {
            DAEMatrix4 result = DAEMatrix4.Identity;

            result.M11 = left.M11 * right;
            result.M12 = left.M12 * right;
            result.M13 = left.M13 * right;
            result.M14 = left.M14 * right;
            result.M21 = left.M21 * right;
            result.M22 = left.M22 * right;
            result.M23 = left.M23 * right;
            result.M24 = left.M24 * right;
            result.M31 = left.M31 * right;
            result.M32 = left.M32 * right;
            result.M33 = left.M33 * right;
            result.M34 = left.M34 * right;
            result.M41 = left.M41 * right;
            result.M42 = left.M42 * right;
            result.M43 = left.M43 * right;
            result.M44 = left.M44 * right;

            return(result);
        }
Esempio n. 5
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        public static DAEMatrix4 operator -(DAEMatrix4 left, DAEMatrix4 right)
        {
            DAEMatrix4 result = DAEMatrix4.Identity;

            result.M11 = left.M11 - right.M11;
            result.M12 = left.M12 - right.M12;
            result.M13 = left.M13 - right.M13;
            result.M14 = left.M14 - right.M14;
            result.M21 = left.M21 - right.M21;
            result.M22 = left.M22 - right.M22;
            result.M23 = left.M23 - right.M23;
            result.M24 = left.M24 - right.M24;
            result.M31 = left.M31 - right.M31;
            result.M32 = left.M32 - right.M32;
            result.M33 = left.M33 - right.M33;
            result.M34 = left.M34 - right.M34;
            result.M41 = left.M41 - right.M41;
            result.M42 = left.M42 - right.M42;
            result.M43 = left.M43 - right.M43;
            result.M44 = left.M44 - right.M44;

            return(result);
        }
Esempio n. 6
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        public static DAEMatrix4 operator +(DAEMatrix4 left, DAEMatrix4 right)
        {
            DAEMatrix4 result = DAEMatrix4.Identity;

            result.M11 = left.M11 + right.M11;
            result.M12 = left.M12 + right.M12;
            result.M13 = left.M13 + right.M13;
            result.M14 = left.M14 + right.M14;
            result.M21 = left.M21 + right.M21;
            result.M22 = left.M22 + right.M22;
            result.M23 = left.M23 + right.M23;
            result.M24 = left.M24 + right.M24;
            result.M31 = left.M31 + right.M31;
            result.M32 = left.M32 + right.M32;
            result.M33 = left.M33 + right.M33;
            result.M34 = left.M34 + right.M34;
            result.M41 = left.M41 + right.M41;
            result.M42 = left.M42 + right.M42;
            result.M43 = left.M43 + right.M43;
            result.M44 = left.M44 + right.M44;

            return(result);
        }
Esempio n. 7
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        internal IDAESceneNode GetSceneNode(DAELoaderNode loader)
        {
            List <IDAESceneNode> children = new List <IDAESceneNode>();

            // load geometry
            if (_node.instance_geometry != null && _node.instance_geometry.Length > 0)
            {
                foreach (var instGeo in _node.instance_geometry)
                {
                    Dictionary <string, string> instanceMaterials = new Dictionary <string, string>();
                    if (instGeo.bind_material != null)
                    {
                        foreach (instance_material instMat in instGeo.bind_material.technique_common)
                        {
                            instanceMaterials.Add(instMat.symbol, instMat.target);
                        }
                    }

                    DAEGeometry          geo    = loader.LibGeometries.GetGeometry(loader, DAEUtils.GetUrl(instGeo.url).Id);
                    List <IDAEShapeNode> shapes = geo.GetShapeNodes(loader, instanceMaterials, _node.name);

                    foreach (IDAEShapeNode shape in shapes)
                    {
                        children.Add(shape);
                    }
                }
            }

            // load lights
            if (_node.instance_light != null && _node.instance_light.Length > 0)
            {
                foreach (var instLight in _node.instance_light)
                {
                    IDAESceneNode lightNode = loader.LibLights.GetLightNode(loader, DAEUtils.GetUrl(instLight.url).Id);
                    if (lightNode != null)
                    {
                        children.Add(lightNode);
                    }
                }
            }

            // load local children
            if (_node.node1 != null && _node.node1.Length > 0)
            {
                foreach (node child in _node.node1)
                {
                    DAENode       n         = new DAENode(child);
                    IDAESceneNode childNode = n.GetSceneNode(loader);
                    if (childNode != null)
                    {
                        children.Add(childNode);
                    }
                }
            }

            // load remote children
            if (_node.instance_node != null)
            {
                foreach (InstanceWithExtra child in _node.instance_node)
                {
                    IDAESceneNode childNode = null;
                    var           url       = DAEUtils.GetUrl(child.url);
                    if (string.IsNullOrEmpty(url.FilePath))
                    {
                        childNode = loader.LibNodes.GetSceneNode(loader, url.Id);
                    }
                    else
                    {
                        var extLoader = loader.GetLoaderForUrl(url);
                        childNode = extLoader.GetSceneGraph(); //TODO only load node with url.Id
                    }
                    if (childNode != null)
                    {
                        children.Add(childNode);
                    }
                }
            }

            // load transformation
            DAEMatrix4 finalTrans = DAEMatrix4.Identity;

            if (_node.Items != null)
            {
                for (int i = 0; i < _node.Items.Length; i++)
                {
                    object           trans     = _node.Items[i];
                    ItemsChoiceType2 transType = _node.ItemsElementName[i];

                    if (transType == ItemsChoiceType2.matrix)
                    {
                        matrix     m = trans as matrix;
                        DAEMatrix4 k = DAEMatrix4.Identity;
                        k.M11       = m.Values[0];
                        k.M12       = m.Values[1];
                        k.M13       = m.Values[2];
                        k.M14       = m.Values[3];
                        k.M21       = m.Values[4];
                        k.M22       = m.Values[5];
                        k.M23       = m.Values[6];
                        k.M24       = m.Values[7];
                        k.M31       = m.Values[8];
                        k.M32       = m.Values[9];
                        k.M33       = m.Values[10];
                        k.M34       = m.Values[11];
                        k.M41       = m.Values[12];
                        k.M42       = m.Values[13];
                        k.M43       = m.Values[14];
                        k.M44       = m.Values[15];
                        finalTrans *= k;
                    }
                    else if (transType == ItemsChoiceType2.rotate)
                    {
                        rotate r = trans as rotate;
                        finalTrans *= DAEMatrix4.Rotation(r.Values[0], r.Values[1], r.Values[2], (r.Values[3] * System.Math.PI / 180));
                    }
                    else if (transType == ItemsChoiceType2.lookat)
                    {
                        //lookat l = trans as lookat;
                        //finalTrans *= SharpDX.Matrix.LookAtLH(
                        //    new SharpDX.Vector3((float)l.Values[0], (float)l.Values[1], (float)l.Values[2]),
                        //    new SharpDX.Vector3((float)l.Values[3], (float)l.Values[4], (float)l.Values[5]),
                        //    new SharpDX.Vector3((float)l.Values[6], (float)l.Values[7], (float)l.Values[8]));

                        // not implemented
                    }
                    else if (transType == ItemsChoiceType2.scale)
                    {
                        TargetableFloat3 s = trans as TargetableFloat3;
                        finalTrans *= DAEMatrix4.Scaling(s.Values[0], s.Values[1], s.Values[2]);
                    }
                    else if (transType == ItemsChoiceType2.translate)
                    {
                        TargetableFloat3 t = trans as TargetableFloat3;
                        finalTrans *= DAEMatrix4.Translation(t.Values[0], t.Values[1], t.Values[2]);
                    }
                    else if (transType == ItemsChoiceType2.skew)
                    {
                        // not implemented
                    }
                }
            }

            return(loader.Context.CreateGroupNode(_node.name, finalTrans, children.ToArray()));
        }
Esempio n. 8
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 abstract public IDAEGroupNode CreateGroupNode(string name, DAEMatrix4 localTransformation, params IDAESceneNode[] childNodes);