public override void OnEvent(PlayerSpeedRateChangedEvent speedChangeEvent)
        {
            base.OnEvent(speedChangeEvent);

            LocalPlayer?.Handle(speedChangeEvent);
        }
        public override void OnEvent(PlayerRootChangedEvent rootChangeEvent)
        {
            base.OnEvent(rootChangeEvent);

            LocalPlayer?.Handle(rootChangeEvent);
        }
        public override void OnEvent(PlayerMovementControlChanged movementControlChangeEvent)
        {
            base.OnEvent(movementControlChangeEvent);

            LocalPlayer?.Handle(movementControlChangeEvent);
        }
        public override void OnEvent(SpellPlayerTeleportEvent teleportEvent)
        {
            base.OnEvent(teleportEvent);

            LocalPlayer?.Handle(teleportEvent);
        }