public override void OnEvent(PlayerSpeedRateChangedEvent speedChangeEvent) { base.OnEvent(speedChangeEvent); LocalPlayer?.Handle(speedChangeEvent); }
public override void OnEvent(PlayerRootChangedEvent rootChangeEvent) { base.OnEvent(rootChangeEvent); LocalPlayer?.Handle(rootChangeEvent); }
public override void OnEvent(PlayerMovementControlChanged movementControlChangeEvent) { base.OnEvent(movementControlChangeEvent); LocalPlayer?.Handle(movementControlChangeEvent); }
public override void OnEvent(SpellPlayerTeleportEvent teleportEvent) { base.OnEvent(teleportEvent); LocalPlayer?.Handle(teleportEvent); }