public void DeleteVehicle(int player = -1) { Core.LogClient("Deleting vehicle.."); int playerPed = API.GetPlayerPed(player); int vehicle = API.GetVehiclePedIsIn(playerPed, false); if (vehicle == 0) { TriggerEvent("chatMessage", "", Aeonix.Util.Color.Warning, "[System] You must be in a vehicle to use that command!"); } else { API.DeleteVehicle(ref vehicle); TriggerEvent("chatMessage", "", Aeonix.Util.Color.Success, "[System] Vehicle successfully deleted!"); } }
// Find Vehicle Controller private List <object> GetVehiclePlayers(Vehicle vehicle) { int seats = API.GetVehicleModelNumberOfSeats((uint)API.GetEntityModel(vehicle.Handle)); List <object> players = new List <object>(); for (var seat = -1; seat < seats - 1; seat++) { for (var player = 0; player < 64; player++) { if (API.GetPlayerPed(player) == vehicle.GetPedOnSeat((VehicleSeat)seat).Handle) { int playerid = API.GetPlayerServerId(player); if (playerid != 0) { players.Add(playerid); } } } } return(players); }
#pragma warning disable CS1998 // Async method lacks 'await' operators and will run synchronously public async Task OnTick() #pragma warning restore CS1998 // Async method lacks 'await' operators and will run synchronously { // Watermark API.SetTextFont(1); API.SetTextProportional(true); API.SetTextScale(0.0F, 0.6F); API.SetTextColour(192, 192, 192, 255); API.SetTextDropshadow(0, 0, 0, 0, 255); API.SetTextEdge(1, 0, 1, 0, 255); API.SetTextDropShadow(); API.SetTextOutline(); API.SetTextEntry("STRING"); API.AddTextComponentString("~b~We~w~RP"); API.DrawText(0.005F, 0.005F); API.SetTextFont(4); API.SetTextProportional(true); API.SetTextScale(0.0F, 0.5F); API.SetTextColour(192, 192, 192, 255); API.SetTextDropshadow(0, 0, 0, 0, 255); API.SetTextEdge(1, 0, 1, 0, 255); API.SetTextDropShadow(); API.SetTextOutline(); API.SetTextEntry("STRING"); API.AddTextComponentString("v" + Assembly.GetExecutingAssembly().GetName().Version); API.DrawText(0.044F, 0.0058F); // Player Location Display // Coordinates int playerPed = API.GetPlayerPed(-1); Vector3 playerPosition = API.GetEntityCoords(playerPed, true); String posX = String.Format("{0:0.00}", playerPosition.X); String posY = String.Format("{0:0.00}", playerPosition.Y); String posZ = String.Format("{0:0.00}", playerPosition.Z); API.SetTextFont(4); API.SetTextScale(0.0F, 0.5F); API.SetTextColour(255, 255, 255, 255); API.SetTextDropshadow(0, 0, 0, 0, 255); API.SetTextEdge(1, 0, 1, 0, 255); API.SetTextDropShadow(); API.SetTextOutline(); API.SetTextEntry("STRING"); API.AddTextComponentString("~r~X~w~: " + posX + "\n~r~Y~w~: " + posY + "\n~r~Z~w~: " + posZ); API.DrawText(0.005F, 0.042F); // Location String direction = this.GetPlayerDirection(playerPed); float safezoneSize = API.GetSafeZoneSize(); float screenWidth = Screen.Width; float screenHeight = Screen.Height; PointF offset = new PointF((int)Math.Round((screenWidth - (screenWidth * safezoneSize)) / 2 + 1), (int)Math.Round((screenHeight - (screenHeight * safezoneSize)) / 2 - 2)); Vector3 position = API.GetEntityCoords(playerPed, true); float xPosition = (0.145F + ((1.0F - safezoneSize) / 2)); float yPosition = (0.825F - ((1.0F - safezoneSize) / 2)); uint streetNameHash = 0; uint crossingRoadHash = 0; API.GetStreetNameAtCoord(position.X, position.Y, position.Z, ref streetNameHash, ref crossingRoadHash); String streetName = API.GetStreetNameFromHashKey(streetNameHash); String streetNameOutput = streetName; String crossingRoad = API.GetStreetNameFromHashKey(crossingRoadHash); if (crossingRoad != "") { streetNameOutput += " / " + crossingRoad; } String zoneName = Helper.GetZoneFullname(API.GetNameOfZone(position.X, position.Y, position.Z)); API.SetTextFont(2); API.SetTextScale(0.0F, 0.9F); API.SetTextColour(255, 255, 255, 255); API.SetTextDropshadow(0, 0, 0, 0, 255); API.SetTextEdge(1, 0, 1, 0, 255); API.SetTextDropShadow(); API.SetTextOutline(); API.SetTextEntry("STRING"); API.AddTextComponentString(direction); API.DrawText(xPosition, yPosition); API.SetTextFont(4); API.SetTextScale(0.0F, 0.6F); API.SetTextColour(198, 198, 198, 255); API.SetTextDropshadow(0, 0, 0, 0, 255); API.SetTextEdge(1, 0, 1, 0, 255); API.SetTextDropShadow(); API.SetTextOutline(); API.SetTextEntry("STRING"); API.AddTextComponentString(streetNameOutput); API.DrawText(xPosition, yPosition + 0.047F); API.SetTextFont(2); API.SetTextScale(0.0F, 0.4F); API.SetTextColour(240, 200, 80, 255); API.SetTextDropshadow(0, 0, 0, 0, 255); API.SetTextEdge(1, 0, 1, 0, 255); API.SetTextDropShadow(); API.SetTextOutline(); API.SetTextEntry("STRING"); API.AddTextComponentString(zoneName); API.DrawText(xPosition, yPosition + 0.085F); }