Esempio n. 1
0
        private void SetSkills()
        {
            myCharacter.SkillBonuses = myCharacter.SetSkillBonuses();

            cbAcrobatics.IsChecked     = myCharacter.Acrobatics;
            cbAnimalHandling.IsChecked = myCharacter.AnimalHandling;
            cbArcana.IsChecked         = myCharacter.Arcana;
            cbAthletics.IsChecked      = myCharacter.Athletics;
            cbDeception.IsChecked      = myCharacter.Deception;
            cbHistory.IsChecked        = myCharacter.History;
            cbInsight.IsChecked        = myCharacter.Insight;
            cbIntimidation.IsChecked   = myCharacter.Intimidation;
            cbInvestigation.IsChecked  = myCharacter.Investigation;
            cbMedicine.IsChecked       = myCharacter.Medicine;
            cbNature.IsChecked         = myCharacter.Nature;
            cbPerception.IsChecked     = myCharacter.Perception;
            cbPerformance.IsChecked    = myCharacter.Performance;
            cbPersuasion.IsChecked     = myCharacter.Persuasion;
            cbReligion.IsChecked       = myCharacter.Religion;
            cbSlightOfHand.IsChecked   = myCharacter.SleightOfHand;
            cbStealth.IsChecked        = myCharacter.Stealth;
            cbSurvival.IsChecked       = myCharacter.Survival;



            lblAcrobatics.Content     = myCharacter.SkillBonuses[0];
            lblAnimalHandling.Content = myCharacter.SkillBonuses[1];
            lblArcana.Content         = myCharacter.SkillBonuses[2];
            lblAthletics.Content      = myCharacter.SkillBonuses[3];
            lblDeception.Content      = myCharacter.SkillBonuses[4];
            lblHistory.Content        = myCharacter.SkillBonuses[5];
            lblInsight.Content        = myCharacter.SkillBonuses[6];
            lblIntimidation.Content   = myCharacter.SkillBonuses[7];
            lblInvestigation.Content  = myCharacter.SkillBonuses[8];
            lblMedicine.Content       = myCharacter.SkillBonuses[9];
            lblNature.Content         = myCharacter.SkillBonuses[10];
            lblPerception.Content     = myCharacter.SkillBonuses[11];
            lblPerformance.Content    = myCharacter.SkillBonuses[12];
            lblPersuasion.Content     = myCharacter.SkillBonuses[13];
            lblReligion.Content       = myCharacter.SkillBonuses[14];
            lblSleightOfHand.Content  = myCharacter.SkillBonuses[15];
            lblStealth.Content        = myCharacter.SkillBonuses[16];
            lblSurvival.Content       = myCharacter.SkillBonuses[17];
        }