public World(double worldWidthOut, double worldHeightOut, double worldWidth, double worldHeight) { WorldOut = new Enemy(worldWidthOut, worldHeightOut); WorldCastle = new Defenders(worldWidth, worldHeight); Enemies = new LinkedList <IWorldObject>(); Defenders = new LinkedList <IWorldObject>(); }
public void AddDefender(IWorldObject obj) { Defenders.Add(obj); }