Esempio n. 1
0
 public override void Dump(int Level = 0, String Info = "")
 {
     base.Dump(Level, Info);
     ConditionNode.Dump(Level + 1, "Condition");
     BodyIfNode.Dump(Level + 1, "IfBody");
     BodyElseNode.Dump(Level + 1, "ElseBody");
 }
Esempio n. 2
0
 public override void Dump(int Level = 0, String Info = "")
 {
     base.Dump(Level, Info);
     LoopIterator.Dump(Level + 1, "LoopIterator");
     BodyBlock.Dump(Level + 1, "BodyBlock");
 }
Esempio n. 3
0
 public override void Dump(int Level = 0, String Info = "")
 {
     base.Dump(Level, Info);
     Parent.Dump(Level + 1, "Parent");
 }
 public override void Dump(int Level = 0, String Info = "")
 {
     base.Dump(Level, Info);
     LeftNode.Dump(Level + 1, "Left");
     RightNode.Dump(Level + 1, "Right");
 }