Esempio n. 1
0
    public void ConfirmBoardDelete(bool confirmed)
    {
        if (confirmed == false)
        {
            return;
        }
        C2G.CreatureEvalBoardDelete packet = new C2G.CreatureEvalBoardDelete();
        packet.creature_id = creature_info.ID;
        packet.board_idx   = info.board_idx;

        Network.GameServer.JsonAsync <C2G.CreatureEvalBoardDelete, C2G.CreatureEvalBoardDeleteAck>(packet, DeleteHandler);
    }
Esempio n. 2
0
 void DeleteHandler(C2G.CreatureEvalBoardDelete send, C2G.CreatureEvalBoardDeleteAck recv)
 {
     remove_callback(info.board_idx);
 }