Esempio n. 1
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 public override void DrawPlane(ref Vector3 planeNormal, float planeConst, ref Matrix trans, ref Vector3 color)
 {
     UnityEngine.Vector3    pos   = BSExtensionMethods2.ExtractTranslationFromMatrix(ref trans);
     UnityEngine.Quaternion rot   = BSExtensionMethods2.ExtractRotationFromMatrix(ref trans);
     UnityEngine.Vector3    scale = BSExtensionMethods2.ExtractScaleFromMatrix(ref trans);
     UnityEngine.Color      c     = new UnityEngine.Color(color.X, color.Y, color.Z);
     BUtility.DebugDrawPlane(pos, rot, scale, planeNormal.ToUnity(), planeConst, c);
 }