Esempio n. 1
0
 public void PostSolve(Contact contact, ref ContactImpulse impulse)
 {
     Body[] bodies = new Body[2];
     bodies[0] = contact.GetFixtureA().GetBody();
     bodies[1] = contact.GetFixtureB().GetBody();
     mBodies.Add(bodies);
     if (mBodies.Count > 10000)
     {
         mBodies.Clear();
         Console.WriteLine("Clear contacts.");
     }
 }
Esempio n. 2
0
        public void Report(ContactConstraint[] constraints)
        {
            if (_listener == null)
            {
                return;
            }

            for (int i = 0; i < _contactCount; ++i)
            {
                Contact c = _contacts[i];

                ContactConstraint cc = constraints[i];

                ContactImpulse impulse = new ContactImpulse();
                for (int j = 0; j < cc.pointCount; ++j)
                {
                    impulse.normalImpulses[j]  = cc.points[j].normalImpulse;
                    impulse.tangentImpulses[j] = cc.points[j].tangentImpulse;
                }

                _listener.PostSolve(c, ref impulse);
            }
        }
 public void PostSolve(Contact contact, ref ContactImpulse impulse)
 {
 }
Esempio n. 4
0
 /// <summary>
 /// This is one the methods of the IContactListener interface.
 /// No implementation.
 /// </summary>
 /// <param name="contact">Box2D Contact</param>
 /// <param name="impulse">Box2D ContactImpulse</param>
 public void PostSolve(Contact contact, ref ContactImpulse impulse)
 {
 }
Esempio n. 5
0
        public void Report(ContactConstraint[] constraints)
        {
            if (_listener == null)
            {
                return;
            }

            for (int i = 0; i < _contactCount; ++i)
            {
                Contact c = _contacts[i];

                ContactConstraint cc = constraints[i];

                ContactImpulse impulse = new ContactImpulse();
                for (int j = 0; j < cc.pointCount; ++j)
                {
                    impulse.normalImpulses[j] = cc.points[j].normalImpulse;
                    impulse.tangentImpulses[j] = cc.points[j].tangentImpulse;
                }

                _listener.PostSolve(c, ref impulse);
            }
        }