Esempio n. 1
0
        bool onTouchBegan(CCTouch touch, CCEvent touchEvent)
        {
            CCPoint touchLocation = touch.LocationOnScreen;

            CCPoint nodePosition = Layer.ScreenToWorldspace(touchLocation);

            //    NSLog(@"pos: %f,%f -> %f,%f", touchLocation.x, touchLocation.y, nodePosition.x, nodePosition.y);
            CCLog.Log("OnTouchBegan: " + nodePosition);
            return(m_test.MouseDown(new b2Vec2(nodePosition.X, nodePosition.Y)));
        }
Esempio n. 2
0
        public override bool TouchBegan(CCTouch touch)
        {
            CCPoint touchLocation = touch.Location;

            CCPoint nodePosition = ConvertToNodeSpace(touchLocation);

            //    NSLog(@"pos: %f,%f -> %f,%f", touchLocation.x, touchLocation.y, nodePosition.x, nodePosition.y);

            m_test.MouseDown(new b2Vec2(nodePosition.X, nodePosition.Y));

            return(true);
        }