Esempio n. 1
0
        static void CreateDragbonBoneByDir_UnitySprite()
        {
            DragonBoneArmatureEditor editor = CreateDragonBoneByDir(Bone2DSetupEditor.DisplayType.SpriteRender);

            if (editor)
            {
                editor.OnWizardCreate();
                DestroyImmediate(editor);
            }
        }
Esempio n. 2
0
        static void CreateDragbonBoneByDir_UIImage()
        {
            DragonBoneArmatureEditor editor = CreateDragonBoneByDir(Bone2DSetupEditor.DisplayType.UGUIImage);

            if (editor)
            {
                editor.OnWizardCreate();
                DestroyImmediate(editor);
            }
        }
Esempio n. 3
0
        static void CreateDragbonBoneByDir_SpriteFrame()
        {
            DragonBoneArmatureEditor editor = CreateDragonBoneByDir(Bone2DSetupEditor.DisplayType.Default);

            if (editor)
            {
                editor.OnWizardCreate();
                DestroyImmediate(editor);
            }
        }