public ComputeTile ( int x, int y, int z, short plane ) : int | ||
x | int | The x-coordinate. |
y | int | The y-coordinate. |
z | int | The z-coordinate. |
plane | short | The sample plane. |
return | int |
static bool cvt_by_tile(Tiff inImage, Tiff outImage, int width, int height) { int tile_width = 0; int tile_height = 0; FieldValue[] result = inImage.GetField(TiffTag.TILEWIDTH); if (result != null) { tile_width = result[0].ToInt(); result = inImage.GetField(TiffTag.TILELENGTH); if (result != null) tile_height = result[0].ToInt(); } if (result == null) { Tiff.Error(inImage.FileName(), "Source image not tiled"); return false; } outImage.SetField(TiffTag.TILEWIDTH, tile_width); outImage.SetField(TiffTag.TILELENGTH, tile_height); // Allocate tile buffer int raster_size = multiply(tile_width, tile_height); int rasterByteSize = multiply(raster_size, sizeof(int)); if (raster_size == 0 || rasterByteSize == 0) { Tiff.Error(inImage.FileName(), "Can't allocate buffer for raster of size {0}x{1}", tile_width, tile_height); return false; } int[] raster = new int[raster_size]; byte[] rasterBytes = new byte[rasterByteSize]; // Allocate a scanline buffer for swapping during the vertical mirroring pass. // (Request can't overflow given prior checks.) int[] wrk_line = new int[tile_width]; // Loop over the tiles. for (int row = 0; row < height; row += tile_height) { for (int col = 0; col < width; col += tile_width) { // Read the tile into an RGBA array if (!inImage.ReadRGBATile(col, row, raster)) return false; // For some reason the ReadRGBATile() function chooses the lower left corner // as the origin. Vertically mirror scanlines. for (int i_row = 0; i_row < tile_height / 2; i_row++) { int topIndex = tile_width * i_row * sizeof(int); int bottomIndex = tile_width * (tile_height - i_row - 1) * sizeof(int); Buffer.BlockCopy(raster, topIndex, wrk_line, 0, tile_width * sizeof(int)); Buffer.BlockCopy(raster, bottomIndex, raster, topIndex, tile_width * sizeof(int)); Buffer.BlockCopy(wrk_line, 0, raster, bottomIndex, tile_width * sizeof(int)); } // Write out the result in a tile. int tile = outImage.ComputeTile(col, row, 0, 0); Buffer.BlockCopy(raster, 0, rasterBytes, 0, rasterByteSize); if (outImage.WriteEncodedTile(tile, rasterBytes, rasterByteSize) == -1) return false; } } return true; }