Esempio n. 1
0
        public void StartGame()
        {
            bool gameInProgress = true;

            while (gameInProgress)
            {
                switch (gameController.GetCurrentStage())
                {
                case Stage.setNames:
                {
                    RenderGetPlayerNames();
                    break;
                }

                case Stage.setDimentions:
                {
                    RenderGetDimentions();
                    break;
                }

                case Stage.setBoats:
                {
                    RenderPlaceBoat();
                    break;
                }

                case Stage.fireMissile:
                {
                    RenderMissileTurn();
                    break;
                }

                case Stage.gameOver:
                {
                    RenderGameOver();
                    gameInProgress = false;
                    break;
                }
                }
            }
        }