public void Awake()
 {
     character = GetComponent<BCharacterEnemy>();
     mover = GetComponent<BCharacterMoverAuto>();
     mover.OnCompleteMove += OnComplete;
 }
 public void Awake()
 {
     character             = GetComponent <BCharacterEnemy>();
     mover                 = GetComponent <BCharacterMoverAuto>();
     mover.OnCompleteMove += OnComplete;
 }
Esempio n. 3
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 public void Awake()
 {
     character              = GetComponent <BCharacterEnemy>();
     autoAttack             = GetComponent <BCharacterAttackerAuto>();
     autoAttack.OnComplete += OnComplete;
 }
Esempio n. 4
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 public void SetActiveEnemy(BCharacterEnemy chara)
 {
     activeCharacter = chara;
 }
 public void Awake()
 {
     character = GetComponent<BCharacterEnemy>();
     autoAttack = GetComponent<BCharacterAttackerAuto>();
     autoAttack.OnComplete += OnComplete;
 }