void IBattleNetClientEventSource.OnClientCheckFailed(ClientCheckFailedEventArgs args)
        {
            var temp = ClientCheckFailed;

            if (temp != null)
            {
                temp(this, args);
            }
        }
Esempio n. 2
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 public void OnClientCheckFailed(ClientCheckFailedEventArgs e)
 {
     m_host.OnClientCheckFailed(e);
 }
 public void OnClientCheckFailed(ClientCheckFailedEventArgs e)
 {
     m_host.OnClientCheckFailed(e);
 }
 private void OnClientCheckFailed(ClientCheckFailedEventArgs args)
 {
     ((IBattleNetClientEventSource)this).OnClientCheckFailed(args);
 }
Esempio n. 5
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 static void client_ClientCheckFailed(object sender, ClientCheckFailedEventArgs e)
 {
     PrintTidTs(DateTime.Now);
     console.OutputForegroundColor = ConsoleColor.DarkMagenta;
     console.WriteLine("Version check failed, disconnecting...");
     console.WriteLine("Error note: {0}", e.Reason);
     (sender as BattleNetClient).Disconnect();
 }