void IBattleNetClientEventSource.OnClientCheckFailed(ClientCheckFailedEventArgs args) { var temp = ClientCheckFailed; if (temp != null) { temp(this, args); } }
public void OnClientCheckFailed(ClientCheckFailedEventArgs e) { m_host.OnClientCheckFailed(e); }
private void OnClientCheckFailed(ClientCheckFailedEventArgs args) { ((IBattleNetClientEventSource)this).OnClientCheckFailed(args); }
static void client_ClientCheckFailed(object sender, ClientCheckFailedEventArgs e) { PrintTidTs(DateTime.Now); console.OutputForegroundColor = ConsoleColor.DarkMagenta; console.WriteLine("Version check failed, disconnecting..."); console.WriteLine("Error note: {0}", e.Reason); (sender as BattleNetClient).Disconnect(); }