/// <summary> /// Triggers when the champion is loaded. /// </summary> public static void OnLoad() { Menus.Initialize(); Spells.Initialize(); Methods.Initialize(); Drawings.Initialize(); }
/// <summary> /// Called on game load. /// </summary> public static void OnLoad() { /// <summary> /// Initialize the menus. /// </summary> Menus.Initialize(); /// <summary> /// Initialize the spells. /// </summary> Spells.Initialize(); /// <summary> /// Initializes the methods. /// </summary> Methods.Initialize(); /// <summary> /// Initializes the drawings. /// </summary> Drawings.Initialize(); }