/// <summary>
        /// Refreshes the display with up-to-date data
        /// </summary>
        public void updateInventoryInformation()
        {
            SceneItem[] inventory = viewModel.getPlayerInventory();
            string      output    = "";

            foreach (SceneItem item in inventory)
            {
                output = string.Format("{0}{1}\n", output, item.fullName);
            }
            getInventoryDescription().text = output;
        }