Esempio n. 1
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 public FittsTrial(FittsTime _time, FittsCoordinate _coord, bool isTouchingTarget, FittsTrajectory _trajectory)
 {
     time       = _time;
     coord      = _coord;
     trajectory = _trajectory;
     isError    = !isTouchingTarget;
 }
        public bool AddTriggerEvent(Vector3 pos, FittsTime time, bool trialIsError)
        {
            // Check if first selection because it is not recorded
            if (!TargetsCreator.IsFirstTarget())
            {
                AddTrial(pos, time, trialIsError);
            }

            // Start a new trajectory for the new target because each trial has his trajectory
            trajectory = new FittsTrajectory();

            return(parameter.nbOfTarget == fittsTrials.Count);
        }
 public SequenceStatistic(FittsSequence _sequence)
 {
     trialsStats = new List <TrialStatistic>();
     sequence    = _sequence;
     foreach (FittsTrial trial in sequence.fittsTrials)
     {
         trialsStats.Add(new TrialStatistic(trial));
     }
     // We
     effectiveWidth = 4.133 * CalculateStandardDeviation(new List <double>(trialsStats.Select(x => x.dx)));
     // Ae (mean)
     effectiveAmplitudeMean = trialsStats.Sum(x => x.effectiveAmplitude) / trialsStats.Count;
     // IDe
     effectiveIndexDifficulty = Math.Log((effectiveAmplitudeMean / effectiveWidth) + 1, 2);
     // TP
     throughput = effectiveIndexDifficulty / (sequence.fittsTrials.Sum(x => x.time.movementTime) / sequence.fittsTrials.Count);
     // MT
     timeMean = new FittsTime(sequence.fittsTrials.Sum(x => x.time.pointingTime) / sequence.fittsTrials.Count, sequence.fittsTrials.Sum(x => x.time.selectionTime) / sequence.fittsTrials.Count);
     // ER(%)
     errorMean  = (double)sequence.fittsTrials.Where(x => x.isError).Count() / (double)sequence.fittsTrials.Count;
     errorMean *= 100;
     // Eye Data
     eyeData = TargetsCreator.GetEyeData();
 }
        private void AddTrial(Vector3 pos, FittsTime time, bool trialIsError)
        {
            FittsCoordinate coord = new FittsCoordinate(TargetsCreator.GetLastTargetPosition(), TargetsCreator.GetCurrentTargetPosition(), new Vector2(pos.x, pos.y));

            fittsTrials.Add(new FittsTrial(time, coord, trialIsError, trajectory));
        }