IEnumerator CreateDepParent(AssetTreeModel <DependencyTreeData> datamodel, AssetTreeModel <AssetTreeData> treemodel, string filepath, int parentId)
        {
            var dependonlist = treemodel.GetDependParents(filepath);

            foreach (var element in dependonlist)
            {
                DependencyTreeData subdata = new DependencyTreeData();
                Convert(ref subdata, element);
                datamodel.Add(ref subdata);

                datamodel.AddChild(parentId, subdata.Id);
                _progress++;
                if (_progress % AssetWindowConfig.ParseStep == 0)
                {
#if !UNITY_EDITOR_OSX
                    yield return(DisplayProgressBar("Dependency-Parse", "Parse Dependency for :" + element.FilePath, 0));
#endif
                }
            }
        }
Esempio n. 2
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        IEnumerator ParseAssetBundle(AssetTreeModel <AssetTreeData> dataModel, Dictionary <string, string[]> assetbundleDictionary, int total)
        {
            //create root
            AssetTreeData rootData = new AssetTreeData();

            rootData.Id    = AssetTreeManager.mIns.GetUniqueId();
            dataModel.Root = rootData;
            dataModel.Add(ref rootData);

            //Editor Ui
            int progress = 0;

            float totalprogress = total + 2;

            yield return(DisplayProgressBar("Asset-Parse AssetBundle", "Start Parseing", 0f));

            foreach (var assetbundleinfo in assetbundleDictionary)
            {
                var assetbundlename = assetbundleinfo.Key;
                var assetpaths      = assetbundleinfo.Value;

                if (assetpaths.Length > 0)
                {
                    AssetTreeData folderData = CreateBaseAssetBundle(assetpaths, assetbundlename, dataModel);
                    folderData.IsAssetBundleViewData = true;

                    foreach (var assetpath in assetpaths)
                    {
                        CreateSubAssetBundle(dataModel, folderData.Id, assetpath, assetbundlename);
                        //Editor Ui
                        progress++;
                        if (progress % AssetWindowConfig.ParseStep == 0)
                        {
                            yield return(DisplayProgressBar("Asset-Parse AssetBundle", "Parseing " + assetpath, progress / totalprogress));
                        }
                    }
                }
            }

            yield return(DisplayProgressBar("Asset-Parse AssetBundle", "Set Dependency", (progress + 1) / totalprogress));

            List <AssetTreeData>  nonamelist = new List <AssetTreeData>();
            Stack <AssetTreeData> itemStack  = StackPool <AssetTreeData> .Get();

            var allTreeDatas = dataModel.GetAllItems();

            //set dependency references
            for (int i = 0; i < allTreeDatas.Count; i++)
            {
                var info = allTreeDatas[i];
                itemStack.Push(info);
                //SetAssetDependRef(ref info,dataModel,nonamelist);
            }

            ListPool <AssetTreeData> .Release(allTreeDatas);

            yield return(SetAssetDependRef(itemStack, dataModel, nonamelist));

            StackPool <AssetTreeData> .Release(itemStack);

            yield return(DisplayProgressBar("Asset-Parse AssetBundle", "Assigning NoAssetName", 1f));

            for (int i = 0; i < nonamelist.Count; i++)
            {
                var nonameitem = nonamelist[i];

                var deplist = dataModel.GetDependParents(nonameitem.FilePath);
                for (int j = 0; j < deplist.Count; j++)
                {
                    var dep = deplist[j];
                    if (j == 0)
                    {
                        dataModel.AddChild(dep.Id, nonameitem.Id);
                    }
                    else
                    {
                        nonameitem.Id = AssetTreeManager.mIns.GetUniqueId();
                        dataModel.Add(ref nonameitem);
                        //dataModel.AddViewData(ref nonameitem);
                        dataModel.AddChild(dep.Id, nonameitem.Id);
                    }
                }
            }

            yield return(null);

            EditorUtility.ClearProgressBar();
        }
Esempio n. 3
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        public bool CellGui(TreeViewItem item, ref AssetRowGuiArgs args)
        {
            var assetitem = item as AssetTreeItem <DependencyTreeData>;

            if (assetitem != null)
            {
                var  data        = assetitem.GetData();
                var  runtimeInfo = data.EditorInfo.RuntimeInfo;
                bool isroot      = item.depth == 0;
                var  topmenutype = (TopMenu)args.Column;

                if (topmenutype == TopMenu.Name)
                {
                    return(false);
                }
                else if (topmenutype == TopMenu.ResType)
                {
                    GUI.Label(args.CellRect, GetResTypeContent(runtimeInfo.AssetResType));
                }
                else if (topmenutype == TopMenu.Size)//size
                {
                    long size = AssetBundleEditorHelper.GetAssetSize(ref data, isroot, _model);

                    GUI.Label(args.CellRect, AssetBundleEditorHelper.ConvertSize(size));
                }
                else if (topmenutype == TopMenu.FileSize)//file size
                {
                    long size = AssetBundleEditorHelper.GetFileSize(ref data, isroot, _model);

                    GUI.Label(args.CellRect, AssetBundleEditorHelper.ConvertSize(size));
                }
                else if (topmenutype == TopMenu.SelfSize)//size
                {
                    long size = AssetBundleEditorHelper.GetSelfAssetSize(ref data, isroot, _model);

                    GUI.Label(args.CellRect, AssetBundleEditorHelper.ConvertSize(size));
                }
                else if (topmenutype == TopMenu.SelfFileSize)//file size
                {
                    long size = AssetBundleEditorHelper.GetSelfFileSize(ref data, isroot, _model);

                    GUI.Label(args.CellRect, AssetBundleEditorHelper.ConvertSize(size));
                }
                else if (topmenutype == TopMenu.BeDependOn)
                {
                    if (isroot)
                    {
                        var list = _model.GetDependParents(runtimeInfo.UnityPath);

                        GUI.skin.label.richText = true;
                        var info = AssetBundleEditorHelper.GetColorText("be depond on count :{0}", Color.grey, list.Count.ToString());
                        if (!string.IsNullOrEmpty(data.EditorInfo.RuntimeInfo.AssetBundleName))
                        {
                            info += AssetBundleEditorHelper.GetColorText(" AssetBundle Name :{0},It should be Load {0} first", Color.yellow, data.EditorInfo.RuntimeInfo.AssetBundleName);
                        }
                        else
                        {
                            info += AssetBundleEditorHelper.GetColorText(" it's an noassetbundlename resource,it will pack into this assetbundle alonely", Color.white);
                        }

                        GUI.Label(args.CellRect, new GUIContent(info));
                        GUI.skin.label.richText = false;
                    }
                }
                return(true);
            }
            else
            {
                return(false);
            }
        }
Esempio n. 4
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        //List<AssetTreeItem<AssetTreeData>g> GetSelectItems()
        //{

        //    var selects = _treeView.GetSelection();
        //    List<AssetTreeItem<AssetTreeData>> list = ListPool<AssetTreeItem<AssetTreeData>>.Get();
        //    foreach (var id in selects)
        //    {
        //        for (int i = 0; i < _treeView.GetRows().Count; i++)
        //        {
        //            var item = _treeView.GetRows()[i];
        //            if (item.id == id)
        //            {
        //                list.Add(item as AssetTreeItem<AssetTreeData>);
        //                break;
        //            }
        //        }
        //    }
        //    return list;
        //}

        public bool CellGui(TreeViewItem item, ref AssetRowGuiArgs args)
        {
            var assetitem = item as AssetTreeItem <AssetTreeData>;

            if (assetitem != null)
            {
                var  data        = assetitem.GetData();
                var  runtimeInfo = data.EditorInfo.RuntimeInfo;
                bool isroot      = item.depth == 0;
                var  topmenutype = (TopMenu)args.Column;
                if (topmenutype == TopMenu.AssetBundle)
                {
                    //GUI.Label(args.CellRect, new GUIContent(item.displayName, item.icon));
                    return(false);
                }
                else if (topmenutype == TopMenu.InAssetBundle)
                {
                    if (!isroot)
                    {
                        bool isIn  = !string.IsNullOrEmpty(runtimeInfo.AssetBundleName) && item.depth <= 1;
                        bool value = GUI.Toggle(args.CellRect, isIn, "");
                        if (isIn != value)
                        {
                            if (value)
                            {
                                if (item.parent != null && item.parent.parent != null)
                                {
                                    AssetImporter importer = AssetImporter.GetAtPath(runtimeInfo.UnityPath);
                                    if (importer != null)
                                    {
                                        importer.assetBundleName = item.parent.parent.displayName;
                                        importer.SaveAndReimport();
                                    }

                                    EditorContexts.mIns.ForceModeChange(EditorContexts.mIns.Mode);
                                }
                                else
                                {
                                    Debug.LogErrorFormat("{0} parent is Null", runtimeInfo.UnityPath);
                                }
                            }
                            else
                            {
                                AssetImporter importer = AssetImporter.GetAtPath(runtimeInfo.UnityPath);
                                if (importer != null)
                                {
                                    importer.assetBundleName = "";
                                    importer.SaveAndReimport();
                                }

                                EditorContexts.mIns.ForceModeChange(EditorContexts.mIns.Mode);
                            }
                        }
                    }
                }
                else if (topmenutype == TopMenu.ResType) //
                {
                    if (!isroot)
                    {
                        var restype = data.EditorInfo.RuntimeInfo.AssetResType;
                        EditorGUI.EnumPopup(args.CellRect, restype);
                    }
                    else
                    {
                        //EditorGUIUtility.FindTexture(AssetTreeManager.mIns.GetIconName("Folder"))
                        GUI.Label(args.CellRect, new GUIContent("ab", "Asset Bundle"));
                    }
                }
                else if (topmenutype == TopMenu.Size)//size
                {
                    long size = AssetBundleEditorHelper.GetAssetSize(ref data, isroot, _model);

                    GUI.Label(args.CellRect, AssetBundleEditorHelper.ConvertSize(size));
                }
                else if (topmenutype == TopMenu.FileSize)//file size
                {
                    long size = AssetBundleEditorHelper.GetFileSize(ref data, isroot, _model);

                    GUI.Label(args.CellRect, AssetBundleEditorHelper.ConvertSize(size));
                }
                else if (topmenutype == TopMenu.SelfSize)//size
                {
                    long size = AssetBundleEditorHelper.GetSelfAssetSize(ref data, isroot, _model);

                    GUI.Label(args.CellRect, AssetBundleEditorHelper.ConvertSize(size));
                }
                else if (topmenutype == TopMenu.SelfFileSize)//file size
                {
                    long size = AssetBundleEditorHelper.GetSelfFileSize(ref data, isroot, _model);

                    GUI.Label(args.CellRect, AssetBundleEditorHelper.ConvertSize(size));
                }
                else if (topmenutype == TopMenu.Dependency) //dependencies
                {
                    if (!isroot)
                    {
                        if (runtimeInfo.DependenciesCnt == 0)
                        {
                            GUI.enabled = false;
                        }
                        if (GUI.Button(args.CellRect, new GUIContent(runtimeInfo.DependenciesCnt.ToString())))
                        {
                            if (EditorContexts.mIns.Mode != AssetWindow.WindowMode.AssetDependency ||
                                !_selectfile.Equals(runtimeInfo.UnityPath) || EditorContexts.mIns.GuiContext.SelectDepth != 0)
                            {
                                _selectfile = runtimeInfo.UnityPath;
                                AssetTreeData selectData;
                                if (_model.GetItem(runtimeInfo.UnityPath, out selectData))
                                {
                                    EditorContexts.mIns.SelectForDependencyData = selectData;
                                }

                                EditorContexts.mIns.GuiContext.SelectDepth = 0;
                                if (EditorContexts.mIns.Mode != AssetWindow.WindowMode.AssetDependency)
                                {
                                    EditorContexts.mIns.Mode = AssetWindow.WindowMode.AssetDependency;
                                }
                                else
                                {
                                    EditorContexts.mIns.ForceModeChange(AssetWindow.WindowMode.AssetDependency);
                                }
                            }
                            else
                            {
                                EditorContexts.mIns.Mode = AssetWindow.WindowMode.Asset;
                            }
                            //_treeView.FrameItem(item.id);

                            var selectedIDs = new List <int>();
                            selectedIDs.Add(item.id);

                            _treeView.SetSelection(selectedIDs, TreeViewSelectionOptions.RevealAndFrame);
                        }

                        if (runtimeInfo.DependenciesCnt == 0)
                        {
                            GUI.enabled = true;
                        }
                    }
                }
                else if (topmenutype == TopMenu.BeDepend)
                {
                    if (!isroot)
                    {
                        var list = _model.GetDependParents(runtimeInfo.UnityPath);
                        if (list.Count == 0)
                        {
                            GUI.enabled = false;
                        }
                        if (GUI.Button(args.CellRect, list.Count.ToString()))
                        {
                            if (EditorContexts.mIns.Mode != AssetWindow.WindowMode.AssetDependency ||
                                !_selectfile.Equals(runtimeInfo.UnityPath) || EditorContexts.mIns.GuiContext.SelectDepth != 1)
                            {
                                _selectfile = runtimeInfo.UnityPath;
                                AssetTreeData selectData;
                                if (_model.GetItem(runtimeInfo.UnityPath, out selectData))
                                {
                                    EditorContexts.mIns.SelectForDependencyData = selectData;
                                }

                                EditorContexts.mIns.GuiContext.SelectDepth = 1;
                                if (EditorContexts.mIns.Mode != AssetWindow.WindowMode.AssetDependency)
                                {
                                    EditorContexts.mIns.Mode = AssetWindow.WindowMode.AssetDependency;
                                }
                                else
                                {
                                    EditorContexts.mIns.ForceModeChange(AssetWindow.WindowMode.AssetDependency);
                                }
                            }
                            else
                            {
                                EditorContexts.mIns.Mode = AssetWindow.WindowMode.Asset;
                            }
                            //_treeView.FrameItem(item.id);
                            var selectedIDs = new List <int>();
                            selectedIDs.Add(item.id);

                            _treeView.SetSelection(selectedIDs, TreeViewSelectionOptions.RevealAndFrame);
                        }
                        GUI.enabled = true;
                        ListPool <AssetTreeData> .Release(list);
                    }
                }
                else if (topmenutype == TopMenu.Info) //info
                {
                    GUI.skin.label.richText = true;
                    if (!isroot)
                    {
                        string info = AssetBundleEditorHelper.GetColorText(" Path :{0}", Color.yellow, runtimeInfo.UnityPath);

                        GUI.Label(args.CellRect, info);
                    }
                    else
                    {
                        string info = string.Format("Path:{0}", runtimeInfo.UnityPath);
                        info += AssetBundleEditorHelper.GetColorText(" Hash :{0}", Color.grey, runtimeInfo.HashCode);
                        info += AssetBundleEditorHelper.GetColorText(" Crc :{0}", Color.white, runtimeInfo.Crc);

                        if (HasNoAssetBundleName(ref data))
                        {
                            GUI.Label(args.CellRect, new GUIContent(info, AssetTreeManager.mIns.GetEditorTexture("warning")));
                        }
                        else
                        {
                            GUI.Label(args.CellRect, info);
                        }
                    }
                    GUI.skin.label.richText = false;
                }
                return(true);
            }
            return(false);
        }