Esempio n. 1
0
        /// <summary>
        /// Allows the game to perform any initialization it needs to before starting to run.
        /// This is where it can query for any required services and load any non-graphic
        /// related content.  Calling base.Initialize will enumerate through any components
        /// and initialize them as well.
        /// </summary>
        protected override void Initialize()
        {
            // TODO: Add your initialization logic here
            link = new Link();
               // enemigo = new Enemy();
            theMap= new BasicMap();
            link.SetMap(theMap);

            base.Initialize();
        }
Esempio n. 2
0
 public void SetMap(BasicMap theMap)
 {
     map = theMap;
 }