Esempio n. 1
0
 protected override void LoadContent()
 {
     spriteBatch = new SpriteBatch(GraphicsDevice);
     spriteBirds = new GameObjects.Sprites(Content, "birdPeople", 45, 50, 0, 45 / 2, 50 / 2);
     spriteBirds.SetUpdateSpeed(0, 0, 0, 0, 250);
     objectsSprites.Add(spriteBirds);
 }
Esempio n. 2
0
 protected override void LoadContent()
 {
     spriteBatch = new SpriteBatch(GraphicsDevice);
     spriteBirds = new GameObjects.Sprites(Content, "birdPeople", 45, 50,0,45/2,50/2);
     spriteBirds.SetUpdateSpeed(0, 0, 0, 0, 250);
     objectsSprites.Add(spriteBirds);
     
 }