/// <summary> /// Assign a unique id for a user in your app. /// </summary> /// <param name="userID">The app id for a user.</param> public void LogUserID(string userID) { #if UNITY_EDITOR #elif UNITY_IOS FlurryIOS.SetUserId(userID); #elif UNITY_ANDROID FlurryAndroid.SetUserId(userID); #endif }
public void LogUserID(string userID) { FlurryAndroid.SetUserId(userID); }