Esempio n. 1
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 public Vector3 GetVelocity(float t)
 {
     return(transform.TransformPoint(Bezier.GetFirstDerivative(points [0], points [1], points [2], t)) - transform.position);
 }
Esempio n. 2
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 public Vector3 GetPoint(float t)
 {
     return(transform.TransformPoint(Bezier.GetPoint(points [0], points [1], points [2], t)));
 }