Esempio n. 1
0
        public override void SaveTo(string filename, ImageFileFormat format)
        {
            Direct3D.Surface surf = mTexture.Value.GetSurfaceLevel(0);
            bool             disposeSurfWhenDone = false;

            if (surf.Description.Pool == Pool.Default)
            {
                surf = CopyRenderTargetSurfaceToSysmem(surf);

                disposeSurfWhenDone = true;
            }

            //Direct3D.ImageFileFormat d3dformat = SlimDX.Direct3D9.ImageFileFormat.Png;

            //switch (format)
            //{
            //    case ImageFileFormat.Bmp: d3dformat = Direct3D.ImageFileFormat.Bmp; break;
            //    case ImageFileFormat.Png: d3dformat = Direct3D.ImageFileFormat.Png; break;
            //    case ImageFileFormat.Jpg: d3dformat = Direct3D.ImageFileFormat.Jpg; break;
            //    case ImageFileFormat.Tga: d3dformat = Direct3D.ImageFileFormat.Tga; break;
            //}

            DataRectangle rect = surf.LockRectangle(LockFlags.ReadOnly);

            System.Drawing.Bitmap bmp = new System.Drawing.Bitmap(surf.Description.Width, surf.Description.Height);
            var target = bmp.LockBits(new System.Drawing.Rectangle(0, 0, bmp.Width, bmp.Height),
                                      System.Drawing.Imaging.ImageLockMode.WriteOnly,
                                      System.Drawing.Imaging.PixelFormat.Format32bppArgb);

            byte[] buffer = new byte[rect.Data.Length];
            rect.Data.Read(buffer, 0, (int)rect.Data.Length);

            Marshal.Copy(buffer, 0, target.Scan0, buffer.Length);

            bmp.UnlockBits(target);
            surf.UnlockRectangle();

            System.Drawing.Imaging.ImageFormat bmpFormat = System.Drawing.Imaging.ImageFormat.Png;

            switch (format)
            {
            case ImageFileFormat.Bmp: bmpFormat = System.Drawing.Imaging.ImageFormat.Bmp; break;

            case ImageFileFormat.Jpg: bmpFormat = System.Drawing.Imaging.ImageFormat.Jpeg; break;
            }

            bmp.Save(filename, bmpFormat);

            if (disposeSurfWhenDone)
            {
                surf.Dispose();
            }
        }
Esempio n. 2
0
        public override void SaveTo(string frameFile, ImageFileFormat format)
        {
            Direct3D.Surface         surf      = mTexture.Value.GetSurfaceLevel(0);
            Direct3D.ImageFileFormat d3dformat = Microsoft.DirectX.Direct3D.ImageFileFormat.Png;

            switch (format)
            {
            case ImageFileFormat.Bmp: d3dformat = Direct3D.ImageFileFormat.Bmp; break;

            case ImageFileFormat.Png: d3dformat = Direct3D.ImageFileFormat.Png; break;

            case ImageFileFormat.Jpg: d3dformat = Direct3D.ImageFileFormat.Jpg; break;

            case ImageFileFormat.Tga: d3dformat = Direct3D.ImageFileFormat.Tga; break;
            }

            SurfaceLoader.Save(frameFile, d3dformat, surf, Interop.Convert(mSrcRect));
        }
Esempio n. 3
0
 protected override void SavePixelBuffer(PixelBuffer pixelBuffer, string filename, ImageFileFormat format)
 {
     FormUtil.SavePixelBuffer(pixelBuffer, filename, format);
 }