protected override void OnKill()
        {
            action_._Kill();

            action_    = null;
            timeScale_ = 1f;
        }
Esempio n. 2
0
        protected override void OnKill()
        {
            if (action_ != null)
            {
                action_._Kill();
            }

            loops_   = 1;
            curLoop_ = 0;
            action_  = null;
        }
Esempio n. 3
0
        public void Kill()
        {
            if (action_ != null)
            {
                action_._Kill();
            }

            action_     = null;
            state_      = InstanceState.KILLED;
            updateType_ = UpdateType.NORMAL;
        }