static void Input_ButtonPressed(object sender, StardewModdingAPI.Events.ButtonPressedEventArgs e) { if (!StardewModdingAPI.Context.IsWorldReady) { return; } //xTile.Dimensions.Location location = new xTile.Dimensions.Location((int)Game1.player.Position.X + Game1.tileSize / 2, (int)Game1.player.Position.Y + Game1.tileSize / 2); //ShowTileInfo(location); SetFacingDir(); if (Game1.activeClickableMenu == null) { if (Inputs.IsTTSMapCheckUnderneathButton(e.Button, e.IsDown)) { SpeakUnderneathDescription(); } else if (Inputs.IsTTSMapCheckButton(e.Button)) { //ModEntry.Log($"dir: {Game1.player.getDirection()}, fdir: {Game1.player.getFacingDirection()}"); string descr = FindBarrierDescription(); if (descr.Length > 0) { TextToSpeech.Speak("You feel a " + descr); } } else if (false && Inputs.IsGameMenuButton(e.Button)) { Game1.activeClickableMenu = new StardewValley.Menus.GameMenu(true); Menus.AccessMenu menu = ModEntry.GetInstance().SelectMenu(Game1.activeClickableMenu); (menu as Menus.AccessGameMenu).ButtonPressed(e.Button); } } }
public override void ButtonPressed(SButton button) { if (StardewValley.Game1.activeClickableMenu is StardewValley.Menus.TitleMenu titleMenu && ModEntry.GetHelper().Reflection.GetField <bool>(titleMenu, "isTransitioningButtons").GetValue()) { return; } if (StardewValley.Menus.TitleMenu.subMenu == null && StardewValley.Game1.activeClickableMenu is StardewValley.Menus.TitleMenu) { AccessMenu menu = ModEntry.GetInstance().SelectMenu(StardewValley.Game1.activeClickableMenu); if (menu != null) { menu.ButtonPressed(button); } return; } base.ButtonPressed(button); }
public override void ButtonPressed(SButton button) { if (!ModEntry.GetHelper().Reflection.GetField <bool>(base.stardewMenu, "titleInPosition").GetValue()) { return; } if (StardewValley.Menus.TitleMenu.subMenu != null) { AccessMenu menu = ModEntry.GetInstance().SelectMenu(StardewValley.Menus.TitleMenu.subMenu); if (menu != null) { menu.ButtonPressed(button); } return; } base.ButtonPressed(button); if (Inputs.IsMenuTitleMuteButton(button)) { muteButton.Activate(); } }