public void OnWorldObjectInitialized(VJoint worldObject) { if (worldObjects.ContainsKey(worldObject.id)) { Debug.LogWarning("WorldObject with id " + worldObject.id + " already known. Ignored."); } else { worldObjects.Add(worldObject.id, worldObject); } }
public VJoint(string name, string hAnimName, VJoint parent, Vector3 position, Quaternion rotation) { this.parent = parent; this.id = name; if (hAnimName == "") { this.hAnimName = "_no_HAnim_" + name; } else { this.hAnimName = hAnimName; } this.position = position; this.rotation = rotation; }
public VJoint(string name, string hAnimName, Vector3 position, Quaternion rotation, VJoint parent) : this(name, hAnimName, parent, position, rotation) { }